#41
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can't expect the devs to slave on this server for no $, but i'd pretty much give anything to remove all aspects of Luclin and PoP *except the GREAT raid zones and just stick the zone entrances in old world content.
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#42
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Quote:
-------------------------- I would just like to reiterate to any that didn't understand the OP. This thread is like fan fiction or fantasy football or whatever you want to call it. I'm not a developer or a GM. I'm not asking to have this implemented in any way, nor would my word hold any weight if I did ask. This is merely mindless world doodling at work... except I'm using words instead of a pen and a paper. Feel free to share your ideas of how this could possibly be implemented in some fictional non-existent classic progression server. There have been so many good additions to my original idea already, I would like to see what else people can come up with. Flaming the thread however, is just plain silly. | |||
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#43
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Ssra temple was the only good thing about that goddamn hunk of rock. Take that and it'll be fun.
As for PoP... some of the raids were good, but alot of it was quite boring in all honesty. LF6M for PoStorm group. (6 because i don't wanna go to that shitty zone!)
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Omnimorph - Enchanter
I enchant things... | ||
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#44
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I didn't mind storm. If anything it was a bit easy and boring after a while. But honestly what zone isn't after a few days?
EDIT: I was thinking of BoT, not Storm. I thought Storm was a bit of a schizophrenic design for sure. | ||
Last edited by guineapig; 07-14-2010 at 11:42 AM..
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#45
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PoStorms and BoT were probably the only two zones in PoP that I thought were big 'ole stinkers. That's right, I said the S word.
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Kebbon Corpsewagon
Dwarf Rogue, corpse-dragging specialist and dungeon crawler extraordinaire | |||
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#46
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Quote:
Alright, I have to acquiesce. Compared to every zone you mentioned (any many others out there) PoStorm and BoT were pretty lame. But anywho, I wouldn't leave out any zones in my fantasy expansion simply due to lack of imagination on the part of the designers. As long as they don't ruin the game leave them in there. The more variety in zones, the more play styles you can support and the more zones there are for people to group in. For example, both BoT and Storm offered up some decent charm targets for players. | |||
Last edited by guineapig; 07-14-2010 at 11:41 AM..
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#47
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Oh I agree, I wouldn't want zones to be omitted based on lackluster design alone. They'd have to pose a pretty egregious threat to the integrity of the game itself, which is why the PoK discussions/ideas are so interesting to me.
And I agree w/ what you said just a bit ago, that this is all just fun to think about in hypothetical terms. Sadly, for those who missed out on the full PoP experience (I'm including myself in that group for I never made it to PoTime), we'll probably never get that second chance and that's okay. That was the big downside to PoP — once newer expansions rendered it obsolete it stood little chance of ever being revisited.
__________________
Kebbon Corpsewagon
Dwarf Rogue, corpse-dragging specialist and dungeon crawler extraordinaire | ||
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#48
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#49
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it'll never happen.
guys, the world's gonna end in 2012. i read it in a youtube comment. | ||
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