![]() |
#31
|
||||
|
![]() Quote:
its a bit like Shamans vs Paladins from classic WoW... it works fine
__________________
![]() | |||
Last edited by jbs89; 04-21-2011 at 01:47 PM..
|
|
#32
|
||||||||
|
![]() Quote:
Quote:
Quote:
Quote:
Quote:
Now, you could argue and say that we don't want players like that on the server, but how do you know that the same player would not have stuck around and loved the server if they had a group to fight back with? Again, this is all for low levels, and it's a retention issue. I also think the boxxing-limitation will be remarkably different from VZTZ. Non-solo classes will be hell to level without a guild on a no-boxxing PvP server.
__________________
| |||||||
|
#33
|
|||
|
![]() /edit this was towards jbs not pasi.
werent you the one who said original eq started with Rallos zek before vallon or tallon was open? so in theory, if Verant opened a FFA server first, isnt FFA their original vision? regardless of that, this isnt Verant, this is developers possibly opening a pvp server for us, and they're looking out for the [pvp] community's best interest. how is Player A not being able to attack Player B, if both are the same lvl, pvp or even promoting pvp? If team-based pvp is anything remotely to wow, i can show you several servers where horde outnumber alliance 3:1 and vice versa. not to mention make end-game mobs more difficult that they would already be if PVP is present. | ||
|
#34
|
||||||||
|
![]() Quote:
Quote:
Quote:
And also it brings up a good point, lets say two different guilds want to down naggy, but they're in the same faction, how will resolve their differences? im sure they're not going to discuss it like gentlemen. I can see them training each other until the other gives up. Quote:
Quote:
and it's not entirely FFA server, it'll be a guild vs guild server. which is exactly the same as a team vs team server, the difference is a guild can choose whoever they see fit to join their guild, compared to being forced to choose someone due to hardcoding issues. so Guild vs guild pvp > faction vs faction pvp. | |||||||
Last edited by Heywood; 04-21-2011 at 02:53 PM..
|
|
#35
|
|||
|
![]() It was in Verants vision to make a Dark vs Light server... so they did
The dev's decisions are just reflections of the Vision 1999
__________________
![]() | ||
|
#36
|
||||
|
![]() Quote:
teams are fun on a decently populated server
__________________
![]() | |||
|
#37
|
||||
|
![]() Quote:
this is really going off-track. I'm just stating what I think would be best for a pvp server. If you want to say that the devs would rather choose what verant wanted over what is better for the pvp community, then that's you. I can't make such a bold statement like you, because i don't know any of the devs except for null. I'm assuming you have spoken to the devs and they personally told you this? | |||
|
#38
|
||||
|
![]() Quote:
__________________
![]() | |||
|
#39
|
||||
|
![]() Quote:
i really dont understand the point of this. what are you trying to say? It's known that PVP was not a priority or a main concern for verant/everquest when it first opened up if ever. Everquest was primarily about pve and being non-linear. The devs did recreate that and have done a good job. However, if everquest had no real concern, interest, or vision for the pvp aspect of the game, how can the devs emulate or recreate that? So where did you get this "verant wanted a lights vs darks server" argument? you said verant created rallos zek first, now youre contradicting yourself saying they wanted a "light vs dark" server. once again, what's the point of all this? it's not really contributing to the discussion. I mean, you can continue posting on the matter all you want and actually think you proved a point, but i really cant be bothered with this if it really doesnt pertain to the server. | |||
|
#40
|
||||
|
![]() Quote:
I dont understand how this doesnt "contribute". All your saying is FFA rules only, but Im disagreeing... they made the faction pvp server like 2 months later not 2 years later, its still relevant as a classic server.. what are you actually trying to prove? You sound redundant The name is Project1999 not Devs-do-it-their-own-way-kids-choice-awards; they are going to follow Verants 1999 Vision Pre Luclin/Sony titanic failures FFA is not the end all be all or #1 pvp method; its just the simplest; you definitely don't need Clerics Pallies and bards on the same team; and Necros and DK's will easily balance the scales; Shaman are fine healers last I checked Its another Classic rules set and just because you can't handle it doesnt mean it isnt classic EQ; EQ is a hard game, maybe WoW would be easier for you
__________________
![]() | |||
Last edited by jbs89; 04-21-2011 at 05:49 PM..
|
|
![]() |
|
|