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#1
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Wizard kill is more impressive then all these ENCs exploiting decades old broken game mechanics
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#2
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P.S. Nice job Neryn! Did you use the wizard annihilator? P.P.S. GNOME
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#3
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So I decided wth, let's not waste a good opportinity to use this spell. King room might be the only room in the list with light blues to blast. Disintegrate actually allows you to single pull and makes the breaking of the room easier. And it's mana efficient compared to regular nuking, which matters when you don't have any mana regen at all (I can hear you laughing. Stop it). Anyway this Challenge is a great thing, even for non enchanters / shamans. I don't care if, as a wizard, I end up being able to solo only 3 mobs on that list. It's something fun to do once 60 and eventually your efforts are rewarded and you get a nice piece of loot. GNOME !
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Last edited by Neryn; 02-08-2013 at 06:22 AM..
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#4
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Loraen your hackscapades sometimes ALMOST make me want to play my enchanter.
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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#5
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If anyone actually made all of the frogs in that room dual wield, though, it was just some griefer. An enchanter would have no more reason to do that than anyone else [You must be logged in to view images. Log in or Register.] | |||
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#6
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Enchanters willing to outshine anyone in this challenge is common knowledge ! There are dual wielding mobs all around the place and we all know who's responsible for this... Quote:
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Last edited by Neryn; 02-08-2013 at 10:22 AM..
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#7
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intimidation is maybe 1 in 3-4 success rate against mid-40s mobs. id be surpprised to ever see it work on a 50+. i think the best bet for seeing melee success with disciple or maybe above is a paladin. lull, roots, stun, heals, lay hands... seems like itd be enough to dispatch disciple tier more or less, though i cant speak from experience having never played a pally
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#8
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On Sak I guess I could solo the crypt named with the truncheon/Scimitar of Lifestealing/Fungi with a little luck. Certainly the Baron; probably the Duke, and I'm guessing the Harbinger/Hierophant would be too annoying with huge dots and slows. Unfortunately I don't think the root net would last long enough to root one mob away and camp/come back before it wore. Mayyyybee with a full duration root, but that's dicey on a 53+ named. Remember melee classes are allowed to get a full set of buffs if they choose, just because they are so important and the melees are at a huge disadvantage anyway.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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#9
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Pally DPS is abysmal, no way a DWhelm/healing spells will be less melee than a summoner can put out in equal time. I see monks in fungi's or warriors with fungi+slow hammer getting the furthest of all melees.
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#10
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But a warrior relying on backpacks full of nets to get "single" pulls or a monk having to... I don't know. How the hell would a monk get a mob like froglok ostiary to a spot where he could fight it single without clickies for CC and without it fleeing (probably at sow speed) and training him? | |||
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Last edited by Tecmos Deception; 02-08-2013 at 06:45 PM..
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