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![]() So. Taking this out of rant and flames, because i want serious views on this, and my idea to not be derailed with other events of that thread.
Want a REAL suggestion. Let any guild call a roll call at ANY given point in the cycle to another guilds raid force. This roll call may only happen once every 2 hours, and is to be timestamped each time. If the guild who loses that roll call wishes to continue to try and camp the mob, they have to wait 1 hour to re-roll call the first guild. 24 ACTIVE People to call roll call. 24 ACTIVE to respond. 60 second window. Why 24 people? 4 groups should be enough to kill any target, having less could produce problems for certain fights. Rather then have different rules for different zones, make it all the maximum. Doing so will enable ANY raid guild to walk in any zone, call for roll, and have the ability to sweep the camp away from them. It will discourage camping for long periods of time, because who wants to have 24 active people on all the time? Right now i bet everytime a mob spawns at 2-7 in the morning; less then 8 people are online at that time. Batphones, Twitters (lulz) whatever is the method to summoning a raid force is what gets everyones attention. Now. If these rules are broken I think there needs to be a harsh punishment. Not a ban - that's too easy. If IB took a mob when it was not won by them via rollcall - then IB is out of any raid target for an entire week. Take it as you will, but i think this is a solid system and i would like to thank Kira (Wrei) for bringing it up. | ||
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