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#41
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Quote:
It is a rule of everquest though, bards are either insanely broken, or nerfed to death. There is no in between. | |||
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#42
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I spent a lot of time playing between 12am and 8am PST this last week, and there really are times when there isn't anyone to group with at certain level ranges, especially in some locations, and especially if you are trying to find someone with specific abilities, like healing. It has nothing to do with not being proactive and everything to do with a low population.
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#43
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Yeah - you can kite. For me though I play sporadically. 1.5 hours before work in the AM (around 5:30 - 7:00 AM PST) and then a block of 3 hours in the evening usually. So, while the evening block lends it self nicely to grouping, the morning one not so much.
I'm thinking what is going to happen is this. I'll make a necro, get him to 50. Use him to farm up twinking items for my bard, sol ro armor items, etc. Once Kunark comes out and the game changes into an outside one (as opposed to the indoor theme pre-kunar offers) I imagine my bard will be 50 and I'll be loving it. So, I'm ultimately planning on being a bard in Kunark, but feel I'll satisfy my lust for 50 via a necro first, then help the bard along making his leveling experience a bit easier. Please don't think of this as a deterrent or acceptance that melee's are hard, because while they are, yes, my reasons for swapping are that of personal play-style preference and desires to try out skelly-pet fights and necro-dungeon crawling. | ||
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#44
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Quote:
__________________
Noah, the Loincloth Hero
Ogre High Jump Champion 2019 | |||
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#45
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It's still not accurate.
We still miss with maxed melee skills VASTLY More than the mobs do. If I need to supply parses I will. The playing field isn't supposed to be even, and maybe it's fine as is, but melee are going to struggle. I wish there was a way to rapidly boost the population to 500 at peak times. That alone would go a long way towards fixing the issues. Gonna be bleak leveling another character when the server gets top heavy. | ||
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#47
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I think the game is probably more popular in US than anywhere else.
I'd guess that 80% of the player base is american. Just a guess though. Night and early morning american night owls and europeans? maybe some people from asia? | ||
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#48
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This thread has devolved to a circle jerk.
Something will have to be done to encourage newbies to play, and soon. Whether you agree or disagree is irrelevant to this reality. | ||
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#49
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Agreed.
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#50
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I don't get this whole "everyone is already level 50 I can't level now cause there's no one to group with!"
It's 9 PM on Thanksgiving. Not exactly the most populous of times. However... Crushbone: 5 players (hey look, there's a spot open right now!) Oasis: 11 players. All teens. Mistmoore: 7 players. All low 20s. Sola: 5 players. Hey look, if I was ~24, I'd have a group waiting for me here too. Lower guk: 12 players. A group of 50s, a group of 30s. Solb: 9 players in their 40s. Basically, at a very low population time, there's players to go group with at every level range. And that is just if you go into a zone and try to get into a pre-made group, which is lazy. Let's say you're level 17... /who all 15 20. List is cut off. Most people are in freeport or butcherblock... I bet I could form my own group right now at level 17. Same goes for any level range. I just don't understand this whole "the game is too hard now that the game's been out 2 months!" mentality. I rolled my character a month late... about November 3rd. Hit 50 around Nov. 18th. 90% grouping, usually with Karsten and others I've met in-game who knew how to play well. It can be done, mang. | ||
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Last edited by Reiker; 11-26-2009 at 10:06 PM..
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