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#31
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![]() shadowknight is a melee tank. he can solo, but not more than one (no crowd control or root) - put 25 into STA 5 into str
shaman is a god at high levels even solo. - put 25 into WIS 5 into STA | ||
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#32
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![]() What race are you leaning towards for Shaman and for Sk? Both can be so many good races.. Ogre, Troll, Iksar all very good for either IMO.
If you go blue, let us know your char name and race/class so we can help you out. | ||
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#33
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![]() Iksar not great for shaman I hear due to armor restrictions
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#34
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![]() Helping someone too much is a recipe to ruin the enjoyment.
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#35
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![]() Quote:
There’s no bad race for shaman, just trade offs. Iksar can be great shaman, you just miss out on one or two really nice armor pieces (Iksar can wear mail which is what most shaman gear is) like the jaundiced bone bracer. You can also level a shaman with no starting funds, or think them with 100k plus gear. Both are totally viable, and you really never run out of upgrades potential.
__________________
- monstra sunt vera, nos sunt
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#36
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![]() This thread has really strong a/s/l vibes lol
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#38
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![]() I agree with druid as a first character to learn the game. Very versatile class, decent melee in the beginning levels, DD, charming, root rotting, quad kiting. You can heal, buff and port. You will get track to help locate mobs, and have access to one of the most requested buffs in the game spirit of wolf. Druids are not gear dependent and are very capable of making lots of plat. Having the ability to port around to explore new areas will be a big bonus for you. Like mentioned, the first 15 or 20 levels are the roughest. Use this time to figure out all the little nuances of the game. Commands, skills, UI set up, quests. Figure out how battle works, casting times, aggro ranges, global cool down, ect. Reference the p99 wiki often and learn the ins and outs of your class. Which ever class you choose I suggest going with a good or neutral race. Will make traveling easier and give you access to more cities off the get go. Try not to take too many handouts as it will decrease the fun of the game on you. Nothings more rewarding than obtaining an equipment upgrade from that mob you just spend a few hours trying to kill or by saving up your plat to purchase. Lastly you need to have patience. There will be plenty of fast paced battles to look forwards to as well as that 1-2 hour session trying to recover your corpse. Above all else HAVE FUN [You must be logged in to view images. Log in or Register.]
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#39
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![]() Quote:
For stats, and almost any other question you have about the game, you should check out the wiki (e.g. https://wiki.project1999.com/Shadowknight). Would also highly recommend checking out the guides section as one of the first things you do: https://wiki.project1999.com/Players:Adventure People suggest a lot of the time Druid as the best starter class. While they are very versatile, I think it's more important to choose a class and race that you feel an affinity for, that resonates with you. The only caster class I wouldn't recommend is Wizard, because they are designed to be a bursty type of damage dealer but the game is generally designed around needing sustained damage over a long period of time. Melee can be tough as people pointed out because they're more gear dependent. Also, the pure melees (so SK, Pally, Bard not included) don't have access to a diverse spellbook so with limited abilities I personally find their playstyle to be too simple - but some people just really love hitting things with a metal stick I guess. But groups need a tank. Also, your ability to solo as melee is very limited compared to casters. | |||
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