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  #31  
Old 09-30-2012, 12:16 PM
Thulack Thulack is offline
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Permafrost and decaying skellys are the 2 things i remember KoS no matter what.
  #32  
Old 10-01-2012, 08:26 AM
Lagaidh Lagaidh is offline
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I know decaying skeletons always attacked me as a paladin regardless of level or area. I piped up when I noticed the change in Sol A. The only thing I can think of is that in live, by the time I used to go back to Sol A as a high level to gut the place, there was a change I didn't detect.

I always remembered being able to stand right in front of a green con goblin in Sol A when I was higher level (L50+) and never being attacked unless I sat down. I had done some leveling in there from L23-ish to L28. I expected everything to attack on site. It did.

It must have changed in between my live leveling time (99-00) and going back a way higher level (01+).

If this is the case, is there any time line to it? I'm wondering when in Live was there the change away from the purportedly classic model of humanoid greens attacking anybody whose faction was bad enough. At some point, they stopped doing it. What was that point?
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  #33  
Old 10-01-2012, 09:20 AM
HawkMasterson1999 HawkMasterson1999 is offline
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I've been pulling singles past hoards of mobs in paw to power lvl my sister... They definitely are not aggroing me at lvl 57. They don't even assist eachother
  #34  
Old 10-01-2012, 10:44 AM
Lagaidh Lagaidh is offline
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Quote:
Originally Posted by HawkMasterson1999 [You must be logged in to view images. Log in or Register.]
I've been pulling singles past hoards of mobs in paw to power lvl my sister... They definitely are not aggroing me at lvl 57. They don't even assist eachother
Now the same is true for me in Sol A.

I can cast stun on one of a tight group and only the one I cast on will pull. The social agro is the same as it has been for my tenure on this server. The difference I am talking about is whether or not that green proximity-agros. There was a time, both here and on live, when greens did not always agro when you simply got near them as a grossly higher level at any KoS faction level.
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  #35  
Old 10-01-2012, 11:06 AM
Nizzarr Nizzarr is offline
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I believe the green aggro changes were tested on EQmac.

Now, if you think EQmac got this wrong, I dont know what to tell you.
  #36  
Old 10-01-2012, 11:11 AM
Picked Picked is offline
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Quote:
Originally Posted by Silo69 [You must be logged in to view images. Log in or Register.]
on this note as i recall from live oasis crocs were all KOS and social with each other
leveled every single character I have ever played in Oasis and never have I seen crocs aggro. They have always been KoS but never aggro'd and never assisted. This is one of the reasons the zone is so good to level in. And the sole reason it is popular.

Oasis I know for sure is working as it was on live.
  #37  
Old 10-01-2012, 11:16 AM
Picked Picked is offline
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Quote:
Originally Posted by Lagaidh [You must be logged in to view images. Log in or Register.]
I know decaying skeletons always attacked me as a paladin regardless of level or area. I piped up when I noticed the change in Sol A. The only thing I can think of is that in live, by the time I used to go back to Sol A as a high level to gut the place, there was a change I didn't detect.

I always remembered being able to stand right in front of a green con goblin in Sol A when I was higher level (L50+) and never being attacked unless I sat down. I had done some leveling in there from L23-ish to L28. I expected everything to attack on site. It did.

It must have changed in between my live leveling time (99-00) and going back a way higher level (01+).

If this is the case, is there any time line to it? I'm wondering when in Live was there the change away from the purportedly classic model of humanoid greens attacking anybody whose faction was bad enough. At some point, they stopped doing it. What was that point?
This seems pretty accurate to me. Only going by what I remember. I spent a lot of time in early EQ live soloing and kiting. And at some point it was changed. I for the life of me can't remember though.

One thing I am fairly certain on is I remember if you aggro'd a green mob the others would assist if they were kos regardless of level or con. So you could stand in front of that green and not get killed but the moment you aggro'd him his friends jumped in and helped.

This is only how I remember it though. I could be wrong.
  #38  
Old 10-01-2012, 12:36 PM
sykotic sykotic is offline
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Quote:
Originally Posted by Cippofra [You must be logged in to view images. Log in or Register.]
I don't understand where this whole non kos decaying skeletons idea came from. Part of me thinks this is just a joke?
The regular decaying skeletons found on Antonica never aggroed on classic. I can assure you they were indiff con. I remember always wondering why they wouldn't but the regular skeletons would.


The iksar ones did, if I remember right.
  #39  
Old 10-01-2012, 02:02 PM
Lagaidh Lagaidh is offline
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I thought if you were a paladin or cleric, classes naturally aligned against the undead, that any undead was instantly KoS upon plopping into the newbie zone...
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  #40  
Old 10-03-2012, 05:03 AM
FansyTheBard FansyTheBard is offline
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this was a needed change!

ist was Way to Easy to run through whole droga unmolested farming iot, cos, loe, eoe, gop etc at lvl 55
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