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#431
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need pvp to resolve these problems imho.
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#432
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#433
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I have tiggle's phone number.
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#434
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Yendor for you to say that everyone has to team up against us is foolish, like I said this isn't a one horse race. TMO uses the exact same tactics we do, there is a video in another thread of Winterfresh, aka Durison their guild leader, attempting to pull juggs into the middle of a Trak that our guild has already engaged. There are countless threads from both TR and TMO pointing fingers because one guild was rushing in while the other had one person get FTE, this type of stuff has been going on forever. I can recall being on a CT raid prior to Kunark where we had 15 in zone and two golems down first, a rule that SKOPE'S guild spearheaded to implement, when an officer from DA pulled every mob he could into our camp and DA rushed CT for the win. Did he get a suspension? Yes. But this type of stuff is recurrent. I'm sorry you guys lost Nagafen, but again get more competitive. Learn the tricks of that raid encounter and don't act like attacking the giants prior to bridge gives you some claim on the end mob. This isn't WoW, it's not a dungeon crawl to a boss in an instance. FTE is the rule and there are many, many, creative ways this gets done at the top. Does it suck that the more casual guilds have to get in the middle of this? Yes unfortunately it does, but this is what classic EQ was like during Kunark. There simply isn't enough mobs to go around. We have basically 5 new raid mobs, that's not enough to appease a server that is so saturated with level 60's due to lagged development. Skope, I have no idea what the question you keep ranting about is. Post the screenshots of level 60's attacking Nagafen imo, people can be in the general vicinity (i.e. just outside his room) and so long as they aren't casting on people who are on Naggy's aggro list they won't get banished. I'm guessing that is what actually happened. | |||
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#435
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There are so many other ways and reasons to enjoy EQ that if not getting easy or uncontested boss kills is what ruins this for you I'd move on to another game where your 3 raid hours per week is better spent on guaranteed fights. | |||
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#436
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#437
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The other factors; this server is free, I don't want to spend the time developing another character, I'm already in a top raid guild and don't want to jump through the hoops required to get here again in another game. Maybe in a few years I will, but the time commitment simply is not an option for me personally. It's much easier to log in when I get a text, kill something, then log back out. | |||
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#438
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#439
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#440
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Other than that, it's all rather disingenuous. Saying you don't have the time to commit to raid in another game and then stating you get texts and then log in to raid is totally counter-intuitive. I mean, being available to raid at the drop of a tweet is a far greater time commitment than anything I can imagine in any other game. For that matter, other games do have open-world raid mobs to sate your competitive desires, and some even avoid instanced content, altogether. The only really unique thing about Classic EQ is the Tunnel and the naked corpse-running. You could level to cap and be a bleeding-edge content-devourer within two months in WoW, and then you could minimize the impact the game had on your life by setting two nights a week to raid. See, I don't really believe your justifications. I believe you believe them, and you are no doubt really invested in them, but they just sound pretty fake. I think the joy taken in killing mobs on this server has more to do with depriving your perceived enemies of the kills than anyone would like to admit, because if you did admit it you'd feel pretty sad inside. | |||
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