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  #31  
Old 12-31-2011, 07:06 PM
Aprisle Aprisle is offline
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To fil;ter the side effect you could just make it not apply the xp bonus if a certain amount of mobs die within same time of each other. That could help
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  #32  
Old 12-31-2011, 11:20 PM
Toehammer Toehammer is offline
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Quote:
Originally Posted by SearyxTZ [You must be logged in to view images. Log in or Register.]
Agreed.

Right now it is something like:

1-10 = 15 hours
10-20 = 35 hours
20-50 = 150+ hours (guessing here)



if we change it to something like:

1-10 = 5 hours
10-20 = 15 hours
20-50 = 150+ hours



We keep players because they're FAR more likely to keep playing once they're 20'ish and have some good gear/spells/pvp/etc, while still keeping 85% of the current grind intact.

Anyone disagree with this suggestion?
1-10 15 hours? 10-20 35 hours? That is REALLY REALLY fast. I have 3 days playing now (as a mage), and am at level 20. I have pretty much stuck to leveling, nothing else.

I really think that the suggestion about spreading exp across the higher levels from the lower levels hits the nail on the head. The server population is critical for the long-term health of the server... thus addicting people pre-level 30 is simple if 1-30 was faster. I have several friends from blue and others in real life who would join if they didn't have to kill 1500 moss snakes to gain exp. In 1998 EQ beta, I soloed to 10 as a warrior... was brutal, because I didn't know how much faster grouping was. Now, people are FORCED to solo because the population is so low.

The poopsockers who fried their brains grinding to 50 don't want this. Yes, lots of poopsockers outleveled us, but they REALLY want to be here... like an unhealthy desire. Who cares if it takes newbs 1/5 the time to get from 1-30... more people for the lvl 50 no-lifes to PvP, everyone wins.

The idea about making 1-30 faster and 30-50 slightly slower, but keeping total exp the same was a brilliant, simple fix (code-wise I dunno), to a crippling population problem.
  #33  
Old 12-31-2011, 11:55 PM
Steaks Steaks is offline
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yall have stupid theories and dumbass comments , what the fuck is this thread even about


Read my post called the solution , ive found it
  #34  
Old 01-01-2012, 01:00 AM
Ninja Ninja is offline
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Quote:
Originally Posted by FormerlyAMonk [You must be logged in to view images. Log in or Register.]
***NOBODY*** in their right mind would start a warrior rogue or monk, let alone a fucking bard ranger sk or pally on Red99 right now.
I am in my right mind and started my rogue a week ago.
  #35  
Old 01-01-2012, 01:04 AM
Steaks Steaks is offline
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Quote:
Originally Posted by Ninja [You must be logged in to view images. Log in or Register.]
I am in my right mind and started my rogue a week ago.
something tells me you are 50 and hardcore

were talking about casuals here
  #36  
Old 01-01-2012, 01:16 AM
Ninja Ninja is offline
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Quote:
Originally Posted by Steaks [You must be logged in to view images. Log in or Register.]
something tells me you are 50 and hardcore

were talking about casuals here
donttrollmebro
  #37  
Old 01-01-2012, 01:27 AM
Hammertime Hammertime is offline
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I know several people that quit due to exp. I for one dont get on that much and when I do for what? Real pvp doesnt start till 35ish 40..All there is to do is grind..grind.. Shit is just straight up boring..
  #38  
Old 01-01-2012, 01:30 AM
Ninja Ninja is offline
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You guys know what time of year it is right?

Prob a reason why there has been quite a few less people on the past week.
  #39  
Old 01-01-2012, 05:08 AM
Toehammer Toehammer is offline
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Quote:
Originally Posted by Ninja [You must be logged in to view images. Log in or Register.]
I am in my right mind and started my rogue a week ago.
Quote:
Originally Posted by Ninja [You must be logged in to view images. Log in or Register.]
I'm 27, no exp boost please.

Just as P99 had a low pop the first few months R99 will as well.

Also PvP servers always have less population then blue servers, there are no surprises here.
I like a lot of what you say Ninja because you don't advocate EZ mode for EQ, but it is obvious that you are NOT casual, just a late comer. The problem with Red99 has NOTHING to do with the hardcore players (who put in ridiculous hours like yourself), it is the LACK of non-hardcore, casual players. Sure, if people want a server with 30 <Guild Lame 1> and 30 <Guild Lame 2> then that is what this server is heading for in a couple months. If that is what the top 50-100 play-timers want, they will get it. I am sure you will ding 50 within the next few weeks, if you are 27 already after one week, and join one of those guilds.

FormerlyAMonk is unfortunately right, solo classes will dominate the server (they already do) in a few months. That blows.

The best solution to this whole problem has already been proposed, make 1-30 way faster, maybe 2x (even more is fine) exp I dunno, then distribute that over levels 30-50 so it takes the same total exp to hit 50, so the uber-lvl-50-poopsockers don't wine, and new players gain some vested interest and get hooked to the server. Also, if level 50s whine, they can stfu, because now they will have more players to PvP and grief within range, which is all they seem to do; just take a look at the RnF forum... morons abound.

Also, I am a bit confused as to the reason behind speeding up the timeline... only encourages poopsocking, powerleveling, and twinking. All detrimental to a PvP server. Server population is the biggest problem. We could have fixed it with guard assist the first night, or maybe a 1-20 exp bonus. I don't think the server will ever be "doomed" because there are already a significant number of level 50s, and they are in too deep to quit now, but imagine what it could be, over 200 lvl 50s... that would be some super fun EQ PvP... 4 guilds instead of 2. Imagine Planar content with 4 guilds warring it out... or just 2... take your pick.

Need to fix exp asap... simple fix to a big problem.
  #40  
Old 01-01-2012, 07:17 AM
Uthgaard Uthgaard is offline
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Quote:
Originally Posted by Ninja [You must be logged in to view images. Log in or Register.]
You guys know what time of year it is right?

Prob a reason why there has been quite a few less people on the past week.
No. Winter is primetime for mmos. Populations trend upward, all other things constant.
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