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#4401
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I am not sure why you think people can't have pocket clerics in other scenarios. It's a stretch.
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#4402
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The advice was for general use. You can hold the train with DA and let people gate out as well, which is better in HS. On a cleric, you could DA hold in a position close enough for dragging and recovering your own corpse.
This is one of the reasons why clr/enc rules so hard. With AE mez and multiple free DAs in your toolbox, you CAN actually recover from a massive train of mobs. It's the only class combination that can look a 20 mob train in the eyes and keep on trucking. But yeah you could have totally saved the group and looked like a hero, you just don't know how to play well, don't take it out on us lol | ||
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#4403
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#4404
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You could have DA held it and just capped out. Given a more optimized group setup, you could have held and recovered. This isn't just theory. I've done it with more dangerous mobs on melees using a DA idol. I've done it on a cleric. I've done it on a necromancer. I haven't done it on a shaman, but earring of the frozen skull is almost free to recharge and easier to use than a casted DA.
You don't HAVE to make clutch plays and save the day, but it's cool to do so, and it shows presence of mind. A DA earring recharges for less than a plat. You get 18 seconds to stop, look around, and figure out a plan--or to let your teammates gate out. Instead, you all probably just panicked, froze up, and let the train kill you because that's what is 'supposed to happen' when 'bad pathing' occurs. Because you are playing P99 on what is essentially a very basic level. | ||
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#4405
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This thread isn't about whether or not I make mistakes while playing the game. It is a pretty silly argument to say "you made a mistake in a video game, therefore you know nothing about said video game". I am sorry you have to resort to such a poor argument when you can't provide anything more tangible.
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#4406
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Easy 500 pages
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#4407
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You simply don’t understand group/raid dynamics if you think a shaman brings more to the table than a cleric does. Solo rank != duo rank != trio rank != 4 man rank != 5 man rank != 6 man rank != raid rank. Edit: even your beloved monks have moved onto clerics when velious geared. Monk/cleric is just safer in most situations Vs relying on slow/torpor as higher tier mobs get harder to slow. | |||
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Last edited by Crede; 07-07-2023 at 12:03 PM..
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#4408
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I am not sure why you are bringing raid dynamics into a group of 4 people without a Warrior for a tank. For group dynamics I understand them just fine. It is why Shaman/Enchanter/Monk is such a strong trio. I am sorry you simply don't understand why this is a strong trio.
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#4409
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It’s not a matter of “strong”. The thread is about “best”. It’s really that simple | |||
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#4410
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