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#4591
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#4592
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![]() Just go and solo ffs. You know you want to.
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#4593
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I do find it amusing that you are splitting hairs on the mana efficiency of 2.16 vs 1.71 on a class with lich as if that difference in efficiency is a fraction of the difference between the dps of a mage (direct via nuking and pet and indirect via Dmg shield) lacking off and the much lower dps of a shaman trying to hard. Remember, you also advocated (yesterday) for the cleric and necro healing the shaman so they can canni harder to still fail at DPS. Quote:
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#4594
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Even 3 ticks of Pyrocruor is 333 Damage for 400 mana, which is something like 45% damage for the same mana as Touch of Night. It is nowhere near 2-3x mana for 25% damage. You got both the mana and the damage values drastically wrong in all cases, regardless of the DoT. Please stop making stuff up and spitting it out, you are just going to confuse people. You also look bad yourself doing it. Quote:
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Last edited by DeathsSilkyMist; 01-01-2024 at 06:13 PM..
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#4595
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[You must be logged in to view images. Log in or Register.] Quote:
EDIT: things may have changed since they removed the hate from poison counters but this line of spells was one sure fire way of absolutely getting initial unwanted aggro in the past.
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Last edited by Troxx; 01-01-2024 at 06:14 PM..
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#4596
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#4597
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https://wiki.project1999.com/Cessation_of_Cor https://wiki.project1999.com/Splurt Examples of dots I was referring to. 14.5 seconds + GCD and 900 mana just to load these 3 up all so that none of them have any time to do meaningful damage despite their superior efficiency. E-bolt is the one potential exception ... but again ... even if you cast it the second the fight starts you won't land the spell until over 6 seconds later. If the fights are fast, E-bolt is less efficient than inefficient than a straight up lifetap, much less a direct damage nuke (undead or otherwise). The break even point is at 4 ticks (fight duration > 30 seconds) but then only by razor thin 'who cares' margins ... and it doesn't heal you while doing it. In the meantime you could have gotten off 2 or 3 of these: https://wiki.project1999.com/Chill_Bones at 2.57 DPM or https://wiki.project1999.com/Exile_Undead at 2.9 DPM A level appropriate hasted/quadding enchanter pet + beefy mage pet + necro summon pet vs charm pet is going to make ridiculously short work of any standard xp group mob. The 3 of those pets towards the end of the xp group game will be putting out 250-280dps + whatever dmg from dmg shield before anyone lobs any damaging spell of any kind. If you're hunting somewhere like kael arena where mobs have large hp pools and strong regen, the necro's spell lineup will understandably change.
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#4598
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3 ticks of Pyrocruor is 333 Damage for 400 mana, which is something like 45% damage for the same mana as Touch of Night. 3 ticks of Cessation of Cor is 300 Damage for 250 mana, which is 68% damage for the same mana as Touch of Night. Neither of these are anywhere near 2-3x mana for 25% damage. You got both the mana and the damage values drastically wrong in all cases, regardless of the DoT. You were wrong, just admit it. Quote:
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Last edited by DeathsSilkyMist; 01-01-2024 at 06:36 PM..
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#4599
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![]() I would go wizard over druid for hate minis. I think when you’re talking high value targets there’s competition as well on p99 so you need your own porter.
Highest value 4 mannable things I can think of: drusella, hate minis, fungi king, SG, ragefire. A necro or ench can hold down DS solo, not sure if a shaman can if asked to clear by a competitor. Fungi king is gonna be a 2 man affair, soloing it is possible but kind of a party trick. The wizard can’t do much solo so probably hangs out with the ench/* to TL them as needed/help burn If a shaman can hold DS solo then you can do shm/enc/clr/wiz and just dps down all the mushrooms or sub a nec for fd pulling the king. But I don’t think shaman is the class you want for DS and there’s nothing particularly ‘valuable’ they ‘unlock’ ie. a 3-man without shm can do the same targets, just with less manpower. But without the nec no fd pulls, the ench is mandatory and pretty much carries the group, wiz is mandatory to snipe earth staffs/shields/necro books. Shaman is like, oh we are allowed a 4th pick and we can’t just pick another ench lol I’d go cleric for paci bracer and aego/ch but I don’t think the priest pick matters as much as people pretend it does | ||
#4600
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![]() Hands up who is lvl 60 and has torpor that wants to test this theory?
Desperately Slandering Mages is not included in this. No group would last long enough to prove it eithwr way. At 60 you are not xping unless you take a few deaths. So none of the lvl60 sham with torpor are even gonna wanna do this. This is/was for xp groups, not lvl 60's with full spell books parallel playing (nice one troxx) like you are extolling the virtue of. Ok we get it, a sham wiff all spells and torpor can do wonderful stuff. A necro at all lvl stages can do virrually ALL the same things with slight mana efficiency differences. (As they can at other lvls. Better lich better taps etc) Lvl 60 necro gets a better lich and another undead charm? They do all of that at lower lvls with efficiency differences. Lvl60 shm gets (a chance at) torpor, the class defining spell. Before then they just a 5th wheel that can do a few things (that other classes also do) acceptably. A sub60 or torporless 60 sham is just an inefficient cleric, a fat non charming chanter or a low dps malo mage replacement. | ||
Last edited by Duik; 01-01-2024 at 08:57 PM..
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