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#41
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![]() p sure alunova mentioned something about beetles despawning but constructs and spiders will stay up
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#42
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![]() Yeah, but by sheer volume, beetles despawning (which they should be) should resolve the majority of the problem.
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#43
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![]() When i was exping in there just after Velious dropped, I and the others in the zone knew full well to avoid the traps, or kill them dead if we triggered them, because they never despawn, as was the case on live.
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#44
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![]() The constructs did not despawn; the beetles did. I am not sure about trap spiders.
Either way, it's fixed. | ||
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