![]() |
|
|
|
#1
|
|||
|
Well I just came across this thread today, and want to add that if that scaled-up UI mod is anywhere near publishable please, my eyes beg you to release a version, even if rough. Tracking has been quite a lot less useful because I just can't read the names of the mobs without leaning forward and squinting. I internally refer to my group mates as 'the one with the long name' or 'the one that seems to start with an X' because I can't really read their names at all.
| ||
|
#2
|
||||
|
Quote:
Makes the loading quicker.. Can test by doing ALT+Enter to switch between full screen and windowed too see the color change. I'm sure there is a Radeon specific way you can do this too if have a Radeon card. | |||
|
#3
|
|||
|
Looking good shawk!
| ||
|
#5
|
||||
|
Quote:
| |||
|
#6
|
||||
|
Quote:
its a naming convention thing, velious is forced on blue and green as far as UISkin="" is concerned in the EQClient.ini blue just allows modding of individual char.ini files but it will force back once your load the server's char select screen from the eqclient.ini, then once you load a character it forces the character's .ini UISkin="" again. reason i am saying this is it didn't use to be like this so if anyone in future has this issue know that UISkin="" in EQClient.ini is not modifiable and is the thing that is forced to be velious on Blue and Green. work around is renaming your folder of your ui to velious but on green you need no dependencies elsewhere, so you need all the files in the velious folder, don't have any dependencies or parent directories that your mod is dependent on, like default directory. my next question is how much do the admins hate this? i am aloud to convert the green UI and also am I aloud to "improve" the current velious UI? I notice some things are offset wrong etc. | |||
|
#7
|
||||
|
ediot*
Quote:
| |||
|
#8
|
|||
|
Looks glorious to me.
| ||
|
#9
|
|||
|
https://www.eqinterface.com/download...fo.php?id=6847
Like I say in description, it ain't 100% very much WIP but all the main stuff works I am just concerned of late game stuff so let me know | ||
![]() |
|
|