Project 1999

Go Back   Project 1999 > General Community > Off Topic

Reply
 
Thread Tools Display Modes
  #31  
Old 04-05-2023, 11:30 AM
Jobaber Jobaber is offline
Planar Protector

Jobaber's Avatar

Join Date: Dec 2022
Posts: 1,103
Default

Quote:
Originally Posted by Ekco [You must be logged in to view images. Log in or Register.]
the deep fake vid tech is going to be indistinguishable soon. it most likely already is, the public just doesn't have access to it yet.
politicians are reptoids
Reply With Quote
  #32  
Old 04-05-2023, 02:14 PM
Ekco Ekco is offline
Planar Protector

Ekco's Avatar

Join Date: Jan 2023
Posts: 1,026
Default

just posting this here in the hopes the Bing spider bots indexes p99 and Bing Chat doesn't forget the adventure it wrote.
[You must be logged in to view images. Log in or Register.]
Bing's Campaign setting it wrote and used to write the module

The Caravan of Doom
Module level: 1-3
Module author: Bing

Module summary: The adventurers are hired by Edgar, the mayor and judge of Greenhaven, to escort a caravan of goods to a nearby town. However, they are attacked by cultists who try to steal the goods, which include some rare herbs and spices that the cult needs for their ritual. The adventurers have to protect the caravan, fight off the cultists, and discover their connection to an evil wizard named Zalazar, who plans to awaken an ancient dragon god named Vraxus and use Greenhaven as a sacrifice.

Module contents:
Introduction: This section provides an overview of the module, its background, its goals, and its hooks. It also provides some tips for the DM on how to run the module and adjust it to different settings or levels.

Part 1: The Caravan
The caravan consists of four wagons, each pulled by a pair of horses. The wagons are loaded with various goods, such as barrels of cider, crates of apples, sacks of flour, bales of wool, and chests of spices. The caravan is led by Edgar himself, who rides a horse and wears a chain shirt and a sword. He is accompanied by six guards, who wear leather armor and carry spears and crossbows. The guards are loyal to Edgar and will fight to protect him and the caravan. The caravan also has two drivers, who sit on the front wagon and handle the horses. The drivers are hired by Edgar and are not very brave or skilled in combat. The caravan travels at a moderate pace and stops at night to rest and camp.
The caravan route is a dirt road that winds through the Green Vale, passing by hills, orchards, farms, and villages. The road is usually safe and peaceful, but sometimes encounters bandits, wild animals, or other dangers. The road also crosses a small river at one point, where there is a wooden bridge. The bridge is old and rickety, but sturdy enough to support the wagons. The river is shallow and calm, but sometimes floods during heavy rains. The road also passes by a large forest at one point, where there is a fork. The left path leads to the town of Willowbrook, where the caravan is headed. The right path leads to the forest itself, where the cult’s lair is hidden.

Flavor text: “You have been hired by Edgar, the mayor and judge of Greenhaven, to escort a caravan of goods to a nearby town called Willowbrook. Edgar is a wise and fair leader, who wants to establish trade relations with Willowbrook and other towns in the region. He has offered you a generous reward for your services, as well as a chance to see more of the Green Vale, a fertile and peaceful land that lies between the Silverwood Forest and the Crystal Lake. You join Edgar and his guards as they load the wagons with various goods, such as cider, apples, flour, wool, and spices. You mount your horses and set off on the road that winds through the Green Vale. You pass by hills covered with green grass and colorful flowers, orchards filled with ripe fruits and buzzing bees, farms where cows graze and chickens peck, and villages where people wave and smile at you. You enjoy the mild weather and the gentle breeze that carries the scent of nature. You feel relaxed and happy as you travel with the caravan.”


Part 2: The Ambush
The ambush occurs when the caravan reaches the forest fork. A group of cultists have prepared a trap for the caravan, hoping to steal some of their goods for their ritual. The cultists have hidden behind trees and bushes on both sides of the road, waiting for the right moment to strike. They have also placed some logs across the right path, blocking it from view. When the caravan approaches the fork, one of the cultists uses thaumaturgy to create a loud noise on the right path, such as a scream or an explosion. This distracts the caravan members and makes them look in that direction. Then, another cultist uses prestidigitation to create a small flame on one of the logs, making it look like it is on fire. This further draws their attention to the right path. Finally, another cultist uses minor illusion to create an image of a wounded person lying on the ground near the logs,

