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  #41  
Old 08-10-2010, 04:57 PM
Xoremus Xoremus is offline
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Default Heh sony didnt make eq Verant did

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Originally Posted by Traderseven [You must be logged in to view images. Log in or Register.]
P99 All the way! Fuck Sony! (Sony i love you for making EQ)
HeH Thank Verant ...not sony
  #42  
Old 08-10-2010, 05:01 PM
cured cured is offline
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Originally Posted by Overcast [You must be logged in to view images. Log in or Register.]
Tenacity - you will get something every dungeon run in WoW now, no need to be tenacious for a single item that you want big time. There's always something just about as good. Or something you can get in the AH - maybe this changes *a bit* at 80 - but get in the right guild and just steam roll the same instance over and over. Crowd Control? Who needs it - WoW has 'gear score'.
I agree with everything you said except this. At level 80 this is much, much worse. Just die your way through a heroic enough times and you'll have enough tokens to get something comparable to what the guild who one-shotted Arthas got. There are so many ways to get gear in WotLK that it ruins the specialness of actually getting anything at all.
  #43  
Old 08-10-2010, 05:28 PM
mmiles8 mmiles8 is offline
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I actually had to look up my old armory... I said to myself, when did 80 become the max level? Oh right...

It's only been two months since I stopped playing, and that's how far behind me it is.
  #44  
Old 08-10-2010, 06:45 PM
Aum Aum is offline
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Sorry to be the cynic but the magic MMO that everyones praying for will not exist. Games are not played the same as they were 10 years ago. This server is great, and playing through as a classic experience is a blast, but you will never find a new game to challenge you like this one did.

You're all experienced gamers now, and as such, you've ruined your future in finding a good game with the qualities most of you are looking for. You all know the mechanics of MMO's. There is only so much you can do with this concept before you're branching out so far that it's hardly even in the same genre. Information is easily spread, and no one likes to be out of the loop, so you seek it. That alone leaves only the exploration of a game world, most of which is also online and found fairly easy.

Find ways to enjoy new games, the ones that cater to an easier crowd, enjoy playing on this server, or give up.

Personally, I think vanilla WoW had it going on. Some fun instances to group in, pretty decent raiding, a few global targets, and mediocre PvP. Was it EQ? No. But gaming is dead. It's 2010 and every game is going to be easy to most people. You're playing on nostalgia, not challenge. Don't kid yourselves.
  #45  
Old 08-10-2010, 06:57 PM
Droxik Droxik is offline
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Quote:
Originally Posted by Dantes [You must be logged in to view images. Log in or Register.]
This means bigger boobs on the female characters.
^^ Rofl
  #46  
Old 08-10-2010, 07:01 PM
Humerox Humerox is offline
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Most of us who waited years for Vanguard to come out said the same things.

Brad tried hard to EQ it up...but when the funding poofed and he had to go to Sony, guess what happened? They gloriously fuxored it up.

Anything and everything Sony does is about the cash. Hardcore gaming != mass appeal. Therefore, not gonna fricken' happen.
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Originally Posted by Sirken View Post
if your reason to be here is to ruin other peoples experiences and grief them off the server, then not only do you not deserve the privilege of playing here, but i will remove your ability to do so.
  #47  
Old 08-10-2010, 07:17 PM
Tunarian Tunarian is offline
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Join Date: Jul 2010
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Quote:
Originally Posted by Aum [You must be logged in to view images. Log in or Register.]
Sorry to be the cynic but the magic MMO that everyones praying for will not exist. Games are not played the same as they were 10 years ago. This server is great, and playing through as a classic experience is a blast, but you will never find a new game to challenge you like this one did.

You're all experienced gamers now, and as such, you've ruined your future in finding a good game with the qualities most of you are looking for. You all know the mechanics of MMO's. There is only so much you can do with this concept before you're branching out so far that it's hardly even in the same genre. Information is easily spread, and no one likes to be out of the loop, so you seek it. That alone leaves only the exploration of a game world, most of which is also online and found fairly easy.

Find ways to enjoy new games, the ones that cater to an easier crowd, enjoy playing on this server, or give up.

