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  #1  
Old 08-14-2023, 04:48 PM
Sizar Sizar is offline
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My 1-60 leveling process and now raiding has proven you wrong enough for me. 20 INT is cool and fine but not the best use. You refuse to believe this when many others are disagreeing with you and that is fine.

Proving you wrong in these forums would require a lot of effort on my part and I am a naturally lazy person. The funniest thing is how you continue to post over and over, saying the same thing. You have to realize that people probably don't care enough to take the effort to prove you wrong mathematically. You aren't worth it my friend
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  #2  
Old 08-14-2023, 04:54 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Sizar [You must be logged in to view images. Log in or Register.]
My 1-60 leveling process and now raiding has proven you wrong enough for me. 20 INT is cool and fine but not the best use. You refuse to believe this when many others are disagreeing with you and that is fine.
There is nothing wrong with enjoying your +20 STR. I am glad to hear you are happy with your choice. That doesn't mean it is the objectively correct choice for the most people. Nor does it mean I am trying to say you are wrong for putting 20 points into STR. It is always great to see people enjoying the game. Starting stats will not impact most people in a significant way. That is one nice thing about this game. That doesn't mean some people aren't interested in knowing the objective truth based on the math and rules. Let them get the correct answer so they can enjoy the game too.

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Originally Posted by Sizar [You must be logged in to view images. Log in or Register.]
Proving you wrong in these forums would require a lot of effort on my part and I am a naturally lazy person. The funniest thing is how you continue to post over and over, saying the same thing. You have to realize that people probably don't care enough to take the effort to prove you wrong mathematically. You aren't worth it my friend
I do understand people are often times too lazy to provide evidence. That doesn't make them correct, and it doesn't make it right for them to keep posting opinions and trying to pass them off as fact. That is simply causing confusion for people seeking answers.

If I am not worth it, you can stop trying to get the last word at any time[You must be logged in to view images. Log in or Register.]
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  #3  
Old 08-14-2023, 05:01 PM
Sizar Sizar is offline
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Last word here again...

Let's say that that 20str increases dps by 4%, I think someone posted something to the fact much earlier. Let us then say that the 20int increases your total mana pool...at 59 or 60, but like 10%. I think my mana pool is somewhere in the 1900-2100 range depending on gear I currently have equipped.

Hypothetical...you are starting a solo xp grind session for 1 hour. So with that +20st for 1 hour you are 4% more effective. Killing mobs that much faster while taking that much less damage cause things die fast. OR with your + like 200 mana or whatever , for only that 1st mob, maybe into the 2nd mob, you cast an extra spell. 1 time brother. We all know you do not med up to 100% health and mana inbetween engagements. Again someone posted earlier that it is more likely that you have between 20-90% mana at all times. You are never at 100% mana. Meaning that 20int let you cast 1 extra lifetap for 1 HOUR over just being blanket 4% better at your job


Seems simple to me
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  #4  
Old 08-14-2023, 05:10 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Sizar [You must be logged in to view images. Log in or Register.]
Last word here again...

Let's say that that 20str increases dps by 4%, I think someone posted something to the fact much earlier. Let us then say that the 20int increases your total mana pool...at 59 or 60, but like 10%. I think my mana pool is somewhere in the 1900-2100 range depending on gear I currently have equipped.

Hypothetical...you are starting a solo xp grind session for 1 hour. So with that +20st for 1 hour you are 4% more effective. Killing mobs that much faster while taking that much less damage cause things die fast. OR with your + like 200 mana or whatever , for only that 1st mob, maybe into the 2nd mob, you cast an extra spell. 1 time brother. We all know you do not med up to 100% health and mana inbetween engagements. Again someone posted earlier that it is more likely that you have between 20-90% mana at all times. You are never at 100% mana. Meaning that 20int let you cast 1 extra lifetap for 1 HOUR over just being blanket 4% better at your job


Seems simple to me
DPS does have diminishing returns in a lot of scenarios. Let me give you an example I posted earlier:

People enjoy the semi-AFK killing of single static respawn mobs.

https://wiki.project1999.com/Travis_Two_Tone according to the wiki he has 875 HP, and respawns every 6 minutes, 40 seconds.

If you are doing 30 DP, you will kill him in 29.1 seconds. This means it takes 429.1 seconds per respawn and kill. 3600 / 429.1 = ~8.4 kills per hour.

If you are doing 31 DP, you will kill him in 28.2 seconds. This means it takes 428.2 seconds per respawn and kill. 3600 / 428.2 = ~8.4 kills per hour.

You would need to kill him for 53 hours straight to get an extra kill lol. This means no breaks in between. You lose your progress if you stop. Extra DPS is not always increasing kills per hour. The 1 kill per hour estimate I gave earlier is assuming you are going balls to the wall in terms of your killing process.

You are assuming every player is going to be XPing in the most efficient way possible, and thus maximizing their DPS at all times. It is a bit silly to make the claim that this DPS difference is going to be noticeable for most players, who are probably not XPing at maximum efficiency all the time.

