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#1
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I tend to do a lot of spell swapping, and use the top slot as a swap spot. Slow, lull line, nuke, haste, clarity, etc.
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#2
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Yea I always just thought it was an aggro range thing too. I’ve never seen an instance where I’ve blurred an uncalmed mob standing right next to them. But I guess I haven’t tried it extensively, just used to calming immediately in those situations.
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#3
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Quote:
How do I know this? Because my method of finishing off caster/healers who had a significant chunk of health left used to be to use mez. Let’s say I had a caster pet at 50% health I needed to finish off. It is going to take multiple max-rank nukes So what I USED to do was break charm with invis, color stun as they are mid cast, GCD reset, nuke, GCD reset, mez. The mez would always land before they could cast again. Then I would sit for 2 ticks of mana and nuke again, then repeat -> color stun, GCD reset, nuke again if needed But I stopped doing it and started loading up a second stun interrupt instead. Why? Because I noticed sometimes my mez’s were blurring the mob even in aggro range. It’s health would start chunking up, and now instead of 2 nukes to finish it I’d need 3. Now I know you can try to time the completion of the nuke as an interrupt, but I hated the rare times I mis-timed that and watched them heal right in my face So I stopped using mez as an interrupt specifically because of unintended blurs. Which was a shame, because if saved me a second color stun on my bar (or having to sit and mem one quickly), and worked well as a cheap interrupt. It still can, if you intend to break it immediately, I guess | |||
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Last edited by unsunghero; 08-27-2021 at 02:45 PM..
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#4
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Probably anecdotal evidence but I never could seem to get a mob to mem blur with lv4 mez until I started using lull beforehand. I was probably standing to close and or the other mob(s) were within range and still had threat.
__________________
< Knights Who Say Ni >
Qeynos questing and leveling (all quests nerfed) | Off the beaten path 24-40. | ||
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#5
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Quote:
I have around 231ish cha buffed at level 43, and my mez mem blurs it feels like 50% of the time. Pre-emptively mez+built-in-blur’ing roamers and and then moving my rooted kill target via cancel magic has saved my ass from sooooo much stress when charm soloing in outdoor areas with lots of wandering social mobs | |||
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#6
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zlandi heart is a must have for solo
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#7
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Quote:
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#8
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Quote:
It's not TOO crazy expensive just spend a few hours everyday solo killing seb and you should be able to get enough plat in a few months =) I believe in you [You must be logged in to view images. Log in or Register.] | |||
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#9
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Quote:
You absolutely don't need one in Chardok or PoM, for instance, due to the nature of camps. I passed my Zheart to my wizard the other day because I simply wasn't using it at all.However, if you are crawling through HS it definitely helps when you eat the odd harm touch. | |||
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#10
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Quote:
recommend getting it. Not everyone is experienced with the enchanter. It takes a lot of practice and some luck in order to solo efficiently. There could be unlucky breaks and resists. You could get the shit beat out of you even with bedlam and rune on. It's great for downtime + troll illusion. It's something I didn't regret farming plat for my enchanter. And it is definitely an underrated item for enchanters IMO. | |||
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