#41
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I feel like it works on some raid mobs, especially lower tier ones, and less so on others. Not a lot of hard parsing for that conclusion though. I do remember looking through a parse on Talendor where a defensive war was taking damage at a rate where they had like 47 seconds before they would have needed a heal. A lot of that's defensive being great, but AC was mitigating a lot too.
Avatar of War on the other hand has the silliest hit distribution I've ever seen. Based on the hit distribution and what I've been able to puzzle out of the combat math it seems like it basically has infinite attack, or at the very least something like 20000 ATK or some such silly number. I believe an infinite attack mob will max hit 50% of the time, and then have an even distribution of the remaining 50% of hits across the other 19 damage intervals...and that's essentially exactly what I've seen on every AoW parse I've ever looked at.
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Jayya - 60 Rogue, Officer <Auld Lang Syne>
Sanctum Low Man Vindi Kill: https://www.youtube.com/watch?v=xyZfNjvsDRE | ||
#42
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Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung | |||
#43
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#44
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#45
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(1) theyre twinkes and lazy on leveling their twentieth character (so theyre bad at their class)
(2) theyre enjoying stealing aggro to show off their dps power (so theyre bad at their class, but on purpose kinda) (3) they are purposefully trying to share damage to get the most out of group regen or heals (4) they are iust having fun. my preferred way to enliven a xp group as a rogue is to drink 50 alcohols, or make jokes about smoking a quick bowl of Indica Brotherhood. but to each their own i guess | ||
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