Project 1999

Go Back   Project 1999 > General Community > Off Topic

Closed Thread
 
Thread Tools Display Modes
  #31  
Old 04-02-2011, 03:08 AM
Abacab "The REAL truth" Abacab "The REAL truth" is offline
Banned


Join Date: Feb 2011
Posts: 179
Default

Quote:
Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]
I'm pretty sure the 10,000 Sullon Zek players over 10 years would have figured out how to do it if you were correct.




The non-evil team also has more healing classes than evils in the original post and the PvE content isn't even hard in the first place so it's not even a valid complaint.

It's like the difference in driving a ferrari and toyota to burger king, you're still gonna get there.

I even tanked Innoruk as a ranger on TZVZ box 2.0 at the very beginning of the server. Think it was server first, Heresy might have killed him once before. The PvE complaints are just useless in general.
PvE plays a huge roll in PvP if you don't consider this fact then you don't know PvP...

Anything and everything from starter points, to gear selection, to prime camps, to raids, to platinum, to clickies, min-maxing is the basis for PvE and min-maxing is what gets you to the top echelon of PvP, skill is important too but it's a MMORPG c'mon bro even the old WoW moniker holds true for this game "90% gear 10% skill" even the most untalented fucker can accrue kills if he's rolling with VP gear (See: best of the best tourny)

If EQ PvP was one zone with 10 maps where we just captured the flag then I'd agree PvE complaints are useless, but when it comes down to the nitty gritty EQ is all about killing dragons on 7-day cycles and PvP is just another way to deal with it.

So you made a statement:


It's like the difference in driving a ferrari and toyota to burger king, you're still gonna get there.


Right. Except chicks are totally not down for blowing the dude in the '83 Toyota, and in a game all about pixels you better be driving the Ferrari
  #32  
Old 04-02-2011, 03:15 AM
wehrmacht wehrmacht is offline
Banned


Join Date: Mar 2011
Location: SullonZek
Posts: 532
Send a message via AIM to wehrmacht
Default

Quote:
Originally Posted by Abacab "The REAL truth" [You must be logged in to view images. Log in or Register.]
PvE plays a huge roll in PvP if you don't consider this fact then you don't know PvP...
All the stuff you typed is completely irrelevant because on the original page team setup, good team has more healing than evil team.

Evils would definitely not have a PvE advantage and anyone that actually reads the original post will probably agree.
  #33  
Old 04-02-2011, 03:21 AM
Macken Macken is offline
Banned


Join Date: Mar 2011
Posts: 736
Default

Quote:
Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]
Listen man, I was there during the whole thing from day 1 so I know why things turned out the way they did:
What is with you and your revisionist history?

You act like you played in classic and kunark before Velious on SZ. "how things turned out"? SZ was released with all 3 expansions from the start.

The era you are talking about was done 45-60 days after server start. After 60 days Ruin averaged 2-4 players on at prime time.

"during the whole thing from day 1"? No wonder you don't like root, you got root griefed off the server before anything happened.

SZ is Hate, ToW and BP. The times you are talking about were the birthing pangs, just a flash in the pan. Important history, but by no means defining or worthy of anything but a footnote. About 90% of SZ never even heard of Darkenbane or Ruin.

I saw 2 or 3 at the same time once.
  #34  
Old 04-02-2011, 03:27 AM
Macken Macken is offline
Banned


Join Date: Mar 2011
Posts: 736
Default

Quote:
Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]
When we were fighting Heresy on TZVZ and someone said "KILL REXX", nobody ever replied with "Where is Rexx?".
No wonder you quit. You can't kill Rexx.

Rexx why didn't you use your guise? or is did he make that up too?
  #35  
Old 04-02-2011, 03:27 AM
Abacab "The REAL truth" Abacab "The REAL truth" is offline
Banned


Join Date: Feb 2011
Posts: 179
Default

Quote:
Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]
All the stuff you typed is completely irrelevant because on the original page team setup, good team has more healing than evil team.

Evils would definitely not have a PvE advantage and anyone that actually reads the original post will probably agree.
Except for the fact that evil team was the zergiest team on Sullon zek.
Except for the fact that ogre warriors round out the majority of tanks on p99

It doesn't matter what YOU think has a better PvP/PvE advantage, I don't even care if YOU roundhoused 6 druids with one gnome warrior who put all his points into charisma wielding nothing but a rusty halberd... The point is historically and demographically evil team has always outnumbers goods, ogre warriors have always outnumbered every other tank class from classic to about velious before AA's and max stats balanced every race out and racial bonuses didn't mean anything anymore.

Good players, bad players aside... It's stupid to not look at history and proceed to think teams will be 50/50 good/evil when the numbers will always skew towards evils to the point that the evil team will have zerg guilds of 110 people going against good teams composed of nothing but 20 or so members... and regardless if your 20 can shit on those 110, they'll still drop content quicker simply by mage petting and throwing ungodly amounts of numbers at targets to drop them in under 15 seconds.
  #36  
Old 04-02-2011, 03:34 AM
wehrmacht wehrmacht is offline
Banned


Join Date: Mar 2011
Location: SullonZek
Posts: 532
Send a message via AIM to wehrmacht
Default

Quote:
Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
What is with you and your revisionist history?

