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#41
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not you but there is always someone there must be someone | |||
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#42
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#43
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![]() Quote:
also [You must be logged in to view images. Log in or Register.] | |||
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#44
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![]() When the PVP general forum is more toxic than the Blue RnF, you're not really enticing people to give it a try.
Not to mention the red recruitment posts in almost every single thread which is annoying and a turn-off to wanting to associate more with individuals like that. From a newer players perspective, red server a) appears toxic as fuck b) seems to ahve a declining population. Whats the point of investing time there? | ||
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#45
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![]() Biggest reason Red sucks is just cause the population sucks. If the server had enough people to support like 3-4 Empire's instead of 1 it would be infinitely more enjoyable. An avg nightly pop of like 600 people would make Red amazing. Unfortunately that will never happen cause the vast majority of people that try Red get frustrated by the degenerates with ~300k geared twinks sitting in lvl 5-50 dungeons ruining everyones day all day long. If you manage to get past that into your 50's then your options become either join Empire or get crushed/raid meaningless shit to avoid getting crushed. That's another one of the huge issues is that 1 guild basically controls everything through zerg tactics. If Empire was forced to split into 2 separate guilds somehow and the rest of the server just picked sides it would automatically be better than it is now. I used to think "Why the hell are ppl so excited about stupid "Teams PvP" server when we already have Red that blows ass? But then it all made sense when I stopped to think about it. A Teams server kind of discourages a single zerg guild at the top. Much higher probability of there being multiple high end guilds when the mechanics of the game force people to not pile into 1 zerg.
Red has potential to be a great thing but human scumbag nature seems to repeatedly get in the way. | ||
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#46
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because even if both of those are true - it's still better than blue
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#47
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![]() i always thought it was funny that someone like me, who plays 20 hours a day for the past 2 years, has hardly ran into twinks/griefers on red. There was on in crushbone, one, and he hasnt been around in over a year. The griefers in unrest, mistmoore, highkeep, you seem them online maybe twenty minutes a week. You don't see those players on for hours on end, and there are no twink griefers past lvl 30 or so. That is the highest level theyll go, there is no one 40-50 that sits in solb and ruins peoples night as their sole goal in eq
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#48
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Yeah sure it sounds fun, more experience, first few levels are protected, your gear is protected. But at the end of the day you lose all your money. | |||
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#49
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#50
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![]() So we are all at a consensus then?
Remove the ability to kill another player on Red99 and keep the added experience. But, one day a month PvP is enabled but have a 1 hour respawn time on every raid target | ||
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