![]() |
#31
|
|||
|
![]() sol a gnomes were the best exp possible in classic, fyi.
| ||
|
#32
|
|||
|
![]() Is there a specific reason the ZEMs are going to be changed to non-classic numbers? The classic values are widely accessible. Is this a "for the server benefit" change like global /ooc etc?
http://www.graffe.com/library.php?id=20 Those numbers are after the changes here which were done in velious with the big experience change patch. | ||
|
#33
|
|||
|
![]() I went to EQ atlas to look for named info in Runnyeye today, and i noticed it shows the ZEM on the website.
Went straight to sol a to see what the exp modifier there was... http://www.eqatlas.com/solusekseye.html 13% bonus From what I've heard, that leads me to believe sol a zem is a little to high right now... Reiker is right though. Purely on the rate you could kill the gnomes on sol a, it was the best exp in classic. | ||
Last edited by Otto; 11-10-2009 at 04:34 PM..
|
|
#34
|
|||
|
![]() I found this from January 14, 2001 :
Droga increased by 12% Nurga increased by 12% Solusek's Eye (SolA) increased by 13% Najena increased by 13% Befallen increased by 13% Paw increased by 13% Permafrost increased by 13% Kaesora increased by 18% Qeynos Catacombs increased by 20% Runnyeye increased by 20% Kerra Ridge increased by 20% The Hole increased by 25% It's a start, I'll keep looking for announcements from 1999. | ||
|
#35
|
|||
|
![]() This is from the patch that first increased exp % in unpopular zones. EQAtlas is posting this same info but it is not the XP Modifier. ZEM is going to be a number generally 75 or higher.
When ShowEQ first came out on live they could detect a zones ZEM and they compiled a list. I am unable to find the original list. The only list I can find is the one Galahad posted that was compiled sometime around 2002. I think the closest you are going to be able to get is to use the list and reduce the ZEM by what ever % they upped it by in that patch. | ||
Last edited by Blink; 11-10-2009 at 04:12 PM..
|
|
#36
|
|||||
|
![]() Quote:
They were artificially boosted in later patches to get people the heck out of Guk, Cazic, and SolB and into the other *underutilized* zones. You'll notice no boost for Cazic, Solb, Guk, Seb, Karnors, Chardok, or (lol) Dreadlands... Because that's where people *actually* were. [You must be logged in to view images. Log in or Register.] Quote:
best of luck, and make sure to grab one of these: [You must be logged in to view images. Log in or Register.] | ||||
Last edited by Bubbles; 11-11-2009 at 02:41 AM..
|
|
#37
|
||||
|
![]() Quote:
Anyone else remember the ZEM for kedge being like 140 or 150? Everything says 100. That doesn't jive with my memory. | |||
|
#38
|
|||
|
![]() Kedge never had a high ZEM. If you compare it to lower level zones then yes it seems like a pretty bad risk vs. reward, but you have to compare it to other high level zones. In classic the other high level dungeons (guk and solb) had a of ZEM 75%. Kedge's ZEM of 100% makes it a 33% bonus compared to those dungeons, so relatively speaking it's amazing experience.
No high level dungeon after Kedge even through to Velious has that high of a ZEM. | ||
Last edited by Galahad; 11-11-2009 at 06:14 AM..
|
|
#39
|
|||
|
![]() Sorry, I haven't really found much. About a week ago I found the old Allakhazam pages that listed zone bonuses but I can't remember which year this was. They must have discontinued it pretty quickly because I damn sure can't find a single example of it.
Keep looking in the archives is all I can say. | ||
|
#40
|
||||
|
![]() Quote:
| |||
|
![]() |
|
|