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#41
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Personally I agree the planes should be all inclusive for simplicity. As for the yard trash I think that should just be First come first serve.
But again this is totally up to the two current guilds in question. Also we need to address how an up coming guild can enter the rotation. Do they have to ask for a shot from the current guild in rotation, or do they have to (for lack of a better term) KS and prove they can kill it before being considered. By KS i mean get there first and kill it not attack at the same time. Keep it going and come up with a fair proposal and im sure this can be agreed upon by the GM staff | ||
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#42
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What about:
CT (Plane of fear is owned by this guild for 24 hours from the minute CT spawns or until CT is dead. Any guild currently in PoF must vacate immediately when CT spawns) Naggy Vox Plane of Fear Sunday - Wednesday (excluding CT, Including Dracho/Golems) Plane of Fear Thursday - Saturday (excluding CT, Including Dracho/Golems) Not sure if phinny is worth it, but could add it in as well: Phinny Sunday - Wednesday Phinny Thursday - Saturday Days end CST at Midnight, Guild Leaders/Officers can (and should) give permission for another guild to enter for trash if it is not going to be done etc. | ||
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Last edited by Allizia; 12-17-2009 at 08:55 PM..
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#43
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Quote:
Phinny Thursday - Saturday Phinny Sunday = Phinny is off limits to all guilds in the rotation on Sunday. It will be FFA for any guild wishing to enter the draft. If the guild manages to kill Phinny they have the right to enter next weeks rotation and will be limited to ONE choice from the rotation for the first week (determined by the draft) If they fail to kill that target within 24 hours or if they fail to clear at least 50% of Plane of Fear (approx 150? mobs within 8 hours) within 3 days they are opted out of the rotation and must try again from scratch. If they Succeed they will enter the next weeks draft with full rights. Ehh it has flaws but all I could think of atm | |||
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Last edited by Allizia; 12-17-2009 at 09:33 PM..
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#44
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The original idea was to have it be more fair by having interclass duels, but it seems like there is a lot of interest in larger battles which i like too so..
If we can get some agreement on how to have a larger battle in the arena area or work something else out, we can /random 6 to determine the number in next weeks battle and then assemble a small team over the week to put forward In the case of a duel, you could have your alphabetical list of classes.. /random 14 - to decide next weeks class, giving guilds a week to prep, if the same class is rolled twice, reroll Seems like it should be no holds barred at first, with agreements on tactics to be outlawed based on precedent. I also think it should be a "better luck next time" contest so that there is absolutely zero possibility of QQ. I say that with one warning about having to police outside buffs and make sure to have mad dispells at the beginning of each fight. I would say individual contests should be 2 out of 3 wins. I don't know of any tournament structures, but I'm sure there is one already made we can burgle.. Someone here know of a way we can determine a winner fairly between 3 or 4 or 5 guilds? An expandable tournament structure? More ideas!
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#45
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Not gonna lie, at first I thought the idea sounded retarded, but the more I've read.... I love this plan.
6v6 or 1v1, I wanna get the crap beat outta me and I wanna have all this bickering resolved. We need to choose a location where NPC's and other garbage won't interfere. If the arena works, that'll be perfect, if not, I'm sure we can find some remote zone like west karana where there won't be any interference. Please work out more details, and let the games begin! | ||
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#46
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Only issue with the champion from last week fighting a new challenger is that pvp in eq is veeery unbalanced, and a class could be chosen just to take advantage of the bullshitery of eq pvp. Or perhaps that's a way to give the loser the advantage the next time? Could start the duels with leader vs leader, then go from there. That is if we go the 1v1 route.
And, from another post, Wenai said he looked at this proposal and said it has no place on this server. Honestly, you said we need to work it out ourselves, and when we do... you say no? Even without "[reading] it in full detail?" Especially based on this response, if it's a system we want to do, then let us do it... I know it's hard for parents to let their children make their own choices when those choices don't meet with their own... but, you have to do it (that is, if you don't want to babysit us). | ||
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Last edited by Ektar; 12-18-2009 at 02:25 AM..
Reason: Rethought
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#47
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Also, something mentioned about waiting until midnight of the last day to kill Cazic so you get him at the start of your next rotation... Honestly, that can be solved by the following being in the agreement:
No Bullshit You may want everything mapped perfectly, every detail specified... but I think on something so simple we can be civilized people and agree to just kill cazic or inny or whatever once per week. during your week, you get to kill him once. You fail to do it in your week, you miss your chance. You get him on the ropes as your time's up, then ask the other guild if you can stay an extra hour... then they get to kill your CT the next time (perhaps a week + 1day to regularize it back in the middle). Let's sneak around and manipulated any other points, but shit so simple as that? "No Bullshit" should suffice. | ||
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#48
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Quote:
Exactly. If we can all agree to a winner vrs loser and actually stick to it without someone from either guild trying to rile up the other guild... And we can act like respectable human beings and respect spawns and stuff... this would work wonderfully. I honestly think Hasbin + Allizia needs to look and take the important bits from people's ideas here and organize a formal write up for wenai and the team to take a peak at. Hasbin's foundation along with allizia's adds, and my tidbits+everyone else's tidbits (like ektars for example) should be included. I want my name stamped on there somewhere too [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] Edit: I just thought of this, but this isn't just the leadership's decision. The regular members (like myself) need to have a vote in the process as well, i know a lot of people who are extremely uncomfortable with this idea. | |||
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Last edited by Taluvill; 12-18-2009 at 06:03 AM..
Reason: Poll idea
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#49
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trading off mobs is retarded, there should be a ffa on all raid mobs, either with variance or without, and gms shouldn't be involved. it's not rocket science.
All this talk about finding ways to share mobs is making people thing mobs ought to be shared, which they aren't. The whole paradigm is misguided, as are discussions about it
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Noah, the Loincloth Hero
Ogre High Jump Champion 2019 | ||
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