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  #31  
Old 09-28-2022, 08:40 PM
Basanos Basanos is offline
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If posting about old games makes one insane, those speedrunner folks must be gibbering maniacs

Actually... wait...
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  #32  
Old 09-29-2022, 12:20 AM
Reiwa Reiwa is offline
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Quote:
Originally Posted by Basanos [You must be logged in to view images. Log in or Register.]
If posting about old games makes one insane, those speedrunner folks must be gibbering maniacs

Actually... wait...
@Castle the forum poster not the guild
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  #33  
Old 09-29-2022, 02:36 AM
Arvan Arvan is offline
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Wow was made by eq players who saw the opportunity to make the game easier and more streamlined and then make bank off teenaged kids and stay at home sons / parents
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  #34  
Old 09-29-2022, 02:47 AM
Mblake1981 Mblake1981 is offline
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Quote:
Originally Posted by Sadre Spinegnawer [You must be logged in to view images. Log in or Register.]
Anyone who is still posting about original everquest in 2022 is insane.
Nah, I reject that. People still talk about Thief: The Dark Project. Is it insane rejecting The Cloud and mobile-style gaming as standard? if you say yes then you probably sit when you pee, enjoy She-Hulk and drive an EV.

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  #35  
Old 09-29-2022, 03:29 AM
unsunghero unsunghero is offline
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If I had to list other things that I personally like, and am assuming others do as well, about EQ over WoW, I'd also have to go with

1. Less cartoony graphics. I don't mind the oversized shoulderpads, at least they're not 40k big. But I can understand how people might prefer more realistic EQ graphics

2. Fucking enchanters, man. And bards I guess. There's really no WoW class remotely like it. Warlocks were WoW's necromancers, most of the rest of the classes had a WoW equivalent. Sure SK's, wizards, and monks didn't but those still had a WoW archtype fairly close to them. But enchanters and bards were a completely unique kind of archtype, and I think the reason WoW didn't continue them was they saw them as too hard to balance, I'm guessing

3. This goes along with PVE being too easy but I think there could be a decent amount of pushback to making all WoW classes able to solo to 60 easily. And I think there was this element in EQ of making classes that normally are not known to be great solo'ers great via twinking. Twinking when I was playing WoW wasn't really a thing because you simply didn't need to. You could take any class to 60 in green quality gear grinding mobs, you didn't even need to do dungeons or quests. The only WoW version of twinking was low level BG's, where it got pretty serious. But everyone knows WoW's pvp was light years better, so...
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  #36  
Old 09-29-2022, 07:44 AM
Duik Duik is offline
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Child like characters (imho) and 3rd person perspective like a strategy game.
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  #37  
Old 09-29-2022, 10:18 AM
Jimjam Jimjam is offline
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Didn’t really dislike it as I didn’t really play it. I was still enthused with Everquest, rnjoying what I was doing and hoping to do in Norrath.

I didn’t like how pushy people were dissing eq and repoing wow to try make me switch. Just let me enjoy what I enjoy without being a negger.
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  #38  
Old 09-29-2022, 12:28 PM
eqravenprince eqravenprince is offline
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Never felt immersed in WoW. Game felt like it was on rails.
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  #39  
Old 09-29-2022, 12:32 PM
eqravenprince eqravenprince is offline
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EQ1 started dying with release of Luclin around the same time Dark Age of Camelot came out. Luclin sucked and finally had another ok MMO to go to.
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  #40  
Old 09-30-2022, 04:32 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
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Quote:
Originally Posted by Mblake1981 [You must be logged in to view images. Log in or Register.]
you probably sit when you pee

I was given an order by my squad leader and I followed it.



If you have a problem with that, I would tell you to take it up with my CO except he was the guy I couldn't get to in time.


Maybe that's funny to you. It isn't to me.
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