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  #41  
Old 05-07-2014, 04:24 PM
Tecmos Deception Tecmos Deception is offline
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Ok, I missed you differentiating between summoned and charmed pets. But I'm still seeing people going both ways in your sources with regards to charms. Not sure how you can try to rely on a thread where two random guys with no real proof say A and three random guys with no real proof say B.

I noticed in that druidsgrove thread that someone mentioned how certain NPC types don't seem able to dual wield ever. Are you sure that all of these people claiming "charmed NPCs" can't wield two of the same item weren't just trying to give two of the same item to an NPC that can't wield two weapons at once ever or something?
Last edited by Tecmos Deception; 05-07-2014 at 04:28 PM..
  #42  
Old 05-07-2014, 04:34 PM
halason halason is offline
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So far Tecmos's the only person here who has proven that a mob (not all mobs in project 1999) can in fact equip 2 rings. Don't believe it? well then you best submit some screen shots or video with evidence like tecmos did.
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  #43  
Old 05-07-2014, 04:39 PM
Tecmos Deception Tecmos Deception is offline
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I don't think dald is disagreeing with what actually happens on p99, hala, the screenshots I posted are pretty conclusive. He is arguing that it didn't work like this in classic and that it SHOULDN'T work like this now on p99. But it seems like the posts talking about this from back in the day aren't too supportive of either side, and the staff here have a "if you think something on p99 should be changed, the burden is on you to prove that it should be changed" policy.
Last edited by Tecmos Deception; 05-07-2014 at 04:44 PM..
  #44  
Old 05-07-2014, 04:50 PM
Velerin Velerin is offline
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That would be funny if you could overload a charmed pet with heavy items to snare them. Unlimited time snare making for safe pets. Load up all the mobs in a zone with boulders and watch them all sloth around.
  #45  
Old 05-07-2014, 05:32 PM
Daldaen Daldaen is offline
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Aye I don't disagree with Tecmos' analysis of P99 mechanics.

I'm on the classic/"how it should be" end.

All pets *should* only have a single ring, ear and wrist slot
Charmed pets *should* only be able to wield 2 different weapons

The later I noticed a lot during my time on the Mac server where I charm killed most of the time. If I wanted my Diaku in tactics to DW he needed either a Mage blade + Mage fists or two different Mage blades. They NEVER used identical weapons (summoned weapons or otherwise). Which I confirmed on several occasions with different items.

Really neither are enormous issues. But they are classic mechanics.

That ring skeleton is curious though. I'd have figured pet slots were hardcoded and very difficult to change. I'm surprised they can equip two here.
  #46  
Old 05-07-2014, 05:43 PM
Tecmos Deception Tecmos Deception is offline
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If I had a few fire opals on Tecmos I'd try my infinite-rings theory... lol. I should have done a new /beta to test it with the 2 opals I had and my djarns last night. Oh well.
  #47  
Old 06-10-2014, 01:03 AM
blondeattk blondeattk is offline
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best 2 hander to give a charmed pet? something with a proc?

experimental pet 01 :

http://wiki.project1999.com/A_Goblin_Backbiter
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  #48  
Old 06-10-2014, 01:50 AM
blondeattk blondeattk is offline
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possible:

http://wiki.project1999.com/Man-o-War
http://wiki.project1999.com/Adamantite_Bo_Stick
http://wiki.project1999.com/Mithril_Two-Handed_Sword ?
http://wiki.project1999.com/Earthen_Blade *

best ones?

*might overwrite haste buff or just not stack?
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Last edited by blondeattk; 06-10-2014 at 01:58 AM..
  #49  
Old 06-11-2014, 01:45 PM
Jygia Jygia is offline
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i tried giving 3 Golden Fire Wedding Rings to a charmed pet a year ago and the pet didn't gain any hps from the 3rd ring.
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