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#1
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Haynar is my spirit animal
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hello i'm cucumbers
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#2
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The only thing that I wish was that I could see the commit history in the p99 code repository so that I didn't have to puzzle out the precise mechanics changes when updating my monk guide [You must be logged in to view images. Log in or Register.]
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PM me if you're interested in Kittens. We're a casual, fun guild that does both leveling and raiding.
I wrote a Monk guide: Meviin's Monk Mechanics I wrote a guide on purple links in incoming messages: Meviin's Macros: Purple Links When Pulling Meviin - 60 Monk (Iksar) <Kittens Who Say Meow> Laylot - 21 Necromancer (Iksar) <Kittens Who Say Meow> Kozev - 12 Enchanter (High Elf) <Kittens Who Say Meow> | ||
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#3
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FD + sneak made for such fun emergent gameplay, but I'm glad to see it go for balance and difficulty reasons. Monks just have too much
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#4
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So far these changes are amazing. NToV crawls may be back! The loot pinata seems to be gone and the raid scene will change for the better.
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#5
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It will be worked out for ToV as well. What it might well do is make it significantly harder for casual raiders to be able to use this mechanic (especially as any new arrivals will be unable to place their toons at the bind points where the top tier guilds already have mules) and as the harder core guilds will have already pulled all the mobs to the zone lines/entrances to kill, there won't be any crawls. | |||
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#6
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They should either shorten the leash so the mobs cannot be trained to the zone lines, or simply make it an illegal tactic and ban those who use them. Raiding mobs should be an epic type of event, not a routine of pulling mobs to a spot for an easy kill. Seriously, these tactics are pathetic and sad. I understand when in Rome do as the Romans do, and this has forced anyone that wants to raid to use the same tactics. It's just sad that the server devs who work for free are now forced to make changes that combat lazy and exploitive gameplay by players. Players who feel so entitled to the drops they have even found ways to exploit the pulling system one day after it had been altered to ensure they still can get their easy pixels and no one else can. | |||
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#7
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Whatever mechanical changes are made to p99 , never be surprised at the lengths (ingenuity?) people will go to for efficient pixel:effort ratio. I doubt crawls are coming back until mobs are rooted in place and bind points removed. Without both those things at once there will be new strategies perfected to avoid all day crawls through trash. If im wrong let me know how much fun youre having by your 10th 5 hour crawl through trash on a timelocked server. | |||
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#8
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They should keep blue up, that way the pixel hoarding neckbeards with five accounts and 20 maxed toons all with epics can bask in their vast collections of pixels forever till they die. All the rest of the players looking for actual challenging, fun times raiding mobs with a respectful raiding scene can then go to the new server. Blue 99 will then have the same type of reputation red 99 has now. I actually feel like the top blue 99 raiders are worse than the players they love to criticize and look down upon who play on red. | |||
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#9
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Your feels are irrelevant. Blue will survive no matter what the devs do , it will die when the power switch is flicked off. Some consider it a challenge racing for FTEs. Some consider it a waste of time. Some consider crawling through trash a waste of time. Others consider that a challenge. What we should be able to agree upon is not everyone on an MMO has the same playstyle and take enjoyment in different aspects or challenges from one another. A C/R/FFA rotation is probably what the server needs again. | |||
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#10
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Just gonna let that sit there. Quote:
Reading their responses, none of the "top blue 99 raiders" look like they are upset at all, they seem to be working around the problem just fine and seem to like the challenge. They are good players that will find new tactics and that's the point you're trying to make, they like the challenge so they take it up. If casual guilds liked the challenge they would be trying to do the same thing, yet they don't? Have to realize that all those clickies that you so hate (probably b/c you've never had them) are used by everyone that plays Everquest past lvl 50 for more than just raiding. They are far more useful to the casual guilds than they are to the top raiding guilds. Everyone likes clickies obv, top guilds do like them, but the top guilds don't need them as much as casual guilds do. These changes now make it harder for casual guilds to compete in my opinion. Feel like this gonna spawn even more complaint threads coming from casual players. The sneak memblur monk change hurts casual guilds way way more. | |||||||
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