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Old 05-16-2012, 04:48 PM
Maze Maze is offline
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Yeah Wizard kinda shitty solo, once rune gets golem wanded they suck dick.

Do what most classes have to do, roll in a group.
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Old 05-16-2012, 04:48 PM
Wolfgang Wolfgang is offline
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the thing about eq pvp is that is so far from balance its redamndiculous. its the beauty of eq pvp. so roll with a group or expect nothing less of getting raped.

example, mage earth pet at low levels will plow through just about anyone and keep them rooted. this is assuming mage and victum are both untwinked.
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Old 05-16-2012, 05:59 PM
Dullah Dullah is offline
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I got plenty of logs fighting people with resist gear where I go oom on a single target before they die. You dont know wtf you're talking about as usual.
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Old 05-16-2012, 06:15 PM
Null Null is offline
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Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
I got plenty of logs fighting people with resist gear where I go oom on a single target before they die. You dont know wtf you're talking about as usual.
whats your mana at in typical PvP gear?
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Old 05-16-2012, 06:27 PM
SearyxTZ SearyxTZ is offline
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Hi Null
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Old 05-16-2012, 06:33 PM
Null Null is offline
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Quote:
Originally Posted by SearyxTZ [You must be logged in to view images. Log in or Register.]
Hi Null
Oh hi Searyx
  #7  
Old 05-16-2012, 06:36 PM
jdklaw jdklaw is offline
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Quote:
Originally Posted by Null [You must be logged in to view images. Log in or Register.]
whats your mana at in typical PvP gear?
probably between 1700-2100
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Old 05-16-2012, 07:07 PM
Null Null is offline
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This shows the total damage for Wizard with 2000 mana casting Ice Comet / Conflag / Rend until they run out, this doesn't factor in mana regen or leftover mana (I assume whatever is left is for utility spells). Used 1000 casts per resist level

Ice Comet (this would be about 1/5 less for anything less than 2000 mana just fyi)
3690 @ 50 CR
2845 @ 100 CR
2005 @ 150 CR
1505 @ 200 CR

Conflagration
3256 @ 50
2488 @ 100
1688 @ 150
1344 @ 200

Rend
3605 @ 50
2744 @ 100
1925 @ 150
1477 @ 200

Does this seem unreasonable?
Last edited by Null; 05-16-2012 at 07:09 PM..
  #9  
Old 05-16-2012, 07:52 PM
hagard hagard is offline
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Quote:
Originally Posted by Null [You must be logged in to view images. Log in or Register.]
This shows the total damage for Wizard with 2000 mana casting Ice Comet / Conflag / Rend until they run out, this doesn't factor in mana regen or leftover mana (I assume whatever is left is for utility spells). Used 1000 casts per resist level

Ice Comet (this would be about 1/5 less for anything less than 2000 mana just fyi)
3690 @ 50 CR
2845 @ 100 CR
2005 @ 150 CR
1505 @ 200 CR

Conflagration
3256 @ 50
2488 @ 100
1688 @ 150
1344 @ 200

Rend
3605 @ 50
2744 @ 100
1925 @ 150
1477 @ 200

Does this seem unreasonable?
Dullah shat upon by big null dog
  #10  
Old 05-16-2012, 11:04 PM
Jirr Jirr is offline
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Quote:
Originally Posted by Null [You must be logged in to view images. Log in or Register.]
This shows the total damage for Wizard with 2000 mana casting Ice Comet / Conflag / Rend until they run out, this doesn't factor in mana regen or leftover mana (I assume whatever is left is for utility spells). Used 1000 casts per resist level

Ice Comet (this would be about 1/5 less for anything less than 2000 mana just fyi)
3690 @ 50 CR
2845 @ 100 CR
2005 @ 150 CR
1505 @ 200 CR

Conflagration
3256 @ 50
2488 @ 100
1688 @ 150
1344 @ 200

Rend
3605 @ 50
2744 @ 100
1925 @ 150
1477 @ 200

Does this seem unreasonable?
Have you considered tweaking your examples to show the chance of killing say another wizard who just sits there and casts diamond skin? A wizard with 2000 mana and 50 to all saves could stand still casting diamond skin and live through anything his/her opponent cared to cast. Average resists for a buffed wizard with middling gear and two clickies is going to be around 200fr/cr/mr during kunark and north of 300 during velious. Even with 4000 mana you couldn't kill another wizard who sat still casting skin. There is little to no chance of killing most classes if they stand still and cast defensive spells. A monk with great gear and buffs could hit mend and run a wizard oom.

I do not mean to say that you could kill these classes reliably on live, but you had a decent chance. Although I am not sure that the comparison to live applies with your method of balancing pvp.
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