You act like you played in classic and kunark before Velious on SZ. "how things turned out"? SZ was released with all 3 expansions from the start.
Where did I say SZ on day 1 there was no kunark or velious?


Quote:
Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
No wonder you don't like root, you got root griefed off the server before anything happened.
Root griefed off the server, that's a good one. You're the one that has a problem and wants magic resist to function differently than on EQ live, not me.

If you make it an idiot fest like TZVZ and have root land on someone with 1000 magic resist, then it completely dumbs down the game. On EQ live PvP, one good player could kill an infinite number of terrible players. You want to make it so a bunch of noobs can run at someone all spamming root and automatically win as the other guy just stands there in one place while people auto-attack him to death.

I don't care if damage spells land more, but there's a reason crowd control spells don't work on EQ Live PvP, because it's overpowered and removes all the skill from the game.

Quote:
Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
SZ is Hate, ToW and BP. The times you are talking about were the birthing pangs, just a flash in the pan. Important history, but by no means defining or worthy of anything but a footnote. About 90% of SZ never even heard of Darkenbane or Ruin.
Most people know both of those. Darkenbane was in UO too. It depends if you're old enough to have played UO or not. I was in ToW too btw.


Quote:
Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
Rann Flamespinner called and said to tell you that you are clueless.
Oh no, an NPC is attacking me. It's totally impossible for me to run to zone line or not be stupid enough to attack someone near a faction NPC.

Quote:
Originally Posted by Abacab "The REAL truth" [You must be logged in to view images. Log in or Register.]
Good players, bad players aside... It's stupid to not look at history and proceed to think teams will be 50/50 good/evil when the numbers will always skew towards evils to the point that the evil team will have zerg guilds of 110 people
You're the only person to try and make the claim that would happen in this thread so far based on the team setup in original post.

Quote:
Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
You can't kill Rexx.
Rexx, Xantille, Knuckle, we refer to them as free plat on wheels.
Last edited by wehrmacht; 04-02-2011 at 03:44 AM..
  #37  
Old 04-02-2011, 03:35 AM
Macken Macken is offline
Banned


Join Date: Mar 2011
Posts: 736
Default

Quote:
Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]
You're also acting like PvP is town based, like everyone is a UO house fighter or something? You don't need to do anything to guard faction on a Dark vs Light server. All the evils will congregate in places like Grobb, if a good team player wastes his time factioning his way up somehow, it's still just him vs 20x as many evils if he goes into that city. It's still a suicide run.
Rann Flamespinner called and said to tell you that you are clueless.
  #38  
Old 04-02-2011, 03:38 AM
Jigga Jigga is offline
Sarnak


Join Date: Mar 2011
Posts: 275
Default

Quote:
Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]
All the stuff you typed is completely irrelevant because on the original page team setup, good team has more healing than evil team.

Evils would definitely not have a PvE advantage and anyone that actually reads the original post will probably agree.
I dont agree.

Druids suck as healers. they can heal for 350 in classic and 600 in kunark. Paladins suck at healing too.

Your good side has more healing classes doesnt mean they will actually have more healers played.

If you have 30 person guild on evil team and a 30 person guild on good team idealy those guilds are created as a balance force. Its not like Evil team is going to have 1 cleric and 1 sham and the good team is going to have 1 cleric, 1 druid, 1 sham.

Barb shams suck. People play them but most want to play ogre or troll sham at least when i see sham its hardly a barb.

Id imagine on an evil team you will see more clerics then you would on a good team. Previous box on vztz before release its dicussed on whos playing what and people step up and play cleric if the guid is going to be short on clerics or what ever class.

It comes down to guild organization that prevails. Wermacht was part of a massive zerg that greatly outnumbered heresy but heresy was way more organized and shit stomped Wermachts guild. Wermach wants to blame it on root and shit like that but he thinks that root landing was only a detriment to his guild and a benefit to heresy.

Id want to play evil team
Last edited by Jigga; 04-02-2011 at 03:43 AM..
  #39  
Old 04-02-2011, 03:42 AM
Macken Macken is offline
Banned


Join Date: Mar 2011
Posts: 736
Default

Quote:
Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]
I'm pretty sure the 10,000 Sullon Zek players over 10 years would have figured out how to do it if you were correct.
I think it took me 8 days to figure it out.

Make a cleric on the same team you are attacking. I had a cleric on both other teams.

This is like taking candy from a baby, shooting fish in a barrell (sorry salty). Not only do you try to misrepresent your credentials, you actually have no clue how to pvp.

Root OMG! so OP
  #40  
Old 04-02-2011, 03:52 AM
Macken Macken is offline
Banned


Join Date: Mar 2011
Posts: 736
Default

Quote:
Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
You act like .

Quote:
Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]
Where did I say SZ on day 1 there was no kunark or velious?

Where did i say you said i said that you said there was no kunark or velious.

Reading comprehension is your friend.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:12 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.