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#31
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![]() To fil;ter the side effect you could just make it not apply the xp bonus if a certain amount of mobs die within same time of each other. That could help
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#32
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I really think that the suggestion about spreading exp across the higher levels from the lower levels hits the nail on the head. The server population is critical for the long-term health of the server... thus addicting people pre-level 30 is simple if 1-30 was faster. I have several friends from blue and others in real life who would join if they didn't have to kill 1500 moss snakes to gain exp. In 1998 EQ beta, I soloed to 10 as a warrior... was brutal, because I didn't know how much faster grouping was. Now, people are FORCED to solo because the population is so low. The poopsockers who fried their brains grinding to 50 don't want this. Yes, lots of poopsockers outleveled us, but they REALLY want to be here... like an unhealthy desire. Who cares if it takes newbs 1/5 the time to get from 1-30... more people for the lvl 50 no-lifes to PvP, everyone wins. The idea about making 1-30 faster and 30-50 slightly slower, but keeping total exp the same was a brilliant, simple fix (code-wise I dunno), to a crippling population problem. | |||
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#33
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![]() yall have stupid theories and dumbass comments , what the fuck is this thread even about
Read my post called the solution , ive found it | ||
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#34
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#37
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![]() I know several people that quit due to exp. I for one dont get on that much and when I do for what? Real pvp doesnt start till 35ish 40..All there is to do is grind..grind.. Shit is just straight up boring..
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#38
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![]() You guys know what time of year it is right?
Prob a reason why there has been quite a few less people on the past week. | ||
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#39
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FormerlyAMonk is unfortunately right, solo classes will dominate the server (they already do) in a few months. That blows. The best solution to this whole problem has already been proposed, make 1-30 way faster, maybe 2x (even more is fine) exp I dunno, then distribute that over levels 30-50 so it takes the same total exp to hit 50, so the uber-lvl-50-poopsockers don't wine, and new players gain some vested interest and get hooked to the server. Also, if level 50s whine, they can stfu, because now they will have more players to PvP and grief within range, which is all they seem to do; just take a look at the RnF forum... morons abound. Also, I am a bit confused as to the reason behind speeding up the timeline... only encourages poopsocking, powerleveling, and twinking. All detrimental to a PvP server. Server population is the biggest problem. We could have fixed it with guard assist the first night, or maybe a 1-20 exp bonus. I don't think the server will ever be "doomed" because there are already a significant number of level 50s, and they are in too deep to quit now, but imagine what it could be, over 200 lvl 50s... that would be some super fun EQ PvP... 4 guilds instead of 2. Imagine Planar content with 4 guilds warring it out... or just 2... take your pick. Need to fix exp asap... simple fix to a big problem. | ||||
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#40
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