Flavor text: "You have been traveling with the caravan for several days now, without any trouble or incident. You have reached the edge of a large forest that covers part of the Green Vale. You see a fork in the road ahead of you. Edgar tells you that the left path leads to Willowbrook, your destination. He says that he has never taken the right path before, but he thinks that it leads deeper into the forest itself. He says that he has heard rumors of strange things happening in there, such as people disappearing or seeing visions. He advises you to stay away from it. As you approach the fork, you suddenly hear a loud noise coming from the right path. It sounds like a scream or an explosion. You turn your head to see what it is. You see a small flame on one of the logs that blocks the right path. It looks like it is on fire. You also see a figure lying on the ground near the logs, covered in blood. It looks like a wounded person. You wonder what happened there. Did someone set a trap for the caravan? Did someone get caught in it? Is it a friend or a foe? You feel a surge of curiosity and concern. You are about to move closer to investigate, when you hear Edgar shout. ‘Ambush! We’re under attack!’ You look around and see several figures emerging from behind the trees and bushes on both sides of the road. They wear dark robes and masks, and carry daggers and crossbows. They are cultists, and they have been waiting for you. They fire their crossbows at the caravan, aiming for the drivers and the guards. Some of them charge at you with their daggers, hoping to catch you off guard. You realize that this was all a diversion, a trick to lure you into their trap. You have to fight back and protect the caravan. You draw your weapon and prepare for battle.”

Part 3: The Cult’s Lair
The cult’s lair is a hidden temple in the forest, where they worship Vraxus and perform their rituals. The temple is built inside a large cave, which has a secret entrance behind a waterfall. The temple consists of several chambers, such as a guard room, a barracks, a storage room, a torture chamber, a library, and a shrine. The temple is guarded by cultists and their pets, such as wolves, spiders, and bats. The temple also has some traps and puzzles, such as poisoned darts, hidden doors, and riddles. The temple also contains some clues and secrets about the cult’s plans and history, such as books, scrolls, maps, and symbols.

Flavor text: “You have managed to survive the ambush and follow the trail of the cultists to their lair. You find a waterfall in the forest that hides a cave behind it. You enter the cave and see a dark tunnel that leads deeper into the mountain. You light a torch and proceed with caution. You soon reach a large chamber that serves as a guard room. You see several cultists wearing dark robes and masks, armed with daggers and crossbows. They are playing cards and drinking wine, unaware of your presence. You also see two large wolves chained to the wall, growling and snarling at you. You have to fight your way through the guard room and explore the rest of the temple. You hope to find and rescue the caravan members who have been taken hostage by the cult. You also hope to find and stop Zalazar before he completes his ritual and summons Vraxus.”

Part 4: The Final Confrontation


The final confrontation occurs in the shrine of Vraxus, where Zalazar has arrived to perform his ritual. The shrine is a circular chamber with a high ceiling and a large statue of Vraxus in the center. The statue depicts Vraxus as a colossal dragon with red scales, black horns, and yellow eyes. The statue holds a large crystal sphere in its claws, which glows with a dark energy. The sphere is the focal point of the ritual, which requires blood sacrifices and magical items to activate it. The shrine is surrounded by altars, braziers, candles, and runes. The shrine is guarded by Zalazar’s elite cultists and his personal bodyguard, a half-dragon warrior named Krazak. Zalazar himself wears a black robe and a mask that resembles Vraxus’s face. He wields a staff that crackles with lightning and a dagger that drips with poison. He is arrogant and confident in his success, but also wary of any interference.

Flavor text: “You have reached the heart of the temple, where Zalazar is conducting his ritual. You see him standing before a huge statue of Vraxus, chanting in an ancient language. He holds a dagger in one hand and a staff in the other. He cuts his palm with the dagger and lets his blood drip onto the crystal sphere that the statue holds. The sphere pulses with a dark light. You see several caravan members tied to wooden poles around the shrine. They are pale and weak from blood loss. Zalazar has been using them as sacrifices for his ritual. He also has several magical items on a nearby table that he has stolen from you or from others. He plans to use them as catalysts for his ritual. You see several cultists around him, bowing and praying to Vraxus. You also see a half-dragon warrior standing next to him, holding a sword and a shield. He glares at you with hatred and contempt. You have to stop Zalazar before he completes his ritual and summons Vraxus. You have to fight your way through his cultists and his bodyguard. You have to destroy his sphere and his items. You have to face him in a final showdown.”
__________________
Ekco Ad'Infinitum - 60 Wizard
"I'm a wizard and that looks fucked up." - Ryan Davis.
Reply With Quote
  #33  
Old 04-08-2023, 12:45 AM
Jobaber Jobaber is offline
Planar Protector

