#31
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#32
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Hope this helps. | |||
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#33
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@ OP
You forgot to include the paper napkin math on how many times you have to actually click the manastone before it saves you the amount of time you spent camping it. Its pretty cringe. Might wake some of these people up a bit...the real sickos will ignore it. | ||
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#34
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Yeah why on earth would any cleric want an unlimited click mod rod... lol at people saying manastone isn’t good.
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#35
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#36
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People still RMT for rent money? Well, good luck to you sir.
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#37
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Bunch of haters spewing hate and high-fiving each other on it lol. This isn't RnF folks, feel free to start a 'hate on mannastone' thread. It feels very RnFy here just soaking up your silly, baseless insults -- mmm delicious.
--------- Here's another calculation for druid with manastone. At 200 meditate you gain 16mana/tic sitting. Chloro = 1500 hp over 15 minutes. That equates to 500 mana from manastone. Minus 200 mana for cost of chloro = 300 mana. That's 18.76 tics of siting down medding. That means you are saving 1m 52seconds -- every 15 minutes of active fighting. That's 12.5% time saved. If manastone takes 60 hours to camp. You would need 480 hours (20 days) of active play (using your mana for killing, porting, buffing, etc) to break even on time, and then you are gaining "free" time every minute from then on. If you're a druid, do you have 20 days of /played time that was active? We're still in Vanilla and PoHate and SolRo isn't even out yet, and for most 50 druids, this is probably true - for anyone playing since Day 1 this is probably true. Cleric even more insane with CH. /thread
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Last edited by Castle2.0; 02-19-2020 at 01:37 PM..
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#38
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#39
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Back on topic: Manastone is awesome. WTS Manastone.
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#40
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