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#31
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![]() I'm on classic for the nostalgia & pvp. Fun to play until green comes out. We will be back; who can miss the flawless green launch.
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#32
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Everquest: I love the way this sucks. Classic WoW: I love the way this sucks. Retail WoW: This sucks. For me, the appeal of Classic WoW over EQ is the breadth of features, like PvP, which was implemented horribly in EQ as an afterthought. Still somewhat of an afterthought in Classic, but still miles ahead since we have 1.12. That said, compare and contrast EQ and Classic all you want, they are different beasts entirely, and they scratch a different itch for me. Like talking about whether a car or bicycle is better. | |||
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#33
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![]() Play whatever makes you happy bud. These kids will write a thesis on why they hate literally anything on these forums. Check post history. Play wow classic for a bit, get what you need out of it, and if you aren’t getting any enjoyment then you can always go back to blue and green when it launches. Or keep enjoying it and forget the opinion of a bunch of randos on an elf sim forum. Blue is capped at velios and green will eventually merge into blue. You literally have forever in the same eras to come back to.
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#34
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1,200- 50% does not = 1,000.... | |||
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#35
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![]() It's weird how there is some misinformation in this thread about wow classic in what I can only assume are petty attempts at trolling or perhaps willful ignorance. Dungeon finder will never be in classic WoW as an example (not sure where your drug attled mind came up with conclusion).
Classic WoW is only "easier" in the sense they improved on ever single inconvenience that exists in EQ. The game aren't even realistically comparable as they are two entirely different MMOs. The PvP alone is where WoW shines, and why there's a plethora of highly populated PvP servers as opposed to a single dead one. Both games offer different flavors. It's worth trying WoW just likes it worth trying EQ. The only evidence i can provide as to which game holds the popular vote of being better is the much larger number of servers that have over 1000 to even 10k players at peak for some servers online at a time compared to a single blue server that's now barely hitting 1k at primetime. EQ is good. WoW classic is good. Dead Space was one of the best games ever made. Play whatever ya enjoy. But you'll never know personally how good/bad a game is unless you draw a conclusion from personal experience. | ||
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#36
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![]() I tried out WoW Classic just like I tried out EQ Progression so I could get a little nostalgia kick before Green comes out. I played WoW for like a year back in the day, got to 60, got bored and left.
For me, WoW is a fine game but it's too easy. It tells you everything and there are a million add-ons for the rest. Here is your quest giver, here is where they drop, this is the map with all the icons. I go PvP, I hear a ding when an enemy gets into range, I get his name, class, level on a nice pop-up, he's got the same info. There are tons of mobs everywhere, just right on top of each other, and they respawn every 10 seconds. I get outraged when I get to a camp and the named isn't up, what the hell is this!? The only death penalty is some coin, maybe. Every class can solo to 60 easily. And I don't mean with some effort. I mean semi-afk button mashing. I never stop killing. I'm a warrior, why would I need a group for? I got potions, bandages, food, my downtime is the sit and stand animation. You can get great gear from easy quests. There are flight paths, boats and zeppelins everywhere. It just goes on and on. It comes down to personal preference for what style appeals to you. I need risk and I need a slower pace. | ||
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#37
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There is no ding when a enemy gets into range, unless you count a spell or ability hitting you. If there's an add-on for that...never heard of it and would never use it so that's your fault if you did. Addons are akin to using Gina and custom UIs in EQ which literally do what you described. I however spot allies perfectly fine with my eyes and prevent ganks by sheer skill if I do indeed get caught unaware, apparently even then using this possibly existing add-on you speak of since I've died only once to pvp against a squad of 5. Soloing to max level is in a sense as easy as in EQ. Some classes level slower and if you are choosing to solo as a cleric(EQ)/priest(WoW) instead of doing all the group related content that exists at every single level bracket, thats a personal choice not a leveling requirement. Leveling slowly based on badly designed mechanics isn't an indication of difficulty. Slow doesn't = Hard, it just = being slow. In very few areas I have experienced mobs respawn within 10-20 seconds, I feel this is a bug because I've leveled in those areas religiously in the original classic wow and never had that happen. It's typically a few minutes between spawns, many times being 6 to 8 mins which is the same in many EQ leveling areas. Bandage was OP in classic wow and still is new version, true. You can solo just fine as a warrior with with bind wound and potions in EQ, if just takes longer and again, that would be your decision to do something that silly. That's a quality of life change wow did to not alienate an entire class to be nothing more then liability in group/solo settings till max level, a decision based on fun and convenience. We all know leveling a warrior in EQ isn't hard difficulty wise. It's "hard" to have the patience to level so damn slow and frustrating being so useless at doing what hybrid tanks can do a thousand times better until the raid scene hits, unless you are twinked to high heaven. Traveling in classic wow takes longer then EQ. Most zones in EQ are smaller in scale then WoW zones. There isn't a spell like sow that's castable on all characters. There isn't an item like jboots. There isn't even a spell like levitate that also speeds up travel time. There are boats that take longer then zeps, true, but again the zone scaling difference offsets it imo. Both games have porters, though EQ gets access to group ports sooner then Wow. And like in EQ, you can get a mage port to circumvent it. I'm personally leaning towards you just seem to be biased towards EQ so much it's blinding you. But you are absolutely correct on one thing, it's 100% personal preference on whay appeals to you. That's why I play both. I'm a sucker for damn good games, like Dead Space. | |||
Last edited by gundumbwing; 09-25-2019 at 11:56 PM..