Personally, I think vanilla WoW had it going on. Some fun instances to group in, pretty decent raiding, a few global targets, and mediocre PvP. Was it EQ? No. But gaming is dead. It's 2010 and every game is going to be easy to most people. You're playing on nostalgia, not challenge. Don't kid yourselves.
Well said. Sad but true.

Quote:
Originally Posted by Humerox [You must be logged in to view images. Log in or Register.]
Most of us who waited years for Vanguard to come out said the same things.

Brad tried hard to EQ it up...but when the funding poofed and he had to go to Sony, guess what happened? They gloriously fuxored it up.

Anything and everything Sony does is about the cash. Hardcore gaming != mass appeal. Therefore, not gonna fricken' happen.
Sony didn't fuck it up. Sony resurrected the game to a playable state. That game was doomed from the beginning because Brad, somewhere along the line, lost interest and stopped giving a shit about the game and instead saw dollar signs. They tried to appeal to a wider audience and screwed it all up. If you chase two rabbits you won't catch either of them. Unless you're Blizzard, then the experienced rabbit just gives up and settles for a sub par pursuer.

Did that make any sense? [You must be logged in to view images. Log in or Register.]
  #48  
Old 08-10-2010, 07:30 PM
Humerox Humerox is offline
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Quote:
Originally Posted by Tunarian [You must be logged in to view images. Log in or Register.]
Sony didn't fuck it up. Sony resurrected the game to a playable state. That game was doomed from the beginning because Brad, somewhere along the line, lost interest and stopped giving a shit about the game and instead saw dollar signs. They tried to appeal to a wider audience and screwed it all up. If you chase two rabbits you won't catch either of them. Unless you're Blizzard, then the experienced rabbit just gives up and settles for a sub par pursuer.

Did that make any sense? [You must be logged in to view images. Log in or Register.]
Meh. I may be misremembering...but I had some convos with Brad during beta, especially when he was wanting to make some changes to Diplomacy. He seemed really put off about being rushed to release faster than he wanted to be, and Sony was making demands for changes he really didn't like. Can't remember who was funding it before Sony, but when they pulled he didn't have much choice...I personally don't think he lost the vision, he just couldn't afford to keep it.

Just my humble opinion, tho.
__________________
Klaatu (RED)- Fastest Rez Click in Norrath
Klaatu (BLUE) - Eternal 51 Mage
Klattu (GREEN) - Baby Cleric

Quote:
Originally Posted by Sirken View Post
if your reason to be here is to ruin other peoples experiences and grief them off the server, then not only do you not deserve the privilege of playing here, but i will remove your ability to do so.
  #49  
Old 08-10-2010, 07:38 PM
Tiggles Tiggles is offline
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Quote:
Originally Posted by Humerox [You must be logged in to view images. Log in or Register.]
Meh. I may be misremembering...but I had some convos with Brad during beta, especially when he was wanting to make some changes to Diplomacy. He seemed really put off about being rushed to release faster than he wanted to be, and Sony was making demands for changes he really didn't like. Can't remember who was funding it before Sony, but when they pulled he didn't have much choice...I personally don't think he lost the vision, he just couldn't afford to keep it.

Just my humble opinion, tho.

From what I heard Brad was a pain in the ass to work with never showed up for design meetings and never accepted ideas from others. Apparently, he thought since he made EQ he was above failure and he just cashed in on Vanguard and it crashed.
  #50  
Old 08-10-2010, 07:45 PM
cured cured is offline
Aviak


Join Date: Aug 2010
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I think the Vanguard team went through a few different sources of income, Microsoft was one of them, I believe. I had a friend who worked on the game, incidentally enough I think he was tasked with writing Diplomacy conversation exchanges, but the hours were murder. He worked, I think, 12-14 hours a day 6 days a week when development was really ramped up on it.

The game went through a few iterations of basic combat...nothing seemed to stick.

It seemed obvious to me when I tried it on launch, though, that the game was just not ready yet. Can't fault Blizzard for torturing their audience because they tend to release games after they've had tons of coats of refining and polish.
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