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  #41  
Old 03-16-2016, 11:55 AM
serjordanmormont serjordanmormont is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Banded will be fine for many levels in old world and isn't much worse than bronze but weights much less.
Awesome, thanks, good to know!
  #42  
Old 03-16-2016, 11:56 AM
serjordanmormont serjordanmormont is offline
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Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
Don't even bother with bronze. Just hang out in EC and pick up random pieces of cobalt, crafted, kylong, seb scale, rygorr, etc when you see them for cheap. You can probably find some random pieces of human RZ cultural, too.
Okay, thank you, will do. Is there a good place for me to reference cost for this stuff? I wouldn't know if something was cheap or not.
  #43  
Old 03-16-2016, 12:47 PM
Thurgrim Thurgrim is offline
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Originally Posted by serjordanmormont [You must be logged in to view images. Log in or Register.]
Very thorough, thank you for that. I am far from a twink so perhaps I will avoid warrior after all. Paladin & SK sound like they may be more my speed. I wouldn't call myself an experienced player either. Just used to play back in the day and am enjoying getting back into it. If warrior is so gear dependent perhaps they aren't for me. I like the idea of hitting stuff because my main is a cleric and I want something to offset the heal/sit/med repeat routine from time to time.
I had a 60 warrior alt during RoK/SoV so I knew of the dependency on gear.

Details behind the good and bad have been covered already, but my advice if you choose to main this class.: Levels = gear, being an ogre helps.

The items I got along the way were won in groups, generosity, camping items and raiding... not a whole lot of tunnel questing. A proper haste item and resists will be your obsessions.. Raiding will get you geared up pretty quickly.

I have a lot of clickable items to help with utility, and a range of weapons to use depending on situation. You will be hot swapping weapons often.

Just put up a Maeglo profile, its not complete and obviously isnt BiS, but its pretty typical:
http://wiki.project1999.com/Magelo_Blue:Odumok
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  #44  
Old 03-16-2016, 01:14 PM
Teppler Teppler is offline
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Originally Posted by thufir [You must be logged in to view images. Log in or Register.]
If you want to tank until 60, I'd advise against the ranger. They are pretty good at tanking things until the 40s because they have hybrid aggro, but they start falling off after that due to armor limitations. Not nearly as bad of a class as people say they are, just not a preferred main tank for groups. Reasonable solo adventurers, though.
Group content is a pushover in this game though. In a group setting you can tank stuff into your 50's as a shaman even if it isn't ideal. With a group behind you, Ranger will be absolutely fine tanking anything.
  #45  
Old 03-16-2016, 01:25 PM
thufir thufir is offline
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Originally Posted by Teppler [You must be logged in to view images. Log in or Register.]
Group content is a pushover in this game though. In a group setting you can tank stuff into your 50's as a shaman even if it isn't ideal. With a group behind you, Ranger will be absolutely fine tanking anything.
Anyone can tank anything if it's shaman slowed. Don't mistake this for any group sufficing for group content.
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Grallos Rek - 58 ogre shadowknight
Grigorii Grallosovich - 51 human cleric
Brallos Rek - 43 ogre warrior
Crallos Rek - 35 ogre shaman
Timothe - 31 human enchanter
Variol Cutthroat - 27 human paladin
Telehr - 23 human magician
  #46  
Old 03-16-2016, 01:34 PM
Troxx Troxx is offline
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Originally Posted by Xaanka [You must be logged in to view images. Log in or Register.]
1. race doesn't matter, pick what you think looks coolest. Iksar is the best end game but you don't get to use kunark/classic plate (relevant while leveling, meaningless when 60)
/thread

Roll whatever race/gender you don't mind looking at.

-Ogre has the best starting stats and frontal stun avoidance. Stats don't mean a lot end game.
-Dwarf has decent stats and barrel-roll jumps (cool factor)
-Troll has good starting stats and regen, slow leveling but cool nonetheless
-Barbarian is never a terrible choice
-Gnomes can look through walls and have rechargable armor -- you never need a shrink potion!
-Halflings are small (useful), have sneak (can't be overstated), and level faster than any other race.
-Humans are meh. They are middle of the road but are never a bad choice.
-Iksar have regen, don't need shrink, highest ac via bonus, and many consider them the best end-game, but the difference is not really that big even with endgame gear.
-Half-elves get dildo helms with velious ... so that's something
-Woodelves get space-alien helms with velious ... so that's something
-Dark elves are inky ... and their velious armor looks cool.

None of this really matters though. Fighting level appropriate content with appropriate gear, all warriors will be useful and powerful.

Pick ... whatever ... race ... you ... find ... most ... visually ... appealing!
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  #47  
Old 03-16-2016, 01:36 PM
azeth azeth is offline
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Originally Posted by Naethyn [You must be logged in to view images. Log in or Register.]
3. A warrior in cripple mode with a good 2hs will out damage monks and even rogues on raids. Warriors hold aggro through dps.
naet has lied to you all here. boo this man
  #48  
Old 03-16-2016, 01:43 PM
Troxx Troxx is offline
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All elven races have bad overall starting stats, not the easiest races to pick if you're new to p99 and will probably have the hardest time. Having said that ... if you play your warrior long enough and make friends and social_contacts ... any race will find plenty of success.

Levels > gear > sill racial arguments.

If you like the way you look, you'll be more likely to keep playing and find success. Most of the minor perks in the long run are meaningless. Sneak can never be overstated though ... so races with racial sneak will always have this perk. It's good for banking/selling/questing/pulling, but for warrior-ly duties, its still not a game breaker.
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  #49  
Old 03-16-2016, 01:54 PM
Teppler Teppler is offline
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Originally Posted by thufir [You must be logged in to view images. Log in or Register.]
Anyone can tank anything if it's shaman slowed. Don't mistake this for any group sufficing for group content.
Minus pure cloth casters, same for any slow(Chanter/Bard). With a cleric, probably same deal. So what group build out there doesn't have a shaman, bard, enchanter or cleric?
  #50  
Old 03-16-2016, 02:01 PM
azeth azeth is offline
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Originally Posted by Teppler [You must be logged in to view images. Log in or Register.]
Minus pure cloth casters, same for any slow(Chanter/Bard). With a cleric, probably same deal. So what group build out there doesn't have a shaman, bard, enchanter or cleric?
I dont know if any traditional group builds would exclude those classes. However, you'll commonly see those classes missing from actual group compositions in leveling zones.

I wouldn't be surprised to end up in a Sk/Monk/Dru/Dru/Mage/Wiz group if I show up to Mistmoore and put up LFG
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