Quote:
Originally Posted by maahes
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Was anyone able to get this working on p99?
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Yep I know I did, haha. Everyone else seems to at least I haven't heard of any problems so far. If anyone does encounter any glitches let me know.
Besides the wolf thing, which may or may not ever come to fruition, i'm also working on trying to see if I can get a method of having some elementals loaded and not others. Also testing texture maps between Classic and Luclin. Got it to the point I have put the entire Classic Dark Elf Female Leather texture onto the Luclin model properly minus the chest. With Classic the chest texture was simply that, the chest (and neck). With Luclin it's divided up into the chest, neck and collarbone. So breaking the old Chest texture down and aligning them properly is being a bitch. The hands and feet are also rather annoying. Velious armors are actually already at Luclin resolution the issues would be getting them on the model. Dropping them, remapped of course, into the Luclin files won't cut it. It won't recognize them. Sony on the other hand already started a function to load Velious armors on the Luclin models but they half assed it and quit (LoadVeliousArmorsWithLuclin=TRUE in the eqclient.ini if anyone wants to look at it.). The pants are the only texture that loads properly everything else fucks up. Finishing what they started would take some time though. At some point I hope to get a hold of someone with actual artistic/Photoshop talent to completely rebuild the Classic textures in Luclin level resolution and I can remap them from there. We'll see how it goes. And last but not least I'm trying to work on an installer that would help streamline this fix a bit (let you select which races/genders to turn on, select or deselect elementals, patch the globalload to P99, remove or not remove unneeded clutter in the globalload etc) but haven't gotten around to it yet and most likely won't until I figure out where I'm going with the above projects. Would also need to find a good way of going about it anyway as a batch file wouldn't really give me the customization I wanted in the setup, though it would certainly be quick and easy.
I'll keep everyone updated but for now the plain Luclin model fix is still on this thread:
http://vp1999.forumotion.com/t10-luc...n-project-1999
Oh by the way a reminder as someone said before, if you use the Lite client from elsewhere on these forums you won't have the Luclin models in the folder anymore. If that's the case the above fix does NOTHING. It only changes what order models get loaded in to overwrite the Classic models with Luclin and bypass the expansion variable in the database. Without the files actually there nothing will happen. If you use the Lite client I recommend finding a full version of the Titanium, SoD, Underfoot or any other client and dragging and dropping the files listed in Globalload in that link.
-Danyelle/Rainbowdash