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Old 02-18-2011, 01:58 AM
Pyrocat Pyrocat is offline
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Shaman / Enchanter. Malo for longer charms, buff charmed pet, shaman slow (better + saves the enchanter mana), sow, shaman is ridiculously mana efficient, JBB, torpor for 24 second "save the chanter" HoT when malo wears off.
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Old 02-18-2011, 08:10 AM
Omnimorph Omnimorph is offline
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Ench / Druid is good.

One of the best utility classes? necro's, so add them to whatever you want and it's a benefit (pulling, dps, tanking, mezzing, then to a lesser degree healing, mana dumping, also they get a rez later on, making them immense)

Monk / shaman has always been a popular combination, monk's can tank anything effectively once it's shammy slowed, shamans can heal, dot, buff, sow etc.

Mage / cleric can duo virtually anything.

edit : lol @ young 2 boxer
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Old 02-18-2011, 11:37 AM
guineapig guineapig is offline
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Slightly off topic but who has better heals at 60, druids or shaman? This would include heal over time, any type of regen, etc. I know in classic they are both equal at 50 but in Kunark their healing spells start to change.

(I know that shaman are more mana efficient in general by virtue of canni, etc. so ignoring those for a moment.)
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Old 02-18-2011, 12:26 PM
Psionide Psionide is offline
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How come you didn't add in the mages 59 nuke Seeking Flame of Seukor? Granted it's a LOS spell sure but its still a nuke and it hits for 1600 damage for 413 mana.
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Old 02-18-2011, 12:32 PM
guineapig guineapig is offline
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Quote:
Originally Posted by Psionide [You must be logged in to view images. Log in or Register.]
How come you didn't add in the mages 59 nuke Seeking Flame of Seukor? Granted it's a LOS spell sure but its still a nuke and it hits for 1600 damage for 413 mana.
Wow I completely forgot about that spell, but it's not 1600 damage, it's 1024.

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2005-04-12 13:05 Changed Slot 1 from "Decrease Hitpoints by 1024" to "Decrease Hitpoints by 1607"
Also the mana cost was 320... This would make it basically the exact same spell as Wildfire. (Sheesh, you would think they would have at least made the druid spell ice-based instead.)

So, looking at this spell that makes druids and mages tied for second place at level 59 in Classic-Velious.
(People never give druid nukes enough credit. [You must be logged in to view images. Log in or Register.])
So anyway, it further enforces my point that 2nd best nuker in the game, combined with healing/porting/ rooting/snaring/lulling/DSing/sowing capabilities in a 2-3 person group = win.



EDIT: What's the differentiation between single target and LoS exactly? This means you actually have to be facing the mob like a bolt spell?
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Last edited by guineapig; 02-18-2011 at 12:43 PM..
  #6  
Old 02-18-2011, 04:12 PM
Psionide Psionide is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
Wow I completely forgot about that spell, but it's not 1600 damage, it's 1024.



Also the mana cost was 320... This would make it basically the exact same spell as Wildfire. (Sheesh, you would think they would have at least made the druid spell ice-based instead.)

So, looking at this spell that makes druids and mages tied for second place at level 59 in Classic-Velious.
(People never give druid nukes enough credit. [You must be logged in to view images. Log in or Register.])
So anyway, it further enforces my point that 2nd best nuker in the game, combined with healing/porting/ rooting/snaring/lulling/DSing/sowing capabilities in a 2-3 person group = win.



EDIT: What's the differentiation between single target and LoS exactly? This means you actually have to be facing the mob like a bolt spell?

Well then man yeah given that I would say yeah druids are up there I only played one till 50 so yeah even me I didn't give them enough credit for nukes but damn guess so.

Yeah, mages bolt spells all are line of sight which means you have to see them and the spell doesn't immediately hit them when it's done casting. The further you are away from them the longer it takes for the damage of the spell to hit their hps.
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Old 02-18-2011, 01:39 PM
Thoughtseize Thoughtseize is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
Slightly off topic but who has better heals at 60, druids or shaman? This would include heal over time...
Torpor = win
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Old 02-18-2011, 02:10 PM
fugazi fugazi is offline
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Wizard/wizard/enchanter or bard.
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Old 02-18-2011, 03:07 PM
guineapig guineapig is offline
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Quote:
Originally Posted by fugazi [You must be logged in to view images. Log in or Register.]
Wizard/wizard/enchanter or bard.
This is awesome till the moment somebody needs a quick heal and mez gets resisted.
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  #10  
Old 02-18-2011, 03:22 PM
john_savage1982 john_savage1982 is offline
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2 man - enchanter, cleric
3 man - enchanter, cleric, shadowknight
4 man - enchanter, cleric, shadowknight, druid
5 man - enchanter, cleric, shadowknight, druid, rogue
6 man - enchanter, cleric, shadowknight, druid, rogue, monk
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