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  #41  
Old 06-21-2013, 10:48 PM
TxRanjahs TxRanjahs is offline
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Originally Posted by TarukShmaruk [You must be logged in to view images. Log in or Register.]
?

Other classic things such as Mage AFK killing were nerfed. This is fact.

It was much less abusive/advantageous than bard swarm kiting. This is also fact.
sad but true also
  #42  
Old 06-21-2013, 10:53 PM
Splorf22 Splorf22 is offline
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Originally Posted by t0lkien [You must be logged in to view images. Log in or Register.]
AoE kiting is fine. It's fun, takes real skill, involves a fair amount of risk, and is a fair use of the Bard's abilities when most of you aren't grouping anyway (so you can't complain that anyone resorts to soloing). The problem is what everyone is calling "low hitpoint" kiting.
100% agree. I tried this for an hour or two on Dramor and it is absolutely trivial. There has been an absolute explosion of ~50 bards recently and it is a direct result of the fact that any pair of knuckledragging morons can get 2 levels an hour doing this. Low HP hate needs to be capped at let's say 1/4-1/3 of the mob hp.

That being said, the people bitching about bards are in general unskilled noobs who can't handle dungeons. Leveling in OT period is trivially easy. Get out of OT and go to Lower Guk, Kaesora, Solusek B, Mistmoore, or any one of the great EQ dungeons.
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  #43  
Old 06-21-2013, 10:56 PM
Cheeb Cheeb is offline
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Having spent a few levels groping in OT I know how annoying the bards can be. That being said, it's just something you learn to live with or move on.

If this is somehow "banned" its a victory for a small segment of our population that cant adapt to a situation and instead find it necessary to bring stupid shit like this to the forums time and time again.
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  #44  
Old 06-21-2013, 11:52 PM
Rabies Rabies is offline
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Snare their mobs. This works well as a wizard, because your snare hits 4 targets at once and lasts only 75 seconds. Clumps off mobs will peel off, then 75 seconds later, come running at the bard from all directions. If they're low-hitpoint kiting (or hell, even if they're not), only one of them needs to hit and stun them and you've got a dead bard.

Druid/ranger snare has its own advantages. It lasts so long (7 minutes?) that the zone rapidly turns into a minefield of slow moving mobs, like so many zombies.

I've killed a lot of bards in my time. It's better than sex.

Hilariously, even while they're disrupting the zone for everyone else (I've seen situations where the zone is cleared of mobs-- literally cleared), sometimes they'll petition you. But their fun will still be over. You can go ahead and petition them right back if you want-- explain that draining a zone of mobs is zone disruption-- or you can just be satisfied that you've saved the day for everyone else that was trying to-- and has a right to-- use the zone.
  #45  
Old 06-21-2013, 11:58 PM
boudicca boudicca is offline
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If some one (or some guild), wants the server all to themselves, isn't it fairly easy to run their own server? Seems backwards to be on a server with a bunch of other people, just to try to own everything (or obstruct everyone else), unless you're a social miscreant.
  #46  
Old 06-22-2013, 12:03 AM
t0lkien t0lkien is offline
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Originally Posted by Rabies [You must be logged in to view images. Log in or Register.]
Snare their mobs. This works well as a wizard, because your snare hits 4 targets at once and lasts only 75 seconds. Clumps off mobs will peel off, then 75 seconds later, come running at the bard from all directions. If they're low-hitpoint kiting (or hell, even if they're not), only one of them needs to hit and stun them and you've got a dead bard.

Druid/ranger snare has its own advantages. It lasts so long (7 minutes?) that the zone rapidly turns into a minefield of slow moving mobs, like so many zombies.

I've killed a lot of bards in my time. It's better than sex.

Hilariously, even while they're disrupting the zone for everyone else (I've seen situations where the zone is cleared of mobs-- literally cleared), sometimes they'll petition you. But their fun will still be over. You can go ahead and petition them right back if you want-- explain that draining a zone of mobs is zone disruption-- or you can just be satisfied that you've saved the day for everyone else that was trying to-- and has a right to-- use the zone.
Except what you've done is actually petitionable, and the Bard has done nothing wrong. I think you'll find that once it's sorted out, you'll be the one being reprimanded/disciplined.

