![]() |
#1
|
|||||||||||||||||
|
![]() Hello fellow neckbeards. I'm here to call upon p99 devs to nerf the shit out of melee/everything, and I am going to do it with all the thoroughness of a min/maxing top tier raid poopsocker. Buckle up, buttercups.
buttercups.jpg You, probably. Quote:
Code:
<?php require(classicStamina.php); ?> First, A Brief History Of Stamina On P99 When P99 first came online in 2009, there was a rudimentary stamina loss/regen system in place. It was flawed and terrible and they disabled it so people could actually kill things and get places in a timely manner. There have been a lot of threads about it before and since, and considering how scattered everything is, I have elected to create this master thread to help devs really figure out how to fix this. Dear p99 devs: FIX IT. That said, here is a list of a bunch of the p99 threads I found that are relevant and not at all someone whining that runspeed is too slow for whatever reason (because no one cares about those people). https://www.project1999.com/forums/showthread.php?t=248 https://www.project1999.com/forums/s...ad.php?t=30539 https://www.project1999.com/forums/s...d.php?t=113886 https://www.project1999.com/forums/s...d.php?t=176276 https://www.project1999.com/forums/s...d.php?t=190182 https://www.project1999.com/forums/showthread.php?t=89 https://www.project1999.com/forums/s...d.php?t=153226 https://www.project1999.com/forums/s...d.php?t=212899 The History Of Stamina On Live Stamina used to be a big deal but then one day in 2003 SOE replaced it with Endurance and the game hasn't been the same since. We cannot use any information other than jumping from live, but any info from about 2002 and back is relevant. Why Is This Important? It's classic. If it's classic, it should be in P99. To expand: stamina will affect melee tactics, it will affect aspiring Olympic swimmers doing tiny tiny AFK laps in ponds (you know who you are), and it will affect who you want in the group because those silly stamina regen spells suddenly become a lot more important. Oh, and God forbid you battle rez someone and expect them to continue DPSing at the same rate as before without someone zinging the poor soul. It's a huge part of classic EQ that is currently missing from our nostalgia trips and I demand that it be fixed. Demand, I tell you! The Mechanics Stamina has several parts to it. Here's a post for monks describing part of what it does from 2002, before STA was replaced with END: http://www.monkly-business.net/forum...ksar-Monk-1-55 Quote:
Base Stamina And Penalties An old thread from Monkly Business has one post that recommends having your stamina above 100 as a monk. nilbog suggests in this thread (https://www.project1999.com/forums/s...ad.php?t=23162) that this avoids a minor attack/delay penalty. Another comment here (http://everquest.allakhazam.com/db/i...99512140128892) suggests that the moment it visibly depletes, you start missing a lot more, hitting for less, and you have fewer crits. Now this comment here (http://everquest.allakhazam.com/db/c...3318656332#2): Quote:
Quote:
Quote:
This post from p99 in 2011 quotes an EQMac post (fortunately – the eqmac forums were baleeted by the gods of EQ development, which is a real shame): https://www.project1999.com/forums/s...2&postcount=17 Stamina Regen Stamina regen should be pretty high (much faster than either mana or hp), but not enough that it can't go down at all. Sitting will help it regen even faster! Certain buffs can regen stamina. http://fernworks.net/~dyeomans/DownL...ll.asp%3FId=86 (Read the comments for a laugh!) http://xornn.tripod.com/Spells/spell.htm Quote:
http://xornn.tripod.com/Spells/spell.htm Quote:
Rezzes, of course, but also Bind Sight! http://xornn.tripod.com/Spells/spell.htm Quote:
Weapon Swings Each swing will deplete stamina. How much stamina per swing depends on weapon weight and encumbrance. Regardless of weapon weight, consecutive fights will really hit you hard in the stamina bar. Here's a comment on a monk guide about camping the sarnak earring of station: http://www.monkly-business.net/forum...ll=1#post92837 Quote:
Weapon Weight Wurmslayer is famous for this, being a 15 stone weapon, but it may also happen with other weapons. Let's say that with 100 stamina, a 15 stone weapon like Wurmslayer will leave you with < 20% stamina after a single fight, which may lead to an attack/speed penalty (if you have under 100 sta). This post has a comment on weapon weight: http://www.monkly-business.net/forum...ll=1#post92187 Quote:
Quote:
Quote:
Dual Wielding Stamina takes into account both weapons. See this comment: http://everquest.allakhazam.com/db/i...99176684796742 Combine the weight of both weapons and I think that should be the correct amount for the stamina loss formula. Double Attack According to this comment: http://everquest.allakhazam.com/db/i...01525131745125 Quote:
Encumbrance This ought to affect stamina loss the way it affects agility, at least for running. Moving while encumbered should cause markedly more depletion. Related, full stamina loss will result in lower dex and agi (http://everquest.allakhazam.com/db/i...99712260018085), if you have <100 STA Encumbrance And Weapon Swings I am not sure if this is calculated in with weapon swings or if it's only with movement. Melee Abilities Slam/Bash/fancy monk kicks - ? I find no mention of this anywhere but I think it can be lumped in with regular hits. Running Running for long periods has been known to deplete stamina, but it takes a LOT of running and I have found no real mention of it anywhere except in passing. Swimming Swimming should deplete stamina much faster than running, enough that classes with invigor or extinguish fatigue are a must when venturing into Kedge Keep. You can regain stamina by allowing yourself to sink to the bottom of the water and sitting. How do I know you need to sit? Here's a post from a monk about soloing bloodgills in LOIO, and at one point they mention a safe spot to sit to regen stamina: https://www.tapatalk.com/groups/monk...8-51-t787.html Here's a good comment regarding how fast stamina might deplete when crossing an ocean: http://everquest.allakhazam.com/db/z...96956897818024 Quote:
Random Other Things You will randomly get 'seasick' while on the boat and drop to 40% stamina: http://everquest.allakhazam.com/db/z...01263138442244 Oh hey, here's a mention of a second boat...: http://everquest.allakhazam.com/db/z...00230966917545 Okay, that has nothing to do with stamina. Sorry. Relevant info should be posted in this thread. Let it become...THE MASTER THREAD. For this year. Maybe next year. But if it goes into 2019 with no resolution I will be very upset. :<
__________________
| ||||||||||||||||
Last edited by Sorn; 10-24-2017 at 04:20 AM..
|
|
|