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  #41  
Old 07-14-2010, 08:30 AM
azeth azeth is offline
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can't expect the devs to slave on this server for no $, but i'd pretty much give anything to remove all aspects of Luclin and PoP *except the GREAT raid zones and just stick the zone entrances in old world content.
  #42  
Old 07-14-2010, 09:30 AM
guineapig guineapig is offline
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Originally Posted by azeth [You must be logged in to view images. Log in or Register.]
can't expect the devs to slave on this server for no $, but i'd pretty much give anything to remove all aspects of Luclin and PoP *except the GREAT raid zones and just stick the zone entrances in old world content.
Agreed!


--------------------------

I would just like to reiterate to any that didn't understand the OP.

This thread is like fan fiction or fantasy football or whatever you want to call it.

I'm not a developer or a GM. I'm not asking to have this implemented in any way, nor would my word hold any weight if I did ask.
This is merely mindless world doodling at work... except I'm using words instead of a pen and a paper.

Feel free to share your ideas of how this could possibly be implemented in some fictional non-existent classic progression server. There have been so many good additions to my original idea already, I would like to see what else people can come up with.

Flaming the thread however, is just plain silly.
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  #43  
Old 07-14-2010, 11:09 AM
Omnimorph Omnimorph is offline
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Ssra temple was the only good thing about that goddamn hunk of rock. Take that and it'll be fun.

As for PoP... some of the raids were good, but alot of it was quite boring in all honesty. LF6M for PoStorm group. (6 because i don't wanna go to that shitty zone!)
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  #44  
Old 07-14-2010, 11:17 AM
guineapig guineapig is offline
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I didn't mind storm. If anything it was a bit easy and boring after a while. But honestly what zone isn't after a few days?


EDIT: I was thinking of BoT, not Storm.

I thought Storm was a bit of a schizophrenic design for sure.
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  #45  
Old 07-14-2010, 11:23 AM
frefaln frefaln is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
I didn't mind storm. If anything it was a bit easy and boring after a while. But honestly what zone isn't after a few days?
SolA, Mistmoore, Upper Guk, Lower Guk, Sebilis, Chardok, Kurns Tower, City of Mist, Crystal Caverns, Kael Drakkal, Tower of Frozen Shadow, Plane of Disease, Plane of Innovation, Plane of Tactics. I'm probably forgetting a few.

PoStorms and BoT were probably the only two zones in PoP that I thought were big 'ole stinkers. That's right, I said the S word.
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  #46  
Old 07-14-2010, 11:37 AM
guineapig guineapig is offline
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Originally Posted by frefaln [You must be logged in to view images. Log in or Register.]

PoStorms and BoT were probably the only two zones in PoP that I thought were big 'ole stinkers. That's right, I said the S word.
Oh no you didn't!

Alright, I have to acquiesce. Compared to every zone you mentioned (any many others out there) PoStorm and BoT were pretty lame.

But anywho, I wouldn't leave out any zones in my fantasy expansion simply due to lack of imagination on the part of the designers. As long as they don't ruin the game leave them in there. The more variety in zones, the more play styles you can support and the more zones there are for people to group in. For example, both BoT and Storm offered up some decent charm targets for players.
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  #47  
Old 07-14-2010, 11:50 AM
frefaln frefaln is offline
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Oh I agree, I wouldn't want zones to be omitted based on lackluster design alone. They'd have to pose a pretty egregious threat to the integrity of the game itself, which is why the PoK discussions/ideas are so interesting to me.

And I agree w/ what you said just a bit ago, that this is all just fun to think about in hypothetical terms. Sadly, for those who missed out on the full PoP experience (I'm including myself in that group for I never made it to PoTime), we'll probably never get that second chance and that's okay. That was the big downside to PoP — once newer expansions rendered it obsolete it stood little chance of ever being revisited.
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  #48  
Old 07-14-2010, 12:17 PM
guineapig guineapig is offline
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Originally Posted by frefaln [You must be logged in to view images. Log in or Register.]

And I agree w/ what you said just a bit ago, that this is all just fun to think about in hypothetical terms. Sadly, for those who missed out on the full PoP experience (I'm including myself in that group for I never made it to PoTime), we'll probably never get that second chance and that's okay. That was the big downside to PoP — once newer expansions rendered it obsolete it stood little chance of ever being revisited.
I hear ya man. I had to quit before my guild made it to Time. This was after LoY, LDoN and possibly Gates. Only went back once when the level cap was raised to 70 (Omens I think?) and that didn't last long. I was already so far behind on everything.
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  #49  
Old 07-14-2010, 02:27 PM
maya maya is offline
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it'll never happen.

guys, the world's gonna end in 2012. i read it in a youtube comment.
  #50  
Old 07-14-2010, 02:32 PM
guineapig guineapig is offline
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Originally Posted by maya [You must be logged in to view images. Log in or Register.]
it'll never happen.
What will never happen? Do you have an idea to share?
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