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#31
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From The Safehouse:
Quote:
Essentially he's saying that even sneak pulling at close range was normally done with your target looking at you, and it's only the other mobs in proximity that needed to be turned away. And if you get enough distance between you and your target, you can single it out even if both mobs are looking your way. This also suggests that sneaking in general should reduce your aggro radius for mobs that have you in sight - that when you're sneaking, you should be able to get closer to mobs from the front than you normally can. It's possible that the social assist circles I added to the diagram completely disappear when you have sneak engaged and tag a mob with a projectile, and it switches to only your own aggro radius for the social assist checks. That's really the only way that what this guy is describing could be true. | |||
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Last edited by paulgiamatti; 01-08-2017 at 10:34 PM..
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#32
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Quote:
__________________
Haynar <Millennial Snowflake Utopia>
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#33
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Quote:
__________________
Haynar <Millennial Snowflake Utopia>
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#34
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#35
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My gut feeling is that Sneak had SOME effect somewhere (maybe the body pulling that you mentioned) or there wouldn't have been a huge discussion about it; everyone would have agreed that it didn't work. Will be very curious to see if Maurice can show us some stuff. | |||
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#36
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#37
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I'm off Thursday, hopefully get some EQing in then.
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#38
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Some misconceptions just refuse to go away, like the idea that 2nd hand uses 1st hand delay (use a wurmslayer and a jade mace or weapons of significantly different type/delay and it becomes obvious this is not the case).
So yea, going of what you can learn from live might be a good idea, especially if a lot of elements of the conflicting posts are in alignment with the current live system. Has a keen proponent of Halflings I will be sad to see yet another nerf to their OP hide/sneak skills, but we halflings have had it too good for a long, long time! | ||
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#39
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For what it's worth i've checked out my vintage EQ box with physical user manuals and if the EQ/kunark/velious ones don't give details about sneak, the PoP one says (translated from french) :
"To sneak behind or near someone without being heard" The "or near" part would imply that there was an aggro radius reduction, but it doesn't help for the assist radius reduction thing. | ||
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#40
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Frontal aggro range for sneak is definitely something that's testable on live - would be interested to see some results for that, preferably with some fraps so the developers would know to what extent the range is reduced, if that's actually a thing.
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