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View Poll Results: First class on fresh green? | |||
Bard | 34 | 8.27% | |
Cleric | 26 | 6.33% | |
Druid | 39 | 9.49% | |
Enchanter | 53 | 12.90% | |
Magician | 30 | 7.30% | |
Monk | 17 | 4.14% | |
Necromancer | 47 | 11.44% | |
Paladin | 18 | 4.38% | |
Ranger | 12 | 2.92% | |
Rogue | 11 | 2.68% | |
Shadow knight | 15 | 3.65% | |
Shaman | 45 | 10.95% | |
Warrior | 15 | 3.65% | |
Wizard | 25 | 6.08% | |
Won't play on a new server | 24 | 5.84% | |
Voters: 411. You may not vote on this poll |
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#31
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I played an enchanter for most of the classic era.
A few things are different that make enchanters markedly stronger: +Lull spells work - they did not in classic. People knew how they SHOULD have worked - by the time I started playing, in february 2000, the spell files were broken down and the information on how spells worked was widely available. I knew how lulls worked or should have. They just did not work. They weren't fixed until midway through Luclin AFAIK - my guess it was a stealth addition in the luclin resist patch. While enchanters are not the only class to have the spell line, the rest of their arsenal make them in a better position to take advantage of the spell line. +The resist rate are much lower on P99 on certain ranges of mobs: In classic, any mob could resist you - even greens. You always had a minimal chance to get resisted. In p99, provided you have a sufficient level advantage, you will not get resisted. High blues, yellow, red cons - this seems to work fine in p99. But mid and low blues, no. In classic, you could (would) get a string of resists and it would kill you. Now this is not particular to enchanters specifically, but I feel this is having a greater impact in mitigating risk. The channeling thing, I don't buy it. In classic, once you got high enough, you could reliably channel. I suspect channeling worked the same way as tradeskills do,which is to follow this patter: https://wiki.project1999.com/SimplifiedTradeskillTable . So it probably is a lot easier at lower levels but overall I don't think this is meaningful. | ||
Last edited by Iumuno; 02-17-2023 at 02:02 AM..
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#32
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Warrior, because they are the best.
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#33
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(I would, but I'm terrible at it. I even made the https://wiki.project1999.com/Classic_Research page and re-made Nilbog's https://wiki.project1999.com/Classic...ch_Walkthrough to try and get better ... and I still suck [You must be logged in to view images. Log in or Register.]). As for: Quote:
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||||
#34
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Im gonna do a High Elf Wizard this time.
I never played a wizard, ever! Will be fun to learn how on a green reset for me. I was contemplating warrior, but I think I want to do magic. | ||
#35
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#36
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As for the question at hand, I'll probably roll Monk or SK and reroll in Kunark. Hybrids are just so good in classic, even if the normies shun them.
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#37
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I don't understand what people are saying about magician and their pets. Is classic broken for them to get a pet every spell level. And how long before it is fixed after classic release.
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#38
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Edit: that or Rogue for the same reason
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Characters: Fappas (Level 50 Halfling Cleric - Green) | |||
#39
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You're not a real person, you're a sock puppet account. You only exist in the forum, so you can't play any class.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | ||
#40
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