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#38
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But if it looks fun, go for it! Still a great game imo
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#39
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![]() One of the main reasons I left Wow Classic was the community, and that is nearly all Blizzard's fault. They underestimated how popular classic would be, even though they were told over, and over, and over again, and they released a very small amount of servers and relied on this thing called "Layering" to bail them out later when "the population fell off", which they predicted would be two or three weeks after launch.
The population is still growing in classic WoW, and there are no signs of it stopping. The layering makes it so horrible as you don't see everyone on your server. You can be in the same zone as someone on your server, talking to them, and you won't see them unless you invite them to a group and get on their "layer" with them. I was trying to buy an axe off someone in Stormwind last week and we both forgot about the layering and were standing in front of each other, but couldn't see each other. Anyway, part of the draw to classic WoW for me was the community. But it's not much of a community feel when you never, ever see the same players more than once. There are over 5,000 players per server on classic WoW, and Blizzard stated before launch that they would remove layering by the 2nd patch, which would be about 3 months after launch. That was Blizzard's promise when the community went up in arms about layering. There is no way that they are going to be able to do that with the amount of players per server at the current moment. They should have made more servers at launch and worried about the "population decline" later. They did nothing but make it worse. But on top of that, I never realized how much of a difference 1.1 WoW was compared to 1.12.1. It is VERY easy! I played on private servers from 2010 on and I was under the impression classic WoW was more difficult than what it is, but it wasn't. 1.12.1 is a dumbed down version of the classic version of what was a great game. You can practically sleep while you play the game. And I see a lot of people citing the "quality of life changes" that Blizzard made to WoW that improves some things over EverQuest. While I sort of agree that they are quality of life changes, they are exactly the sort of thing that kills the MMORPG genre. I always believed that they should make another genre of the MMORPG genre because there weren't any after Dark Age of Camelot. When you reduce downtime, it may be a good thing, but you eliminate the time it takes to have a decent amount of human interaction. When I was playing WoW classic, I didn't even have time to get up and get something to drink. It's fast and it's chaotic. Some people may like that, but I believe that the actual core of the MMORPG community does not. When you trade quality for convenience, you get the MMORPGs that exist today. The game is not supposed to be easy! Where was this train of thought conjured from? Challenge is what keeps people logging on! The type of player that wants to play the type of game on a mobile device now plagues our genre. And make no mistake about it, this is OUR genre! It was just hijacked by money. I guess there was nothing we can do about it and it was inevitable, but that doesn't mean I have to to be happy with it. WoW classic is also all about numbers and cookie cutting. I have already made several posts in this thread about how I was shunned from groups because I did not put my talent points into the talents that the WoW community deems appropriate. There are six races that can be a Priest in WoW classic (Wow classic's main healer) but only one of those races (Dwarf) gets a ability called "Fear Ward". This ability allows the priest to make it's target immune to fear. It is helpful in about FIVE encounters......five..... But that doesn't matter. It was all over the forums prior to launch, by the min-maxers of course, that you HAVE to be a dwarf if you're going to be a Priest or you will not be welcomed into groups or raids. An ability that is helpful in five out of the thousands of encounters in Classic WoW is something you "have" to have........lol...what? So what was the result? All Priests on the alliance side were Dwarves. I would get invited into groups and everyone would just get their items that they were in the area for, and leave. No one even said a word to each other. In WoW classic, players do not group just to group, or to get experience. They group for convenience. Meaning they group to get what they want out of the game, and then promptly leave. And if they did not need a group for that quest, they would never group. And that is apparently clear in the retail version of WoW today. It is horrible! I had to level a character up to level 10 in retail WoW just to post on their forums. It took my roughly an hour and I could fight six MOBS at a time. No lie! It was mindless. Not to mention, I started a Priest and they didn't even get a healing spell until level 5...... The main healing class of the game......didn't get a healing spell until level 5....smh I could go on forever about this, and little to those that believe that I am, I am NOT bashing classic WoW! I am just talking about the blatant changes that were made that do not work... Again, When you trade quality for convenience, you get the MMORPGs that exist today. And that is why we are here, isn't it? | ||
Last edited by Deathrydar; 09-26-2019 at 08:17 AM..
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#40
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![]() I played WoW from the start till Wrath of the Lich King (Raiding). When the chips are down. Its easy.
It's insultingly easy infact. If you yearn for a challenge wow was never and never will be it. Lets be clear, i love WoW. But WoW to me is that game i play sometimes to pass time and see some lore without much work. It leads you by the nose. Zone A --> Zone B etc The difference between EQ now and Classic EQ is utterly GRAND CANYON stuff compared to WoW and Classic WoW | ||
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