Not saying it's ok for Bards to disrupt the play of others. But bizarre senses of entitlement don't stop with Bards. Some of you guys are downright strange in your take on what is yours, and what is just. If a Bard wants to make things difficult for you in return, you'll be the one zoning, not him/her (sit aggro is a bitch). It's a silly fight to start IMO, and your death XP is harder to regain than theirs.

As for me, if there were more groups available I'd be grouping. It's much more fun. This isn't the bum rush to max level live was. I want to enjoy the journey.
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  #47  
Old 06-22-2013, 12:07 AM
Nune Nune is offline
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Isn't your anger because you feel you deserve the mobs they're taking? Hypocritical at minimum. Those merbs are there to be killed for experience and loot, that's the extent any entitled claim could go.
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  #48  
Old 06-22-2013, 12:08 AM
Faerie Faerie is offline
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Quote:
Originally Posted by Rabies [You must be logged in to view images. Log in or Register.]
Snare their mobs. This works well as a wizard, because your snare hits 4 targets at once and lasts only 75 seconds. Clumps off mobs will peel off, then 75 seconds later, come running at the bard from all directions. If they're low-hitpoint kiting (or hell, even if they're not), only one of them needs to hit and stun them and you've got a dead bard.

Druid/ranger snare has its own advantages. It lasts so long (7 minutes?) that the zone rapidly turns into a minefield of slow moving mobs, like so many zombies.

I've killed a lot of bards in my time. It's better than sex.

Hilariously, even while they're disrupting the zone for everyone else (I've seen situations where the zone is cleared of mobs-- literally cleared), sometimes they'll petition you. But their fun will still be over. You can go ahead and petition them right back if you want-- explain that draining a zone of mobs is zone disruption-- or you can just be satisfied that you've saved the day for everyone else that was trying to-- and has a right to-- use the zone.
I think this is against the rules, and even on red I wouldn't do it unless a bard was actively taking my camp without stopping to let us pvp for the camp fairly.

And to everyone saying that people should just exp in dungeons if they're bothered by this: why should players not have the option for easy OT exp if they want it? Sometimes you don't feel like an intense dungeon crawl, and just want to relax and take things easy while socializing with a group. Bard kiting isn't so much of an issue on red because of the lower population and fewer number of bards, but if bards are monopolizing zones on blue I don't think the appropriate reaction should be, "Well, those noobs shouldn't be wanting easy exp anyway; dungeons are cooler!" Solo bards are able to take many more NPCs than even a few full groups of others could. I saw it happen while leveling my druid on red, and for a few minutes there really were no in range NPCs for me to pull.

Imo the devs wouldn't need to break the ability, just enforce the "zone disruption" rule a bit more frequently. Bards should learn to share, not be nerfed.
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Last edited by Faerie; 06-22-2013 at 12:11 AM..
  #49  
Old 06-22-2013, 12:46 AM
Rabies Rabies is offline
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the Bard has done nothing wrong
Wrong. What do you think would happen on live if you were abusing a zone by locking up literally every mob in it, to the point where no one else could use it? As someone who used to AE group, I can tell you that a GM would come and tell you to stop it because it's zone disruption. It's no different than intentionally training. The game is designed to accomodate groups of people, usually many groups of people, and if a single person (or group) somehow finds a way around that, it's still against the rules.

Swarm kite all you want, but it's still using game mechanics in a way they weren't intended, and if you take it so far that other people can't find a mob to kill, you've crossed a line and opened yourself up for vigilante justice. The only problem is that more people don't do it. You're in the right. Take your zone back, people.
  #50  
Old 06-22-2013, 12:53 AM
Faerie Faerie is offline
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Originally Posted by Rabies [You must be logged in to view images. Log in or Register.]
Wrong. What do you think would happen on live if you were abusing a zone by locking up literally every mob in it, to the point where no one else could use it? As someone who used to AE group, I can tell you that a GM would come and tell you to stop it because it's zone disruption. It's no different than intentionally training. The game is designed to accomodate groups of people, usually many groups of people, and if a single person (or group) somehow finds a way around that, it's still against the rules.

Swarm kite all you want, but it's still using game mechanics in a way they weren't intended, and if you take it so far that other people can't find a mob to kill, you've crossed a line and opened yourself up for vigilante justice. The only problem is that more people don't do it. You're in the right. Take your zone back, people.
lol
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