#41
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On live even on my elf I used a greater light stone till I got an item with a lighting effect.
Thats for sure. | ||
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#42
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Quote:
The issue with the new system is not darkness, it's light stacking... Try a raid in velktor's lab zi... The screen is pure white with people flying in the middle, fighting invisible mobs. Wish I had a screenshot, this is particularly ridiculous. | |||
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#43
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Quote:
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#44
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I mained an erudite back then. You were deadass black screen in many situations that you aren't even now, like walking through hallways in cities at nighttime. There's a lot of lighting baked into this client for cities that wasn't feasible to remove for this classic darkness attempt.
So elwing is right, like I mentioned before its the light sources and that stacking that are a problem. The extent of the darkness is intended and appropriate. | ||
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#45
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Quote:
Those rooms have light sources in the above pic | |||
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#46
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I think the comments about light stacking are correct and what makes the current black and blown up white feel really messed up.
Like I said, I remember corpse retrievals in black burrow with a halas bound barbarian and going through those mountains was a legitimate ordeal. It really was a situation where you knew a real barbarian because of the harsh climate they had to survive. Vengeful lyricists stalking the darkness and a blind naked man trudging through the snow to the home of his mortal enemy. Good comments everyone. Because of the deep ugly of the blown up lights I am going to hope that this feature is not enabled on brown99 / red99 2.0 because erudites, barbs, and humans don't really need the extra groin stomp and it makes the game look bad for everyone else too. Though I agree with and appreciate the intent. | ||
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#47
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Classic vanilla tox was hardcore.
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#48
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Thats for sure. You didn't just hug the zone wall for fun you did it because without a wall to guide you you were hopeless.
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#49
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Thats how I discovered rungupp ;p
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#50
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Quote:
__________________
Zipps - 51 HLF Druid <Castle> Lykosor - 49 DE Necro <Castle> Aspom - 12 HEF Ranger <Castle> Slyng - 31 HEF Bard <Castle> Flecrad - 21 DE Enchanter <Castle> Lykos - 43 HIE Mage <Castle> Ribkage - 17 GNM Boneknight <Castle> | |||
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