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Old 10-04-2019, 08:26 AM
Wurl Wurl is offline
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It looks like I'm a minority here, but NBG doesn't really make much sense in EQ. Drops all have cash and trade value, so everyone NEEDS the drops to get themselves gear, even if it's not that same piece.
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Old 10-04-2019, 08:51 AM
Hoppkins_Wytchfinder Hoppkins_Wytchfinder is offline
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Originally Posted by Wurl [You must be logged in to view images. Log in or Register.]
It looks like I'm a minority here, but NBG doesn't really make much sense in EQ. Drops all have cash and trade value, so everyone NEEDS the drops to get themselves gear, even if it's not that same piece.
It does make sense in the sense that the loot a person may NEED is here dropped on the floor and your making their lives easier by letting them have it. By looting something that someone needs as an upgrade your just making their lives harder and more miserable than it needs to be.

Sure you can turn it into money and then go buy it off another person who has done the same thing and is selling something they dont need.

If its a massive upgrade then imo its pretty err mercenary not let them have it. But meh alls fair in love and EQ.

Karma is a bitch though, you never know when you may need help one day and that person may end up being a cleric who wont come rez you or a person who will stand by and watch you die for the lols.

Or at the most base poetic justice level one day a mega rare upgrade from hades drops and someone rolls against you for cash and laps up your salty tears as the double standards roll [You must be logged in to view images. Log in or Register.]

Anyway i dont judge either way, i just expect people to be consistant about it. E.g. you roll for something you dont need once...thats how it is going forward

EQ is built on people getting along and people have long memories.
Last edited by Hoppkins_Wytchfinder; 10-04-2019 at 08:53 AM..
  #3  
Old 10-04-2019, 08:55 AM
Mblake81 Mblake81 is offline
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Originally Posted by Wurl [You must be logged in to view images. Log in or Register.]
It looks like I'm a minority here, but NBG doesn't really make much sense in EQ. Drops all have cash and trade value, so everyone NEEDS the drops to get themselves gear, even if it's not that same piece.
It was across the board back in the day. Some groups ran NBG and was the standard. My enchanter was broke all the time because we didn't random any drops if someone could use it on theirs (not talking about alts or trying to accumulate a fortune). You did have the /random groups but it was iffy. Sometimes. Greed groups. Then you had assholes that would log on their level 45 wizard to come sit at the camp to KS because they didn't win the loot or do NBG.

You have a couple years before wipe, you dont' have months of time to sit and tunnel quest, sure there will be some but I can't see it being to the extent that it is on blue. Trades did occur in era, mostly from greed groups and people selling off items that they have upgraded from.

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Old 10-04-2019, 09:09 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Wurl [You must be logged in to view images. Log in or Register.]
It looks like I'm a minority here, but NBG doesn't really make much sense in EQ. Drops all have cash and trade value, so everyone NEEDS the drops to get themselves gear, even if it's not that same piece.
Arguably NBG shortens the supply chain, which reduces middleman tax, making things cheaper and less time consuming.

Then again, everyone 'needs' cash for 'upgrades' (well, maybe except those that don't participate in the player market, but even they must buy at least food/drink/bandages/reagents/spells from vendors, right)? It does suck if someone vendors an item someone else might have used though.
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Old 10-04-2019, 04:23 PM
Evia Evia is offline
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Quote:
Originally Posted by Wurl [You must be logged in to view images. Log in or Register.]
It looks like I'm a minority here, but NBG doesn't really make much sense in EQ. Drops all have cash and trade value, so everyone NEEDS the drops to get themselves gear, even if it's not that same piece.
Agreed! I used to be hardcore nbg until i came to this realization. Truly the most FAIR way is to allow everyone who participated in the kill an equal shot at the item. The opposing argument for nbg holds no weight to me when trying to figure out the fairest way to handle it.

With all that said though I'm still never one to oppose a nbg group because I feel it creates a much more community focused and friendly atmosphere. To me thats what this games all about. I can't stand it though when nbg supporters get on their soapbox about how 'unfair' everyone rolling for the item is. Shit couldn't be any more fair so that line of thinking is baffling to me.
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Last edited by Evia; 10-04-2019 at 04:33 PM..
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Old 10-04-2019, 08:36 AM
Gustoo Gustoo is offline
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It's on a per person and per group basis like always
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  #7  
Old 10-04-2019, 09:15 AM
Lojik Lojik is offline
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For some things I'd imagine nbg being more popular, since the economy will take a while to set in and people try to come to a consensus what things are worth. Exception of course to loots everyone knows (smr,fbss) and to vendor fodder.
  #8  
Old 10-04-2019, 10:37 AM
soronil soronil is offline
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Another green etiquette question:

Since the population will be so high, will people expect 1 spawn per camp, or expect the player-made camp conventions. Would I be a dick to take one of the 2 treant spawns in SK, or a single gnoll spire? Nybrights also come to mind. I wouldn't do that on blue, but if green is crowded, it seems reasonable to me
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Old 10-04-2019, 12:07 PM
BlackBellamy BlackBellamy is offline
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Quote:
Originally Posted by soronil [You must be logged in to view images. Log in or Register.]
Another green etiquette question:

Since the population will be so high, will people expect 1 spawn per camp, or expect the player-made camp conventions. Would I be a dick to take one of the 2 treant spawns in SK, or a single gnoll spire? Nybrights also come to mind. I wouldn't do that on blue, but if green is crowded, it seems reasonable to me
I expect a group or individual to be able to hold their claimed camp without downtime. If you're claiming 6 spawns but sitting around 30% of the time while they're up you don't get to keep them.
  #10  
Old 10-04-2019, 12:19 PM
soronil soronil is offline
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Originally Posted by BlackBellamy [You must be logged in to view images. Log in or Register.]
I expect a group or individual to be able to hold their claimed camp without downtime. If you're claiming 6 spawns but sitting around 30% of the time while they're up you don't get to keep them.
I mean let's say you're holding down 6 spawns in an outdoor zone Killing them as they spawn no problem. But official server rules are that you can only claim 1 outdoor spawn at a time. Most people on blue respect more reasonable camp definitions though, but that's because the lower level population is so low. If zones are crowded and people can not find mobs to exp, I suspect these player defined camps go out the window and you can have 1 spawn and im taking another.
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