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#31
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Quote:
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#32
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Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#33
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Quote:
http://www.project1999.org/forums/sh...ad.php?t=16035 http://web.archive.org/web/200105220...ll.asp?Id=1057 http://www.afterlifeguild.org/Thott/bard_charm.php | |||
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#34
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Haynar-Src-Eye of Zomm's will now aggro mobs, based on the caster's faction.
I'm assuming this means if it aggros, the mob will chase you once the eye is dead?
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#35
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Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#37
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Quote:
I think I used Eye of Zohm a few times in classic, but it was bugged until PoP I think? That's when it became what we used to have here. It's sad really: I used to cast that to scout around while I was meditating. Can't scout with it anymore [You must be logged in to view images. Log in or Register.] | |||
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#38
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They were great to pull with as a monk, hence holgresh elder beads being super expensive once they stopped dropping.
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#39
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So what's the difference in using Eye of Zomm or just walking around?...
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Tant Mieux Sorcerer of Anonymous
Raeus Paladin Vulpinus Velox Ranger | ||
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#40
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You get a nice lead when you have to run awaaaaaay?
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~not hiding behind my forum account~
blue: zarina / gumby / park / lulls / kiss / pamela / barbarous / dolemite / patsy / tick / cupid / jilena / magine red: trolling / lust | ||
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