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#3991
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3x Enchanters are going to die more due to multiple charm breaks, which nobody wants to take into account. You are overestimating DPS and CH for this group, while saying Shamans are bad without merit. 300 DPS vs 200 DPS is only saving you a few seconds per kill.
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#3992
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It's a revolving door of insanity with this child. Edit: Yep, see? Exactly as I predicted. | |||
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#3993
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#3994
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So then why would we want a Shaman when we could have a Druid? We don't need extremely efficient heals? I'll get the priest that can still heal small amounts of damage whilst having utility that isn't redundant, possibly another charm, snare for the Enchanter charms, POTG and some nice mobility to move this group around.
You've lost the argument. | ||
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#3995
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#3996
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You have 3 enchanters to assist on breaks. 3x stuns, mez, etc. Nobody is dying there. And if they do, who cares? Clean it up, cleric rez up, keep going. DPS isn't overestimated. You're leveling. The more mobs you can kill per hour the better. | |||
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#3997
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A level 50 mob in Sebilis has around 8000 HP. At 200 DPS (2 Enchanters) you are killing that mob in 40 seconds. At 300 DPS (3 Enchanters) you are killing that mob in 26 seconds. You aren't going to be getting any more spawns per hour in an XP session by saving 14 seconds per kill. This means a group with 2x Enchanters is getting the same XP as a group with 3x Enchanters. 3x Charmed pets could gang up and kill one Enchanter more easily than 2x Charmed Pets. You are assuming perfect play at all times, someone doesn't afk for a few seconds, etc.
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#3998
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Why the hell would I want a Shaman? | |||
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#3999
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#4000
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