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#1
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Ah, that thread wasn't as helpful as I had hoped. Thanks nonetheless.
I read Torven's thread you linked earlier and it was helpful. A couple things jumped out. Torven has an appropriate attitude towards parsing. I already think he's credible: Quote:
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#2
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#3
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#4
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Player hits were always much more variable (messy).
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#5
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This thread recovered like a stuntman(person). Awesome job!
Didn't there used to be a theorycraft website for everquest? Moot, i know cause it was mid-pop but I'm really glad to see the mathFu turning over rocks even after the p99 servers have gone to pasture. | ||
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#6
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#7
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we always have 50 pages of napkin math, just go to a vindi raid. happens every 8 hours, hit attack on the mob. doesnt have to be your mob, just hit it and parse. youll see for yourself instead of your dumb math.
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#8
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It is sad people think math doesn't work in a game made entirely on math. If you know the damage formula, you can work out how a weapon will parse without parsing. You are just running the same formula the game is doing. For those interested in how you can think about the melee damage formula in P99, read this post: https://www.project1999.com/forums/s...&postcount=440 Nobody in this thread has provided a better explaination.
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#9
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Until then it is just wild guess-work and napkin math. It isn't a replacement for actual parses. Of the parses that have been provided - 2handers are the clear winners for high ac raid mobs.
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#10
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https://www.project1999.com/forums/s...&postcount=439 A better thread than this nightmare would just be a list of “best dps results” per class, gear, buffs, and discs on Vindi. At least when people ask about crap like this we can point them to a general list of real results. | |||
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