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#1
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![]() First Langseax // First Langseas of the Wolves -- A Halas Based Warrior Quest.
https://wiki.project1999.com/Langseax_Quest | ||
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#2
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![]() I may be somewhat biased but since there's no (afaik) clicky rez pre-kunark - first to 90% 10/100/1000 others!
-Mcoy | ||
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#3
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![]() Kill Steaks without death?
First to die x amount of times? Successful Feign Deaths? Times Fizzled? Mana Spent? Health Lost? No scopes...oh wait. Kromzek Surveyor Scope won't be in. | ||
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#4
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![]() Items received via /list
Time spent waiting on /list First to kill a Seafury (A cyclops spawn in OOT) First to kill an Ancient Cyclops (A rare cyclops spawn in OOT/ The desert of Ro) First to kill Najena (The boss of...Najena) First to loot Journeyman's Boots from Najena. First to obtain a thex dagger via quest: https://wiki.project1999.com/Thex_Dagger_Quest | ||
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#5
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![]() Lord of the Rings Online has an achievement up to level 20 for no deaths every five levels.
Is there a way to track player deaths at certain levels? Like the first to make it to 10, 20, 30, 40, 50 without dying? | ||
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#6
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![]() First character to de-level on death.
First character to die to fall damage (lol Kelethin). First character to loot a Cracked Staff.
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Fresh Start on Green, 2019 | ||
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#8
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![]() Quote:
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#9
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![]() Bilge Farfathom
https://wiki.project1999.com/Bilge_Farfathom Ancient Cyclops https://wiki.project1999.com/Ancient_Cyclops Quillmane https://wiki.project1999.com/Quillmane Phinigel Autropos, Lord Nagafen and Lady Vox of course in Classic. SoulFire Quest https://wiki.project1999.com/Zimel%27s_Blades_(SoulFire) Fiery Avenger Quest https://wiki.project1999.com/Fiery_Avenger
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#10
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![]() Personally I'm not impressed with "first" type messages as they generally just reward people for racing through content via foreknowledge, exploits, luck, or just sacrificing RL. I'm not saying don't have them, I'm sure others would enjoy it, but I hope people suggest non-first achievements as well.
That said, if you add non-trivial custom quests/items, a first message would be neat for those, since it isn't just a paint-by-number zergercise and would really be a first achievement. Only on Blue I'd imagine, but still... As an NTTR player it would be neat to have achievements for not dying, though that doesn't seem as simple as log parsing without some stored state. E.g. for getting to 20, 30, etc. without dying. Longest stint without eating/drinking. Most HPs healed in one cast (0% CH ftw) caster/castee. Most money spent at a vendor. Largest single sum destroyed. Most items given away (nothing in return). Most misses in a row. Most consecutive mobs killed via Bash/Slam only. Most consecutive fizzles. and of course Highest gems score. | ||
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