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  #41  
Old 08-03-2015, 02:01 PM
Pringles Pringles is offline
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Honest question: How is this game at all "fun" to you guys raiding a single target with over 100 people? Why not split raid forces and go after multiple targets / challenge yourselves?
  #42  
Old 08-03-2015, 02:06 PM
Anichek Anichek is offline
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Originally Posted by Pringles [You must be logged in to view images. Log in or Register.]
Honest question: How is this game at all "fun" to you guys raiding a single target with over 100 people? Why not split raid forces and go after multiple targets / challenge yourselves?
Honestly I doubt we'll reach those numbers again. That's Day 1 launch, and I expect to see it fall back to our normal raid sizes over some time.

It's fun to hang out with people we consider friends - in game, outside of game, in other games too. We've just been around so long (and typically do not remove inactive players) that sometimes, the numbers really swell.
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  #43  
Old 08-03-2015, 02:09 PM
Anichek Anichek is offline
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Originally Posted by bktroost [You must be logged in to view images. Log in or Register.]
Is that Gif to indicate that we are in the tossing poop at each other phase of Velious launch? Even after we shouted a server first congrats to you guys /tear.
Negative, they didn't toss poop. They were dancing together because Baloo was signing the song "Be Like You" in the Jungle Book.

My entire response was to give perspective on the sheer volume of players that all guilds had on for Launch Day. The server was over 2k at one point.

The joke/gif was more to ask what the pre-approved guild raid participant level is, to avoid future flaming about size.
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  #44  
Old 08-03-2015, 03:39 PM
wormed wormed is offline
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Quote:
Originally Posted by Pringles [You must be logged in to view images. Log in or Register.]
Honest question: How is this game at all "fun" to you guys raiding a single target with over 100 people? Why not split raid forces and go after multiple targets / challenge yourselves?
I agree. For me, personally, when I played Live I was in a smaller guild. We weren't at the current content but we were a step or two below. But man, it was a lot more fun taking out raid targets with few numbers than having 72-man or more raids killing targets.

On P99, that just isn't plausible it seems.
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  #45  
Old 08-03-2015, 04:10 PM
dafier dafier is offline
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Quote:
Originally Posted by Pringles [You must be logged in to view images. Log in or Register.]
Honest question: How is this game at all "fun" to you guys raiding a single target with over 100 people? Why not split raid forces and go after multiple targets / challenge yourselves?
My experience on live was just that.

I was always in these large (zerg) guilds. Velious we constantly had 80+ in NTOV and Kael and PoG.

REALLY sucked regarding loot, 1. Because the guild leader for the couple guilds I was in ONLY gave loot to who ever he wanted to. 2. There were so many damn people.

This carried on with me through PoP too. But there was a lot of loot that exactly require a raid to get that was really good too (by PoP time frame).

I was in a small guild once and I really didn't like it. We could do anything like the medium or larges guilds could. It was a bummer, at least for me.
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  #46  
Old 08-03-2015, 04:11 PM
dafier dafier is offline
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Originally Posted by dafier [You must be logged in to view images. Log in or Register.]
My experience on live was just that.

I was always in these large (zerg) guilds. Velious we constantly had 80+ in NTOV and Kael and PoG.

REALLY sucked regarding loot, 1. Because the guild leader for the couple guilds I was in, ONLY gave loot to who ever he wanted to. 2. There were so many damn people.

This carried on with me through PoP too. But there was a lot of loot that did not exactly require a raid to get that was really good too (by PoP time frame).

I was in a small guild once and I really didn't like it. We could do anything like the medium or larges guilds could. It was a bummer, at least for me.
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  #47  
Old 08-03-2015, 04:11 PM
dafier dafier is offline
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hummm.....I meant that. derp
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  #48  
Old 08-03-2015, 04:13 PM
dafier dafier is offline
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Lots of mistakes. Sorry.

Corrections:

****Small guild could not compete with medium/large guilds.

****There was a lot of loot that did not require a raid to get that was good.
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  #49  
Old 08-03-2015, 04:22 PM
Swish Swish is offline
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A-Team were a good example of doing more with less. You just need a decent set of players who know their roles inside out and can adapt when the shit hits the fan.

Playing in a zerg guild makes players and the people around them more lazy/relaxed. Like you could probably completely afk for a boss fight as a wizard or mage and it wouldn't shift the odds of success by much at all.
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  #50  
Old 08-03-2015, 04:28 PM
dafier dafier is offline
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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
A-Team were a good example of doing more with less. You just need a decent set of players who know their roles inside out and can adapt when the shit hits the fan.

Playing in a zerg guild makes players and the people around them more lazy/relaxed. Like you could probably completely afk for a boss fight as a wizard or mage and it wouldn't shift the odds of success by much at all.
You have a point and yes taking Vindi out with 4 solid groups instead of 60+ would be a challenge.

And, I do like challenges, but I also like to win. Sometimes having more friends helps guaranty a win, however;

In some situations like the AoW team up, it didn't work out, but that wasn't due to 200+ people mad rush, it was due to application/network infrastructure not being able to handle those numbers.
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