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  #41  
Old 07-07-2015, 01:40 PM
Daldaen Daldaen is offline
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Bump. Sneak should break on ranged item thrown and standing when indifferent shouldn't instant memblur. The memblur after FD code could use some work.
  #42  
Old 07-07-2015, 01:59 PM
arsenalpow arsenalpow is offline
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They need to make projectile collision more accurate if they want change sneak/fd yet again. The delay and flight path of projectiles is incredibly frustrating when trying to split things as is.
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  #43  
Old 07-07-2015, 07:11 PM
Kinvalar Kinvalar is offline
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This link seems to imply differently about ranged attack dropping Sneak.

Particularly this part: "If you are far enough away, with sneak engaged, you can fire at one, and the other won't come, even if facing you."

It doesn't state anything in there about having to quickly apply a new sneak after firing. Posted 6/11/01, updated same day a few hours later.
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  #44  
Old 07-07-2015, 08:52 PM
Man0warr Man0warr is offline
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Yeah all the Safehouse posts from the day back up being able to throw shit and sneak not breaking.
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