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#31
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The heals, the fleeing, the adds. That massive zem isn't worth it by a long shot | |||
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#32
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![]() oasis and Overthere....no idea why either of those are so popular
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#33
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![]() lower guk was always my fav on live. but the pathing and clipping suck here since around velious release. its gotten better but still wind up with crazy agro through walls and floors.
Oasis i never really liked the zone orc highway and the caimen have a lot of spawn spots on fast respawns but feels very slow when you could just go to a dungeon like befallen or upper guk. EC boring but at least there is the tunnel for buffs. orc camps for belts can be hit or miss as far as groups. speaking of deathfist belts love those as a low lvl great xp on the quest. Sro has the most orc's between 6 camps in the southern end. great if you get a group and run laps between a few. Never really liked unrest on live, always a lot of trains. Not so much here though, less agro through walls it seems, making this actually fun to hunt in. OOT has a lot of spots for many lvls but anything aside from seafury isle (gornit 34 - 45, seafuries 46+) is boring and travel time just plain ole sucks. People mention sol a. the only thing i dislike about sol a is to many high lvl's farming everything that moves for blocks of ore. if someone isn't killing all the goblins its a great dungeon for groups and certain classes can solo quite well inside. with a few escape routes into sol b as well. Steamfont mtns, never liked the zone. just seems slow to me, same with both fay's. always went and got bound in freeport as early as i could on my elves and gnomes. WK to damn HUGE and everything is really spaced out. a couple of nice camps for solo classes if you don't mind the faction hits like guards, millers, and barbarians. | ||
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#34
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But Nurga uggggggh, mobs are far apart and yet still aggro from strange areas, and there are absolutely no drops worth having. I was always pretty surprised they waited such a long time to do this one over. Just a terrible dungeon. Cazic Thule isn't great either, I think the main reason I don't have it as a "stay away" dungeon in my mind is nostalgia. I like the crazy dungeon design, and I like killing the Avatar of Fear, too. But the lizards have a lot of hit points and there are way too many cleric mobs that will heal through walls. Very annoying. Quote:
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Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric Brallos Rek - 43 ogre warrior Crallos Rek - 35 ogre shaman Timothe - 31 human enchanter Variol Cutthroat - 27 human paladin Telehr - 23 human magician | ||||
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#35
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![]() Runneye is the worst for any zone. If you wander in as a noob, you get stomped, if you try to do any dungeon crawl in there, you get lost and attacked by 20 shaman goblins and charmed by an EE.
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#36
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![]() Worst dungeon I have ever had the experience so far is Upper Guk. I swear I have died more times in that dungeon then I have gained XP. Between the the maze tunnels and getting lost to the add-ons... Seriously, if your character doesn't have "gate" then you are screwed in the dungeon.
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#37
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But like Solusek's Eye this is one of the dungeons worth mastering, and not even that difficult, just mazey. Nothing sees invis (unlike SolA) so CRs are easy. Loot is only OK but it's very, very difficult to beat the XP you can get here. If you fear trains, you can XP very safely at both of the zone lines to Lower Guk.
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Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric Brallos Rek - 43 ogre warrior Crallos Rek - 35 ogre shaman Timothe - 31 human enchanter Variol Cutthroat - 27 human paladin Telehr - 23 human magician | |||
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#38
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![]() Upper guk is worth it for the single digit levels at zone in, the spiders and crocs if nothing else!
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#39
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Places like Tower of Frozen Shadow, there's no way to turn it into a fat XP factory. It sucks from the first floor to the sixth. And you are a special kind of masochist if you finished that key grind in the level appropriate brackets.
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Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric Brallos Rek - 43 ogre warrior Crallos Rek - 35 ogre shaman Timothe - 31 human enchanter Variol Cutthroat - 27 human paladin Telehr - 23 human magician | |||
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#40
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