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View Poll Results: Did Ventrilo (and it's successors) make online gaming better? | |||
It ruined the game: I'm not playing an online game to talk to offline people. |
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114 | 58.46% |
It made the game better: I don't mind talking to an occassional idiot for badass timed head-shots. |
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81 | 41.54% |
Voters: 195. You may not vote on this poll |
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#31
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![]() So based on the responses here, if you like using Vent, you're lazy and unfocused; if you prefer guildchat, you've got some sort of social disorder, have no friends and will never get anywhere in life.
Or maybe different people may enjoy the same thing in different ways, and in this case, completely unreflective of their value as human beings. | ||
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#32
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![]() Some of the best gaming experiences I've had, come from Vent... I feel like I know more than a person's character when I become good friends with them across vent. Their character doesn't really exist, they are just avatars in a video game that I won't be playing in a few months anyways. I have friends to this day that I haven't gamed with in years, yet we communicate on a daily/weekly basis, and I consider some of them to be extremely close friends.
Would I ever have formed that sort of relationship without Vent? I highly doubt it. In most new games, especially a game like WoW, people do not play only one character, most have multiple, like 3+ easily... So you care much less about the player's character and a lot more about the actual person who plays those characters. I've been in guilds in certain games in the past that, I'd log onto Vent before I'd even launch the game. If particular people weren't in Vent, I had no interest in playing. For me, a good gaming experience or memory doesn't come from the game, it comes from the people you play that game with. A good example for me is LOTRO, that game is pretty much trash. It has fun aspects, but compared to other MMOs, it's... just lacking. I knew the game was garbage during beta when I first started playing it, but I have more good memories from that game than every other MMO that I've played combined, and it's because of all of the people who I played with. It was FUN to get on and play with them and do the same boring stuff with them. I love Vent, and I can't imagine playing any game without Vent, at least not a game in which I play with others on a regular basis. | ||
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#33
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![]() Quote:
__________________
I am Reiker.
![]() lol wut | |||
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#34
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![]() Quote:
A lot of people play this game for the role playing aspect, even if they don't specifically role play their character. You don't really want to hear some 50 year old's deep voice when they're playing a female wood elf character, even if you already know it's a dude. And you don't want to hear someone talk about their personal issues during the massive downtimes of EQ play. And I don't know what class you play, but if you type as fast as you say you do, I don't see how you could have any issues with communicating via typing in this game. Certain moments may get a little overloaded/stressful, but you adapt. And you can adapt without having to make yourself realize you're not really IN the game. That's the biggest reason why people were addicted to this game. You were your character. These days there are people that are their entire guild. And all this I hear about how vent makes raiding easier... I go back and read all the comments on raiding and it doesn't make sense to me. There's information out there where everyone should know pretty much exactly what they're supposed to do in raids, even if they had never played this game before. Then take into consideration the long length of time between classic and kunark for people to get overly geared. Yet they still struggle on so many aspects of the raid scene. Back on live for classic/kunark, people didn't know crap. It would take an hour to get 20 people to zone in one at a time and get to a certain spot on the wall in fear. You wait in the verant chat room for everyone to get there, then everyone logs back in. That's how we broke fear originally. I heard stories here that it takes 5 hours with 50+ people to break it. I don't care what guild it is... that's insane. By what I can judge on the year and a half I played originally versus the 4 months here, and the raid scenes I've played on both.... people were far better 12 years ago, and that was without voice chat. So personally I don't see how it helps your groups in this specific game. It just takes away from the feel of the game. | |||
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#35
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![]() Mardur is just some opinionated idiot.
Vent is cool, I use it sometimes, sometimes I don't. You don't need it for encounters as they exist now PVE but for PVP it has the potential to be good (just as much potential to be bad though) as in PVP shit changes so rapidly - but enough macros really circumvents that (assist macro, etc. etc.) Vent is a crutch a lot of times for people who don't have general awareness. But when people are all badass and pay attention anyhow vent is a great tool - but who knows depends on your ratio of chiefs to indians. | ||
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#36
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![]() Vent = High pitched and very low pitched nerds masterbating to eachothers voices while playing vid games. Did it ruin the MMORPG exp? Well it sure made things more homosexual thats for sure.
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#37
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![]() When playing games like HoN, LoL, Dota and FPS games then it's a must to use some kind of voice communication (Every 1/10 ofa second is crucial). Also in fast faced MMO pvp games such as WoW arena.
In EQ pvp I wouldn't say it's a must, it's so freaking slow paced and spells got like 5 second cast time. You'll be fine with using a few macros for moving, assisting, targets and calling out when important spells land. For PVE I've never prefer using voice communication even if I have for the last 5 years. It makes players/people dummies, they get so used to following your orders that they can't think for themselves. The ideal situation in a raid is that everyone know beforehand exactly what to do in every situation. If you have to tell people what to do mid fight then it's often to late already and they might not be fast enough to adjust to the situation. Telling people what to do in text is also an advantage since people understand text easier then voice, they can also re-read it if they aren't sure or if they went afk for a short moment. | ||
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#38
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![]() Also most people playing video games are huge nerds and I normally I don't have a single common interest with them beside gaming. That's why I often dislike using vent/skype with random people on the internet. Then it's easier to just type since it will most likely only be in game talk then. Compared to voice communication where most of the talk won't be gaming related.
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#39
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![]() a tool to make communicating with people easier has destroyed the mmo experience?
why do you people play mmos? | ||
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#40
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![]() Quote:
Quote:
It might be different here. I have a feeling a good majority of the players here used to play classic 10 years ago and so are at least in their mid 20s and mature. And of course not every kid is annoying on vent, but what is annoying is the fact that it reminds me that I might be in vent with someone who's over 20 years younger than me. I'm their elder and authority figure, not their playmate. It's a bad feeling [You must be logged in to view images. Log in or Register.] | ||||
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