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#31
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![]() AA's were a double edge sword. The way EQ did them is the only way they should ever be done. However, it did stop people from playing alts which in turn killed the fun for leveling a new toon. Everyone on the server was in 3 - 5 zones grinding AA's. And the rest of the world was a ghost town.
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Last edited by maahes; 01-12-2012 at 07:41 PM..
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#32
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![]() I liked the concept of AA, but letting them run rampant instead of forcing specialization (like limiting the number you can get, a la talents in WoW) was a bad decision IMO.
The final straw for me quitting EQ was when OoW came out. I thought about buying the expansion, but then I realized I had hardly played at all in GoD territory, why should I buy OoW?
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#33
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![]() Well yes it is a double edged sword:
Do I continue playing my level 60 where exp yields almost 0 benefit to me or do I get bored and quit because I don't like leveling alts (This describes lots of people). Once you max out your gear in the feasible ways you can, at level 60 there isn't much you can do the progress your character other than raid. Personally I like AAs just because of the depth it brought to the game and helped get rid of annoying pain in the ass stuff. Mass Group Buff for example. | ||
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#34
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![]() I agree that items began to matter less and less. If only there was a way to play classic EQ with Luclin graphics, I'd be sold completely!
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#35
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#36
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#37
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![]() Luclin ruined some of the player models for me forever, but I still enjoyed playing my Troll as how I envisioned him. Fat with big ears, a long nose and Popeye forearms.
*shakes fist at SOE* I think the raiding and high end content ruined the game. After a while, there was no one left to roleplay with, as casual gamers had moved on and the hard core stuck around to raid. Not to mention, the game required some serious amounts of free time.
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#38
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![]() why does everyone bag out SoE and POP...
honestly they werent as good as the previous expansions but i must say i quit AFTER pop and i had a mighty mighty fun time during luclin and POP, everyone just thinks they sucked because of the gay models that where assosciated with them. honestly, PoP and SoE where fucking epic expansions, stop joining the bandwagon, anyone who experienced the endgame of any of these expansions will understand | ||
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#39
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Seriously. Even on p99, there are far more players leveling alts and powerleveling friends and grouping in oasis and mistmoore and south karana than there are people at 60 killing gods and dragons. And that was even moreso the case on live servers. But yeah, totally. Pop was great because some of the tiny percentage of people who raided the planes liked it. | |||
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#40
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![]() The cats didn't really bother me and Vex Thall was mind crushingly unimaginitive but on the whole I loved Luclin. Ssra was awesome AAs really brought it together for my primary class (Wizard) and the loot was sweet.
I liked PoP too. More awesome AAs, nice lore. It also had a few downsides like the stupid travel anywhere PoK but for the most part I liked it. GoD killed the game for me. I actually played till OoW came out but GoD content ruined the game. Partially due to it's horrid content and partially due to beating Plane of Time being such a good ending point. I didn't play it much but OoW seemed like a decent expansion actually.
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