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  #1  
Old 11-18-2021, 04:16 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
I think the SK race choice is most tough of all. Iksars are cool though.

Animation is not an issue, who gives a shit about that lol.

Their combo of regen and decent intelligence makes them a cool choice, and being the strongest non fat bastard is helpful too.

Not sure about missing the blood ember effects. Seems inconvenient but not significant.

Not sure how the innate AC bonus impacts their damage flow. Might be worth the trouble.

I think they're arguably the best race for SK, better than troll for sure in my book.

Ogre is the tough one because of the frontal stun bonus.
Blood Ember Greaves, Gauntlets (and sometimes Boots) are better than Greenmist and the small AC bonus IMO. If you want the regen, just go Troll so you can still use Blood Ember. Having a no mana cost FD is great in a lot of situations to save you mana (or save you from dying if you are OOM). Same with the gloves, they are great for saving tons of mana on snare, and mana is usually the Shadowknight's biggest bottleneck.

The issue with Greenmist is stacking it with Epic isn't very useful unless you happen to proc both within the first or second tick of the Epic. Otherwise, you do not get that much more life than if you just re-proced Epic. The only good thing about Greenmist is it is easier to get than Epic, so I guess it's decent for a player who never plans on doing raiding of any kind. But if you ever change your mind on that (this game is a long one, so you may change your stance on raiding over time), it may be discouraging.
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Old 11-18-2021, 06:08 PM
Gustoo Gustoo is offline
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The mana bottleneck is another argument in favor of IKS because of decent INT.

But also a point against for those utility spells.

Tough one, I don't know shit I've barely played SK at all just playing theoryquest here.

You've got an ogre shaman and a troll SK what are your thoughts?
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  #3  
Old 11-18-2021, 11:40 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
The mana bottleneck is another argument in favor of IKS because of decent INT.

But also a point against for those utility spells.

Tough one, I don't know shit I've barely played SK at all just playing theoryquest here.

You've got an ogre shaman and a troll SK what are your thoughts?
I find Mana to be the bottle neck more than anything else. SK's get a lot of ways to heal themselves, so it is usually easier to get HP back instead of mana.

Being able to cast mana free spells saves me a ton of mana, and gives me flexibility when I am running low on Mana. So this usually means I can go longer between med breaks and take more risks.

Now, if you plan on going deep into raiding, you could argue a Soul Defiler basically nullifies a lot of benefit from Blood Ember. So I think you could argue for Iksar if you plan on getting full raid gear and Soul Defiler. But Soul Defiler is pretty rare, so you will be waiting a while.
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  #4  
Old 11-19-2021, 03:01 PM
Jimjam Jimjam is offline
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I choose troll cos i wanted regen, but i also wanted to make jokes about my fall down pants.
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  #5  
Old 11-19-2021, 06:00 PM
Crede Crede is offline
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Pick sk race based on looks imo. I have a heavily twinked troll sk with epic but if you want to crawl dungeons, roll a pally instead. Wayyy less downtime and more tools at your disposal.
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  #6  
Old 11-19-2021, 06:41 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Crede [You must be logged in to view images. Log in or Register.]
Pick sk race based on looks imo. I have a heavily twinked troll sk with epic but if you want to crawl dungeons, roll a pally instead. Wayyy less downtime and more tools at your disposal.
Yeah Paladins are safer when it comes to Dungeon Crawling. I would say it just depends on how much time you have. Paladins are better if you can crawl for hours at a time, slowly moving down. But if you fail a lull or something you need to run out and start over.

If you want to get in and get out in a reasonable amount of time, FD is better at doing that, albeit more risky.
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  #7  
Old 11-20-2021, 08:18 AM
Danth Danth is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Yeah Paladins are safer when it comes to Dungeon Crawling.
Paladin is probably better for generic experience grinding in dungeon zones. Shadow knight holds potentially contested camps more effectively because this is P1999 and a solo non-feigner melee might as well be holding a "train me!" sign over his head.

I don't fuss about equipment as much as some players on this board and even I carry around a blood ember glove for the click effect, and use it with some frequency. A more min-max oriented player might carry around several of those pieces. They're definitely not worthless.

Danth
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  #8  
Old 11-20-2021, 12:39 AM
reebz reebz is offline
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blood ember stuff is trash and never being used at 60 just play what you want
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  #9  
Old 11-20-2021, 01:18 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by reebz [You must be logged in to view images. Log in or Register.]
blood ember stuff is trash and never being used at 60 just play what you want
Wrong.
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  #10  
Old 11-20-2021, 10:27 AM
Jimjam Jimjam is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Wrong.
In fairness to the poster you responded to: your sig says your SK isn’t 60, and mine is shelved at 52, so I don’t think we can comment from first hand on how useful blood ember is at 60.

Up to 52 I’ve been finding all pieces I own useful. I believe I only lack the helm and boots atm.
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