Max mana can save your life. I have had situations where I ran out of mana, and needed to use my Blood Ember Greaves as manaless FD. Since Iksars cannot do that, they will find extra mana useful.
Last edited by DeathsSilkyMist; 08-14-2023 at 05:20 PM..
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  #5  
Old 08-15-2023, 01:02 AM
Toxigen Toxigen is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
DPS does have diminishing returns in a lot of scenarios. Let me give you an example I posted earlier:

People enjoy the semi-AFK killing of single static respawn mobs.

https://wiki.project1999.com/Travis_Two_Tone according to the wiki he has 875 HP, and respawns every 6 minutes, 40 seconds.

If you are doing 30 DP, you will kill him in 29.1 seconds. This means it takes 429.1 seconds per respawn and kill. 3600 / 429.1 = ~8.4 kills per hour.

If you are doing 31 DP, you will kill him in 28.2 seconds. This means it takes 428.2 seconds per respawn and kill. 3600 / 428.2 = ~8.4 kills per hour.

You would need to kill him for 53 hours straight to get an extra kill lol. This means no breaks in between. You lose your progress if you stop. Extra DPS is not always increasing kills per hour. The 1 kill per hour estimate I gave earlier is assuming you are going balls to the wall in terms of your killing process.

You are assuming every player is going to be XPing in the most efficient way possible, and thus maximizing their DPS at all times. It is a bit silly to make the claim that this DPS difference is going to be noticeable for most players, who are probably not XPing at maximum efficiency all the time.

Max mana can save your life. I have had situations where I ran out of mana, and needed to use my Blood Ember Greaves as manaless FD. Since Iksars cannot do that, they will find extra mana useful.
jesus fucking christ
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  #6  
Old 08-14-2023, 05:20 PM
Sizar Sizar is offline
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You are curving the original question into something totally different though. I think for your example of running out of mana having more mana etc, before that even creeps up you should be a decent enough player to realize when you are in over your head before it gets to a point that you have no mana or low hp and run away or fd earlier. Sure these situations can happen organically (like getting an add when you are half way thru killing the 1st, and you have to decide to either bail or fd, or stick it out in a tough fight)

I think having the option of more mana for a 1 of fight with say a named mob with fat loot, or an oh shit situation like I mentioned here is far less appealing than just flat out being better 99% of the time.
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  #7  
Old 08-14-2023, 05:24 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Sizar [You must be logged in to view images. Log in or Register.]
You are curving the original question into something totally different though. I think for your example of running out of mana having more mana etc, before that even creeps up you should be a decent enough player to realize when you are in over your head before it gets to a point that you have no mana or low hp and run away or fd earlier. Sure these situations can happen organically (like getting an add when you are half way thru killing the 1st, and you have to decide to either bail or fd, or stick it out in a tough fight)

I think having the option of more mana for a 1 of fight with say a named mob with fat loot, or an oh shit situation like I mentioned here is far less appealing than just flat out being better 99% of the time.
I am not "curving the original question".

We are discussing SK starting stats. That is the title of the thread. This means we are comparing the merit of putting your points into each stat.

You can give examples where INT is not helping you, and I can give examples where STR (and extra DPS) is not helping you.

This is very straightforward. I have provided examples where INT will help you, and I have actually experienced them.

You need to provide more than "INT will not always help you" as your justification for picking STR. I can also say "STR will not always help you", and be factually correct.
Last edited by DeathsSilkyMist; 08-14-2023 at 05:35 PM..
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  #8  
Old 08-14-2023, 05:49 PM
Sizar Sizar is offline
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My bad, I thought we were discussing mating rituals of the earthbound human. Thank you for reminding me what the true point of the discussion is about.

Point is, your situations of having more INT and it being useful / saving your life will creep up FAR, and i meant like 100-1 less often than just being a 4% better killer. If it comes up much more often than that than it means you need to adjust your leveling strategy or you are just a plain bad player.

***DSM replies with "I am insulting him calling him a bad player"***

Maybe at this point, that is what is factually correct in this thread all along.

End thread for me, will continue to read your "get the last word in" replies to others though
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  #9  
Old 08-14-2023, 05:57 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Sizar [You must be logged in to view images. Log in or Register.]
My bad, I thought we were discussing mating rituals of the earthbound human. Thank you for reminding me what the true point of the discussion is about.

Point is, your situations of having more INT and it being useful / saving your life will creep up FAR, and i meant like 100-1 less often than just being a 4% better killer. If it comes up much more often than that than it means you need to adjust your leveling strategy or you are just a plain bad player.

***DSM replies with "I am insulting him calling him a bad player"***

Maybe at this point, that is what is factually correct in this thread all along.

End thread for me, will continue to read your "get the last word in" replies to others though
Thank you for admitting you cannot prove your point.

You are trying to save face with silly nonsense like this.

You also shouldn't think that calling me a "bad player" is a good argument for your side, or clever. You are basically admitting you couldn't even prove a noob wrong lol.
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  #10  
Old 08-14-2023, 07:12 PM
Troxx Troxx is offline
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Only 400 more pages to go fellas!
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https://www.project1999.com/forums/s...43&postcount=2



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