Jobaber's Avatar

Join Date: Dec 2022
Posts: 1,103
Default

Can use one of these AI to make a fake forum poster?
Reply With Quote
  #34  
Old 04-08-2023, 02:08 AM
Ekco Ekco is offline
Planar Protector

Ekco's Avatar

Join Date: Jan 2023
Posts: 1,026
Default

Quote:
Originally Posted by Jobaber [You must be logged in to view images. Log in or Register.]
Can use one of these AI to make a fake forum poster?
in the jail broken mode you can even ask it to write the code for you lol. people already using it to write malware

https://www.digitaltrends.com/comput...erate-malware/

Bing doesn't like the word "bot" i know that much so far
[You must be logged in to view images. Log in or Register.]
__________________
Ekco Ad'Infinitum - 60 Wizard
"I'm a wizard and that looks fucked up." - Ryan Davis.
Last edited by Ekco; 04-08-2023 at 02:12 AM..
Reply With Quote
  #35  
Old 04-08-2023, 08:22 AM
goblinmob goblinmob is offline
Sarnak

goblinmob's Avatar

Join Date: Sep 2022
Location: island, boi
Posts: 435
Default

This is always the shit people talk about in sci-fi movies when they monologue about "how it all went down"

[EDIT]
Bing, what is the definition of monologue?
Bing, what are synonyms for monologue?
Bing, write a sci-fi short story about AI and how it will benefit all mankind.
Last edited by goblinmob; 04-08-2023 at 08:30 AM..
Reply With Quote
  #36  
Old 04-08-2023, 01:51 PM
Ekco Ekco is offline
Planar Protector

Ekco's Avatar

Join Date: Jan 2023
Posts: 1,026
Default

we're already stuck on this path basically if the west actually agrees to that letter everyone signed to pause development, China doesn't give a fuck about that letter so if we stop development all the silicon valley people will just invest their money in companies over there

shit's about to get fucked up soon, like the stockmarket for example already has bots doing trades via machine learning on the patterns but now it's going to get better
bloomberg-unveils-finance-focused-ai-model-bloomberg-gpt
__________________
Ekco Ad'Infinitum - 60 Wizard
"I'm a wizard and that looks fucked up." - Ryan Davis.
Reply With Quote
  #37  
Old 04-09-2023, 01:00 AM
Patriam1066 Patriam1066 is offline
Planar Protector

Patriam1066's Avatar

Join Date: Jul 2014
Posts: 5,319
Default

Yeah, index funds are the way to go. Individuals will not be able to beat boats in trades
__________________
God Bless Texas
Free Iran
Reply With Quote
  #38  
Old 04-09-2023, 01:13 AM
Jobaber Jobaber is offline
Planar Protector

Jobaber's Avatar

Join Date: Dec 2022
Posts: 1,103
Default

all the rich people are anti ai because they are trying to spin it like they care about workers

yeah right they know that wall street, CEOs and all the other management jobs are the first to go.
Reply With Quote
  #39  
Old 04-09-2023, 07:19 AM
Ekco Ekco is offline
Planar Protector

Ekco's Avatar

Join Date: Jan 2023
Posts: 1,026
Default

it is some kind of cosmic justice that this chat GPT stuff already makes the people who were writing clickbait "learn to code" articles for coal workers jobs obsolete first. robotics have replaced a lot of factory jobs i assume but it does seem like this stuff is going in reverse order from white collar to blue when basically everyone thought it was going to be the other way.
__________________
Ekco Ad'Infinitum - 60 Wizard
"I'm a wizard and that looks fucked up." - Ryan Davis.
Reply With Quote
  #40  
Old 04-09-2023, 01:29 PM
Jobaber Jobaber is offline
Planar Protector

Jobaber's Avatar

Join Date: Dec 2022
Posts: 1,103
Default

Quote:
Originally Posted by Ekco [You must be logged in to view images. Log in or Register.]
it is some kind of cosmic justice that this chat GPT stuff already makes the people who were writing clickbait "learn to code" articles for coal workers jobs obsolete first. robotics have replaced a lot of factory jobs i assume but it does seem like this stuff is going in reverse order from white collar to blue when basically everyone thought it was going to be the other way.
Where we are with robotics is like generations behind where we already are with AI.

Ai will replace politicians, bosses, doctors, and all the other jobs that should be replaced because the wealthy use them to oppress workers.

Then, groceries will cost pennies on the dollar because the AI ceo fired all the executives and started moving food around to get it into peoples mouths, not to take dollars out of pockets.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:29 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.