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  #1  
Old 01-21-2014, 06:20 PM
nilbog nilbog is offline
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If anyone wants to fix this, noticed it today:


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  #2  
Old 06-06-2014, 01:44 PM
nilbog nilbog is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
If anyone wants to fix this, noticed it today:


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Fixed the braziers in the following zones:
set rt_neriakc_obj=nerbraz.bmp
set rt_arena_obj=nerbraz.bmp
set rt_commons_obj=nerbraz.bmp
set rt_ecommons_obj=nerbraz.bmp
set rt_hateplane_obj=nerbraz.bmp
set rt_lfaydark_obj=nerbraz.bmp
set rt_neriaka_obj=nerbraz.bmp
set rt_neriakb_obj=nerbraz.bmp
set rt_oasis_obj=nerbraz.bmp
set rt_timorous_obj=nerbraz.bmp
set rt_veeshan_obj=nerbraz.bmp

Still looking for someone who is interested in taking over this project. It is completely client side.
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  #3  
Old 01-22-2014, 01:33 PM
Danyelle Danyelle is offline
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To fix the Evil Eye models, load patch_s3d_textures.bat into Notepad or Notepad++

Add this to the top below where it says "Verify existance" etc etc:

Quote:
rem Evil Eyes
set rt_eastkarana_chr=behhe0002.bmp
set rt_beholder_chr=behhe0002.bmp
set rt_gukbottom_chr=behhe0002.bmp
set rt_runnyeye_chr=behhe0002.bmp
set rt_fearplane_chr=behhe0002.bmp
set rt_airplane_chr=behhe0002.bmp
Then this to the bottom right above the global_chr.s3d load just below the Druusk fix(Be sure to add "echo." above the global_chr.s3d part since you're adding to the top):

Quote:
call :PatchS3D "beholder_chr.s3d" "-rt %rt_beholder_chr%"
if %ErrorLevel%==1 exit /b

echo.
call :PatchS3D "fearplane_chr.s3d" "-rt %rt_fearplane_chr%"
if %ErrorLevel%==1 exit /b
Should look like this:

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Then run the batch file again.
Last edited by Danyelle; 01-30-2014 at 05:05 PM..
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  #4  
Old 11-11-2014, 04:11 PM
Aelzrith Aelzrith is offline
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thanks!
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  #5  
Old 12-22-2014, 04:11 PM
nilbog nilbog is offline
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Fixed blue and white dragon textures in templeveeshan and sleepers

Quote:
rem Fix black splotches for Vox-like models
set rt_permafrost_chr=drach0104.bmp
set rt_dreadlands_chr=drach0104.bmp
set rt_wakening_chr=drach0104.bmp
set rt_westwastes_chr=drach0104.bmp
set rt_templeveeshan_chr=drach0104.bmp
set rt_sleeper_chr=drach0104.bmp


rem Fix black splotches for druusk/cekenar/lady_nevedaria wings
set rt_veeshan_chr=draua0201.bmp,draua0202.bmp,draua02 03.bmp,draua0204.bmp,draua0205.bmp
set rt_westwastes_chr=%rt_westwastes_chr%,draua0201.bm p,draua0202.bmp,draua0203.bmp,draua0204.bmp,draua0 205.bmp
set rt_templeveeshan_chr=%rt_templeveeshan_chr%,draua0 201.bmp,draua0202.bmp,draua0203.bmp,draua0204.bmp, draua0205.bmp
set rt_sleeper_chr=%rt_sleeper_chr%,draua0201.bmp,drau a0202.bmp,draua0203.bmp,draua0204.bmp,draua0205.bm p
Necessary changes bolded. Not sure why there are spaces in the last .bmp sections, but they shouldn't be there.
Last edited by nilbog; 12-22-2014 at 04:15 PM..
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  #6  
Old 12-30-2014, 12:15 PM
Thyrm Thyrm is offline
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Download link in OP is 404.
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  #7  
Old 01-29-2015, 08:50 AM
gobbosnobbo gobbosnobbo is offline
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Just recently tried the patcher, opened a CMD box for a split second, then closed (disabled my anti-virus just to be sure).

My half-elf helmets and human helmets still have a solid visor. Any suggestions?
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  #8  
Old 01-30-2015, 07:49 PM
Jogo Jogo is offline
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Having some interesting issues- The original post's patch didn't change anything immediately noticeable- My barb's horns were still black-splotched, and feet were black. Went to Danyelle's patcher, and the exe seemed smoother (had some errors with the OP's patch, but it scrolled by too quickly), with no errors, and at first blush it fixed my feet being black (yay!) but my barb's horns are still black-splotched.
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  #9  
Old 02-02-2015, 12:50 PM
Danyelle Danyelle is offline
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Live made an update to model loading, putting every Classic-GoD model into it's own standalone file which has repaired all of this on the npc model side (zone texture transparency issues isn't a problem on Live, or on here for that matter, with the 'HD Luclin' texture packs so they didn't fix that because on Live it isn't a problem, so Classic textures for zones on P99 will still require this patcher). No more black spots, transparency issues, etc on any models. Using them to fix the issue would require you to get the new files from a Live install for every 'problem race' (evil eyes, eye of zomm, giants, player races, merchants, wasps, fae drakes, drakes, etc etc) then add the new file to gloabal loads or (at the expense of being more complicated and time consuming but making it easier on your pc in the long run) to zone_chr files for loading to overwrite the 'compilation' of zone races and thus load the repaired models. These patches also fixed several issues unrelated to black splotches such as drakes holding weapons in their mouths, iksar skeletons holding their offhand backwards and scarecrows holding their offhand at a sideways angle.

I won't make promises I can't keep as I may or may not get around to it (I'm still 'working' on making an installer for Luclin model mod) but I will see about getting an installer of sorts in that can patch in all the new files for races with graphical errors and change text files to load them with the click of a button. I for sure won't be doing a manual patch guide on this as it'd require editing multiple text files for multiple zones per race by hand. People already struggle with just GlobalLoad for Luclin models, fuck that :P

I'll see what I can do but if anyone wants to jump ahead and do this before me, be my guest. I can provide a list of the races with graphical errors and the names of the new files you'd have to pluck from a Live install and even the zones they're loaded in so you can set up file edits for an installer.
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  #10  
Old 02-17-2015, 06:32 AM
dealicious dealicious is offline
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Does this fix the Sand giant black star on their head? I know i seen this somewhere in the forum but i cant seem to find it again? I just did a fresh install on a new comp and i hate the black star on the sand giant head!!!!
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