#41
|
||||
|
Quote:
| |||
|
#42
|
|||
|
It's great racing the fastest class in the game for my rogue epic.
Makes all the hours I spent getting my notes, camping in rathe worth it to know I won't get it until, well ever. Can't wait to see the MQ offers in EC. Good job Devs. Shoulda left it alone. Let us get our own things instead of weighing in and giving some people a clear advantage over the actual class that needs the item. | ||
|
#43
|
||||
|
Quote:
| |||
|
#44
|
||||
|
Quote:
| |||
|
#45
|
|||
|
Racing.. In a game called Everquest... Cool..
| ||
|
#46
|
||||
|
Quote:
| |||
|
#47
|
||||
|
Quote:
What do you think would be a reasonable amount of time to hold Verina for? A few folks have mentioned holding her for a "long" time, and I'd like to see what that means to everyone. Requiring your force to be readily available within 18 seconds on such a lengthy window is pretty much why they set up the system that they did at Ragefire, yeah? Obviously the Cleric epic is far more important in the grand scheme of things, so perhaps that's why it was done that way, but I think Verina could benefit from a similar arrangement, or at least some further clarity on what an acceptable engage looks like. | |||
|
#48
|
||||
|
Quote:
I could totally make a nice sandwich and chat with my friends and watch the kiting tomfoolery for that long. After an hour I'm going to be getting pretty antsy tho, so I think that would be a fair hard stop for everyone involved. | |||
|
#49
|
||||
|
Quote:
| |||
|
#50
|
||||
|
Quote:
| |||
|
|
|