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  #391  
Old 11-15-2013, 03:42 AM
heartbrand heartbrand is offline
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Made viable raiding guild in five days. Shit ain't hard if you're willing to put the time into it. Lots of new faces on the box. Will some people jump ship to nilly? Sure. But I'll recruit more people and wish the old best of luck rather than take to the forums to cry about it. I'm more concerned about creating an environment people don't want to leave than worrying about who may leave.
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  #392  
Old 11-15-2013, 04:14 AM
Colgate Colgate is offline
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JESUS CHRIST PRAS EMPEROR HEARTBRAND CHAMPION OF THE BOX AND TRUSTEE OF GUILDBANKS!!!!
  #393  
Old 11-15-2013, 05:49 AM
AffEcT AffEcT is offline
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What are the real pro's and con's with variance and static?

Currently we have the static system and atm that just becomes the zerg fest that we see every spawn day.

So mass recruiting is the only way to even get close to having a shot at a mob?
With a low pop server like this?

I dont see the con in variance.
A lot more zones to keep track off. Fighting off the enemy guilds tracker or group.
Also gives the euros a shot at getting a mob every once in a while.

I know you guys in the current power position are loving it but in the end it will kill the server. Just like before.

If you care about the servers health and you value competition, i dont see why not?
Last edited by AffEcT; 11-15-2013 at 09:20 AM..
  #394  
Old 11-15-2013, 08:53 AM
thugcruncher thugcruncher is offline
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  #395  
Old 11-15-2013, 10:33 AM
Andis Andis is offline
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Quote:
Originally Posted by AffEcT [You must be logged in to view images. Log in or Register.]
What are the real pro's and con's with variance and static?

Currently we have the static system and atm that just becomes the zerg fest that we see every spawn day.

So mass recruiting is the only way to even get close to having a shot at a mob?
With a low pop server like this?

I dont see the con in variance.
A lot more zones to keep track off. Fighting off the enemy guilds tracker or group.
Also gives the euros a shot at getting a mob every once in a while.

I know you guys in the current power position are loving it but in the end it will kill the server. Just like before.

If you care about the servers health and you value competition, i dont see why not?
boom
  #396  
Old 11-15-2013, 10:46 AM
Dullah Dullah is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Made viable raiding guild in five days. Shit ain't hard if you're willing to put the time into it. Lots of new faces on the box. Will some people jump ship to nilly? Sure. But I'll recruit more people and wish the old best of luck rather than take to the forums to cry about it. I'm more concerned about creating an environment people don't want to leave than worrying about who may leave.
kudos
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  #397  
Old 11-15-2013, 10:47 AM
heartbrand heartbrand is offline
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The lack of variance is what will make velious impossible to lock down for nihilum, allowing tons of alternate progression paths for other guilds. Nihilum can't be holding down sleepers key mobs and NToV and at the same time stop another guild from killing tormax and statute and vindi or going for dain or going for tunare or doing a different wing of tov or going for velektor or post revamp going for inny or ct or minis or keeping Phara Dar down. There's just too many fucking mobs too spread out when all up. Add variance to the equation and it becomes easier.
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  #398  
Old 11-15-2013, 10:49 AM
heartbrand heartbrand is offline
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Plus when they're in sleepers they can't be bothered to suddenly port out if another guild is going for dain or tormax or dozekar or west wing or whatever. Even if you were to raid like 12 hours a day in velious you would be hard pressed to kill every single mob. Velious is going to be good for other guilds, variance will kill the ability of the less hardcore guilds to plan ahead of time for raids. Without variance I can tell my guys, "ok raid at 8pm est" with variance who knows and I have to pray enough people log on to the call of a bat phone and beat out the other guild to the mob.

Tl;dr if ur guild sucks ass at mobilizing variance will only make worse your issue
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Last edited by heartbrand; 11-15-2013 at 10:51 AM..
  #399  
Old 11-15-2013, 10:49 AM
Dullah Dullah is offline
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Way to spoil our secret and ruin our plans of uncontested pixel farming.
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  #400  
Old 11-15-2013, 10:55 AM
Sektor Sektor is offline
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Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
Variance cures assbergers.
lolol
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Saint Sektor cleansing the server of sick humans. This guy deserves VIP / Contributor status.
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