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  #31  
Old 03-27-2011, 04:11 PM
h0tr0d (shaere) h0tr0d (shaere) is offline
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Quote:
Kanras/Uthgaard-Src/Spells-Bard particles will no longer play the annoying noise every pulse
still making the sound.
  #32  
Old 03-27-2011, 04:14 PM
Lazortag Lazortag is offline
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Quote:
Uthgaard-Spells-Purifying Rhythms should no longer stack with Psalm of Purity and Psalm of Vitality
...Was it ever doing this? Before the patch I had actually tried this and it wasn't working. I wonder how people got it to stack?
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  #33  
Old 03-27-2011, 07:36 PM
Savok Savok is offline
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Quote:
Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
[*]Uthgaard-Spells-Solon's Bewitching Bravura reduced to 3 ticks
I hope that the mana cost also has been reduced to match the default old values (5 pre 3/13/00 - 20 mana if after) rather than the 60 it costs with the 1 min duration version.

http://www.project1999.org/forums/sh...ad.php?t=16035

http://web.archive.org/web/200105220...ll.asp?Id=1057

http://www.afterlifeguild.org/Thott/bard_charm.php
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  #34  
Old 03-27-2011, 09:43 PM
xshayla701 xshayla701 is offline
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Haynar-Src-Eye of Zomm's will now aggro mobs, based on the caster's faction.

I'm assuming this means if it aggros, the mob will chase you once the eye is dead?
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  #35  
Old 03-27-2011, 11:02 PM
Lazortag Lazortag is offline
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Quote:
Originally Posted by Savok [You must be logged in to view images. Log in or Register.]
I hope that the mana cost also has been reduced to match the default old values (5 pre 3/13/00 - 20 mana if after) rather than the 60 it costs with the 1 min duration version.

http://www.project1999.org/forums/sh...ad.php?t=16035

http://web.archive.org/web/200105220...ll.asp?Id=1057

http://www.afterlifeguild.org/Thott/bard_charm.php
I'm pretty sure it only costs 20 currently. It's been that way for a while.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
  #36  
Old 03-28-2011, 12:14 AM
Savok Savok is offline
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Good to know, I'm only level 37 atm so haven't used it personally.
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  #37  
Old 03-28-2011, 12:22 AM
Jarnin Jarnin is offline
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Quote:
Originally Posted by xshayla701 [You must be logged in to view images. Log in or Register.]
Haynar-Src-Eye of Zomm's will now aggro mobs, based on the caster's faction.

I'm assuming this means if it aggros, the mob will chase you once the eye is dead?
They broke a functioning spell so it would be how it was on live. Eye of Zohm was broken (as in not working as a scouting spell) because the eye was a level 1 pet that you controlled, but as soon as anything threatening or KoS saw it (decaying skeletons, wolves, anything) they'd attack it, then run for you.

I think I used Eye of Zohm a few times in classic, but it was bugged until PoP I think? That's when it became what we used to have here.
It's sad really: I used to cast that to scout around while I was meditating. Can't scout with it anymore [You must be logged in to view images. Log in or Register.]
  #38  
Old 03-28-2011, 01:00 AM
Grizlor Grizlor is offline
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They were great to pull with as a monk, hence holgresh elder beads being super expensive once they stopped dropping.
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  #39  
Old 03-28-2011, 07:35 AM
TanDemain TanDemain is offline
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So what's the difference in using Eye of Zomm or just walking around?...
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  #40  
Old 03-28-2011, 09:08 AM
jilena jilena is offline
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You get a nice lead when you have to run awaaaaaay?
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